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Added spawnCreature(Location, CreatureType)
This function will allow spawning of creatures in the world, removing the need to interface with CraftBukkit directly. By: Andrew Ardill <andrew.ardill@gmail.com>
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@ -5,6 +5,8 @@ import java.util.List;
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import org.bukkit.block.Block;
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import org.bukkit.block.Block;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.util.Vector;
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import org.bukkit.util.Vector;
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import org.bukkit.entity.Creature;
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import org.bukkit.entity.CreatureType;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.ItemDrop;
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import org.bukkit.entity.ItemDrop;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.LivingEntity;
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@ -237,6 +239,16 @@ public interface World {
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*/
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*/
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public Boat spawnBoat(Location loc);
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public Boat spawnBoat(Location loc);
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/**
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* Spawn a creature at the given location.
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*
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* @param loc The location to spawn at.
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* @param creatureType The creature to spawn.
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*
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* @return The Creature if it was spawned, null otherwise.
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*/
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public Creature spawnCreature(Location loc, CreatureType creatureType);
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/**
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/**
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* Get a list of all entities.
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* Get a list of all entities.
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*
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*
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