update 'improve mass craft perf' patch

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Jake Potrebic 2024-06-16 08:08:06 -07:00
parent d8c298007f
commit ec4c712efa
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2 changed files with 138 additions and 74 deletions

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@ -0,0 +1,138 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Sun, 13 Aug 2023 15:41:52 -0700
Subject: [PATCH] Improve performance of mass crafts
When the server crafts all available items in CraftingMenu or InventoryMenu the game
checks either 4 or 9 times for each individual craft for a matching recipe for that container.
This check can be expensive if 64 total crafts are being performed with the recipe matching logic
being run 64 * 9 + 64 times. A breakdown of those times is below. This patch caches the last matching
recipe so that it is checked first and only if it doesn't match does the rest of the matching logic run.
Shift-click crafts are processed one at a time, so shift clicking on an item in the result of a iron block craft
where all the 9 inputs are full stacks of iron will run 64 iron block crafts. For each of those crafts, the
'remaining' blocks are calculated. This is due to recipes that have leftover items like buckets. This is done
for each craft, and done once to get the full 9 leftover items which are usually air. Then 1 item is removed
from each of the 9 inputs and each time that happens, logic is triggered to update the result itemstack. So
for each craft, that logic is run 9 times (hence the 64 * 9). The + 64 is from the 64 checks for remaining items.
After this patch, the full iteration over all recipes checking for a match should run once for a full craft to find the
initial recipe match. Then that recipe will be checked first for all future recipe match checks.
diff --git a/src/main/java/net/minecraft/world/inventory/CraftingContainer.java b/src/main/java/net/minecraft/world/inventory/CraftingContainer.java
index 779d107a4d07820529273af5931421c09d1dc27f..4f6c8c43f5150e340704682accfbe2a5b1c5db19 100644
--- a/src/main/java/net/minecraft/world/inventory/CraftingContainer.java
+++ b/src/main/java/net/minecraft/world/inventory/CraftingContainer.java
@@ -18,11 +18,11 @@ public interface CraftingContainer extends Container, StackedContentsCompatible
List<ItemStack> getItems();
// CraftBukkit start
- default RecipeHolder<?> getCurrentRecipe() {
+ default RecipeHolder<net.minecraft.world.item.crafting.CraftingRecipe> getCurrentRecipe() { // Paper - use correct generic
return null;
}
- default void setCurrentRecipe(RecipeHolder<?> recipe) {
+ default void setCurrentRecipe(RecipeHolder<net.minecraft.world.item.crafting.CraftingRecipe> recipe) { // Paper - use correct generic
}
// CraftBukkit end
diff --git a/src/main/java/net/minecraft/world/inventory/CraftingMenu.java b/src/main/java/net/minecraft/world/inventory/CraftingMenu.java
index b572c905b2ef3cf79202c5f35eefd6a636e872f5..f9e4714cb0ee74505ed72200abed7756aa68dc90 100644
--- a/src/main/java/net/minecraft/world/inventory/CraftingMenu.java
+++ b/src/main/java/net/minecraft/world/inventory/CraftingMenu.java
@@ -79,6 +79,7 @@ public class CraftingMenu extends RecipeBookMenu<CraftingInput, CraftingRecipe>
CraftingInput craftinginput = craftingInventory.asCraftInput();
ServerPlayer entityplayer = (ServerPlayer) player;
ItemStack itemstack = ItemStack.EMPTY;
+ if (recipe == null) recipe = craftingInventory.getCurrentRecipe(); // Paper - Perf: Improve mass crafting; check last recipe used first
