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Use correct LevelStem registry when loading default end/nether (#6789)
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
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Date: Sat, 16 Oct 2021 17:38:35 -0700
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Subject: [PATCH] Use correct LevelStem registry when loading default
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end/nether
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index c8876b000a03f18e7a140167ed4505a9843a8d14..7636b0ae9031e06fd8b4a0c359a45a17e6e075de 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -641,7 +641,12 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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long i = generatorsettings.seed();
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long j = BiomeManager.obfuscateSeed(i);
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List<CustomSpawner> list = ImmutableList.of(new PhantomSpawner(), new PatrolSpawner(), new CatSpawner(), new VillageSiege(), new WanderingTraderSpawner(iworlddataserver));
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- LevelStem worlddimension = (LevelStem) registrymaterials.get(dimensionKey);
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+ // Paper start - Use correct LevelStem registry
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+ LevelStem worlddimension = generatorsettings.dimensions().get(dimensionKey);
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+ if (worlddimension == null) {
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+ worlddimension = registrymaterials.get(dimensionKey);
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+ }
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+ // Paper end
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DimensionType dimensionmanager;
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ChunkGenerator chunkgenerator;
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