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[Bleeding] Fix mistranslation affecting time of the server vs time of day.
Fixes BUKKIT-2797 By: md_5 <md_5@bigpond.com>
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@ -419,7 +419,7 @@ public class CraftWorld implements World {
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}
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}
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public long getFullTime() {
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public long getFullTime() {
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return world.getTime();
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return world.F();
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}
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}
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public void setFullTime(long time) {
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public void setFullTime(long time) {
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@ -430,7 +430,7 @@ public class CraftWorld implements World {
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CraftPlayer cp = (CraftPlayer) p;
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CraftPlayer cp = (CraftPlayer) p;
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if (cp.getHandle().netServerHandler == null) continue;
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if (cp.getHandle().netServerHandler == null) continue;
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cp.getHandle().netServerHandler.sendPacket(new Packet4UpdateTime(cp.getHandle().getPlayerTime(), cp.getHandle().world.F()));
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cp.getHandle().netServerHandler.sendPacket(new Packet4UpdateTime(cp.getHandle().world.getTime(), cp.getHandle().getPlayerTime()));
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}
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}
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}
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}
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