Optional<RecipeHolder<CraftingRecipe>> optional = world.getServer().getRecipeManager().getRecipeFor(RecipeType.CRAFTING, craftinginput, world, recipe);
craftingInventory.setCurrentRecipe(optional.orElse(null)); // CraftBukkit
diff --git a/src/main/java/net/minecraft/world/inventory/ResultSlot.java b/src/main/java/net/minecraft/world/inventory/ResultSlot.java
index c75bc6bec06bb7c32eea81c0bc89441beb3d1150..37a89bf79017eb65f82276b054a70ddb5eb5e549 100644
--- a/src/main/java/net/minecraft/world/inventory/ResultSlot.java
+++ b/src/main/java/net/minecraft/world/inventory/ResultSlot.java
@@ -63,7 +63,7 @@ public class ResultSlot extends Slot {
CraftingInput craftingInput = positioned.input();
int i = positioned.left();
int j = positioned.top();
- NonNullList<ItemStack> nonNullList = player.level().getRecipeManager().getRemainingItemsFor(RecipeType.CRAFTING, craftingInput, player.level());
+ NonNullList<ItemStack> nonNullList = player.level().getRecipeManager().getRemainingItemsFor(RecipeType.CRAFTING, craftingInput, player.level(), this.craftSlots.getCurrentRecipe()); // Paper - Perf: Improve mass crafting; check last recipe used first
for (int k = 0; k < craftingInput.height(); k++) {
for (int l = 0; l < craftingInput.width(); l++) {
diff --git a/src/main/java/net/minecraft/world/inventory/TransientCraftingContainer.java b/src/main/java/net/minecraft/world/inventory/TransientCraftingContainer.java
index 341e1f70602ecdb4782c9cd74fa19135ac230d90..42207462c4e720677a5ddbba4129dae60420aaa3 100644
--- a/src/main/java/net/minecraft/world/inventory/TransientCraftingContainer.java
+++ b/src/main/java/net/minecraft/world/inventory/TransientCraftingContainer.java
@@ -27,7 +27,7 @@ public class TransientCraftingContainer implements CraftingContainer {
// CraftBukkit start - add fields
public List<HumanEntity> transaction = new java.util.ArrayList<HumanEntity>();
- private RecipeHolder<?> currentRecipe;
+ private RecipeHolder<net.minecraft.world.item.crafting.CraftingRecipe> currentRecipe; // Paper - use correct generic
public Container resultInventory;
private Player owner;
private int maxStack = MAX_STACK;
@@ -72,12 +72,12 @@ public class TransientCraftingContainer implements CraftingContainer {
}
@Override
- public RecipeHolder<?> getCurrentRecipe() {
+ public RecipeHolder<net.minecraft.world.item.crafting.CraftingRecipe> getCurrentRecipe() { // Paper - use correct generic
return this.currentRecipe;
}
@Override
- public void setCurrentRecipe(RecipeHolder<?> currentRecipe) {
+ public void setCurrentRecipe(RecipeHolder<net.minecraft.world.item.crafting.CraftingRecipe> currentRecipe) { // Paper - use correct generic
this.currentRecipe = currentRecipe;
}
diff --git a/src/main/java/net/minecraft/world/item/crafting/RecipeManager.java b/src/main/java/net/minecraft/world/item/crafting/RecipeManager.java
index 407f3c1938b5b5d893b09705fe4930dbdafa3c8e..de7c77c1b25680ecc65f0f43f2391aff269a974f 100644
--- a/src/main/java/net/minecraft/world/item/crafting/RecipeManager.java
+++ b/src/main/java/net/minecraft/world/item/crafting/RecipeManager.java
@@ -111,13 +111,20 @@ public class RecipeManager extends SimpleJsonResourceReloadListener {
}
public <I extends RecipeInput, T extends Recipe<I>> Optional<RecipeHolder<T>> getRecipeFor(RecipeType<T> type, I input, Level world, @Nullable RecipeHolder<T> recipe) {
- // CraftBukkit start
- List<RecipeHolder<T>> list = this.byType(type).stream().filter((recipeholder1) -> {
- return recipeholder1.value().matches(input, world);
- }).toList();
- Optional<RecipeHolder<T>> recipe1 = (list.isEmpty() || input.isEmpty()) ? Optional.empty() : (recipe != null && recipe.value().matches(input, world) ? Optional.of(recipe) : Optional.of(list.getLast())); // CraftBukkit - SPIGOT-4638: last recipe gets priority
- return recipe1;
- // CraftBukkit end
+ // Paper start - fix upstream's complete screw up of checking last used recipe
+ if (input.isEmpty()) {
+ return Optional.empty();
+ } else if (recipe != null && recipe.value().matches(input, world)) {
+ return Optional.of(recipe);
+ } else {
+ // CraftBukkit start
+ List<RecipeHolder<T>> list = this.byType(type).stream().filter((recipeholder1) -> {
+ return recipeholder1.value().matches(input, world);
+ }).toList();
+ return list.isEmpty() ? Optional.empty() : Optional.of(list.getLast()); // CraftBukkit - SPIGOT-4638: last recipe gets priority
+ // CraftBukkit end
+ }
+ // Paper end
}
public <I extends RecipeInput, T extends Recipe<I>> List<RecipeHolder<T>> getAllRecipesFor(RecipeType<T> type) {
@@ -137,7 +144,12 @@ public class RecipeManager extends SimpleJsonResourceReloadListener {
}
public <I extends RecipeInput, T extends Recipe<I>> NonNullList<ItemStack> getRemainingItemsFor(RecipeType<T> type, I input, Level world) {
- Optional<RecipeHolder<T>> optional = this.getRecipeFor(type, input, world);
+ // Paper start - Perf: improve performance of mass crafts
+ return this.getRemainingItemsFor(type, input, world, null);
+ }
+ public <I extends RecipeInput, T extends Recipe<I>> NonNullList<ItemStack> getRemainingItemsFor(RecipeType<T> type, I input, Level world, @Nullable RecipeHolder<T> previousRecipe) {
+ Optional<RecipeHolder<T>> optional = this.getRecipeFor(type, input, world, previousRecipe);
+ // Paper end - Perf: improve performance of mass crafts
if (optional.isPresent()) {
return ((RecipeHolder) optional.get()).value().getRemainingItems(input);

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@ -1,74 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Sun, 13 Aug 2023 15:41:52 -0700
Subject: [PATCH] Improve performance of mass crafts
When the server crafts all available items in CraftingMenu or InventoryMenu the game
checks either 4 or 9 times for each individual craft for a matching recipe for that container.
This check can be expensive if 64 total crafts are being performed with the recipe matching logic
being run 64 * 9 + 64 times. A breakdown of those times is below. This patch caches the last matching
recipe so that it is checked first and only if it doesn't match does the rest of the matching logic run.
Shift-click crafts are processed one at a time, so shift clicking on an item in the result of a iron block craft
where all the 9 inputs are full stacks of iron will run 64 iron block crafts. For each of those crafts, the
'remaining' blocks are calculated. This is due to recipes that have leftover items like buckets. This is done
for each craft, and done once to get the full 9 leftover items which are usually air. Then 1 item is removed
from each of the 9 inputs and each time that happens, logic is triggered to update the result itemstack. So
for each craft, that logic is run 9 times (hence the 64 * 9). The + 64 is from the 64 checks for remaining items.
After this patch, the full iteration over all recipes checking for a match should run once for a full craft to find the
initial recipe match. Then that recipe will be checked first for all future recipe match checks.
diff --git a/src/main/java/net/minecraft/world/inventory/CraftingMenu.java b/src/main/java/net/minecraft/world/inventory/CraftingMenu.java
index 7a0c1a55a211035bbca7b97293e94b04ae308bae..59220eb9e74877e18b3e015dc0d25c892f45f746 100644
--- a/src/main/java/net/minecraft/world/inventory/CraftingMenu.java
+++ b/src/main/java/net/minecraft/world/inventory/CraftingMenu.java
@@ -76,7 +76,8 @@ public class CraftingMenu extends RecipeBookMenu<CraftingContainer> {
if (!world.isClientSide) {
ServerPlayer entityplayer = (ServerPlayer) player;
ItemStack itemstack = ItemStack.EMPTY;
- Optional<RecipeHolder<CraftingRecipe>> optional = world.getServer().getRecipeManager().getRecipeFor(RecipeType.CRAFTING, craftingInventory, world);
+ final RecipeHolder<?> currentRecipe = craftingInventory.getCurrentRecipe(); // Paper - Perf: Improve mass crafting; check last recipe used first
+ Optional<RecipeHolder<CraftingRecipe>> optional = currentRecipe == null ? world.getServer().getRecipeManager().getRecipeFor(RecipeType.CRAFTING, craftingInventory, world) : world.getServer().getRecipeManager().getRecipeFor(RecipeType.CRAFTING, craftingInventory, world, currentRecipe.id()); // Paper - Perf: Improve mass crafting; check last recipe used first
if (optional.isPresent()) {
RecipeHolder<CraftingRecipe> recipeholder = (RecipeHolder) optional.get();
diff --git a/src/main/java/net/minecraft/world/inventory/ResultSlot.java b/src/main/java/net/minecraft/world/inventory/ResultSlot.java
index fef82418358ecf19d367dafbec159bd78ea97494..f17ff5988d826c8fad68f6bf7bac1d06edae01ae 100644
--- a/src/main/java/net/minecraft/world/inventory/ResultSlot.java
+++ b/src/main/java/net/minecraft/world/inventory/ResultSlot.java
@@ -58,7 +58,7 @@ public class ResultSlot extends Slot {
@Override
public void onTake(Player player, ItemStack stack) {
this.checkTakeAchievements(stack);
- NonNullList<ItemStack> nonNullList = player.level().getRecipeManager().getRemainingItemsFor(RecipeType.CRAFTING, this.craftSlots, player.level());
+ NonNullList<ItemStack> nonNullList = player.level().getRecipeManager().getRemainingItemsFor(RecipeType.CRAFTING, this.craftSlots, player.level(), this.craftSlots.getCurrentRecipe() != null ? this.craftSlots.getCurrentRecipe().id() : null); // Paper - Perf: Improve mass crafting; check last recipe used first
for (int i = 0; i < nonNullList.size(); i++) {
ItemStack itemStack = this.craftSlots.getItem(i);
diff --git a/src/main/java/net/minecraft/world/item/crafting/RecipeManager.java b/src/main/java/net/minecraft/world/item/crafting/RecipeManager.java
index 0126b88f60904dfbf1e29eb3b89a985061d91f91..a31326e24cb68472c81cd781c5e3041772712862 100644
--- a/src/main/java/net/minecraft/world/item/crafting/RecipeManager.java
+++ b/src/main/java/net/minecraft/world/item/crafting/RecipeManager.java
@@ -116,6 +116,7 @@ public class RecipeManager extends SimpleJsonResourceReloadListener {
RecipeHolder<T> recipeholder = this.byKeyTyped(type, id);
if (recipeholder != null && recipeholder.value().matches(inventory, world)) {
+ inventory.setCurrentRecipe(recipeholder); // Paper - Perf: Improve mass crafting
return Optional.of(recipeholder);
}
}
@@ -147,7 +148,12 @@ public class RecipeManager extends SimpleJsonResourceReloadListener {
}
public <C extends Container, T extends Recipe<C>> NonNullList<ItemStack> getRemainingItemsFor(RecipeType<T> type, C inventory, Level world) {
- Optional<RecipeHolder<T>> optional = this.getRecipeFor(type, inventory, world);
+ // Paper start - Perf: Improve mass crafting;; check last recipe used first
+ return this.getRemainingItemsFor(type, inventory, world, null);
+ }
+ public <C extends Container, T extends Recipe<C>> NonNullList<ItemStack> getRemainingItemsFor(RecipeType<T> type, C inventory, Level world, @Nullable ResourceLocation firstToCheck) {
+ Optional<RecipeHolder<T>> optional = firstToCheck == null ? this.getRecipeFor(type, inventory, world) : this.getRecipeFor(type, inventory, world, firstToCheck);
+ // Paper end - Perf: Improve mass crafting
if (optional.isPresent()) {
return ((RecipeHolder) optional.get()).value().getRemainingItems(inventory);