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[ci skip] Improve PlayerChatEvent Deprecation Message (#9956)
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@ -3210,14 +3210,20 @@ index 9866c07c999f46cb585709804aaad710c3031d5a..c7c45e2de8cca1bf8b8e12752e08db62
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/**
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diff --git a/src/main/java/org/bukkit/event/player/PlayerChatEvent.java b/src/main/java/org/bukkit/event/player/PlayerChatEvent.java
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index a1f4261eaa1497554f1e51d1d5a072c2eb9226df..3a1da86e3dbf18c6e1040086c1df4b8976bc2b9d 100644
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index a1f4261eaa1497554f1e51d1d5a072c2eb9226df..2c021bc2ff18f0b3af5feb9dafc8ccebd604f8b5 100644
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--- a/src/main/java/org/bukkit/event/player/PlayerChatEvent.java
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+++ b/src/main/java/org/bukkit/event/player/PlayerChatEvent.java
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@@ -18,6 +18,7 @@ import org.jetbrains.annotations.NotNull;
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* Listening to this event forces chat to wait for the main thread which
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* causes delays for chat. {@link AsyncPlayerChatEvent} is the encouraged
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* alternative for thread safe implementations.
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+ * @deprecated use {@link io.papermc.paper.event.player.ChatEvent} instead
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@@ -12,12 +12,7 @@ import org.jetbrains.annotations.NotNull;
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/**
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* Holds information for player chat and commands
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*
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- * @deprecated This event will fire from the main thread and allows the use of
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- * all of the Bukkit API, unlike the {@link AsyncPlayerChatEvent}.
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- * <p>
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- * Listening to this event forces chat to wait for the main thread which
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- * causes delays for chat. {@link AsyncPlayerChatEvent} is the encouraged
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- * alternative for thread safe implementations.
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+ * @deprecated Listening to this event forces chat to wait for the main thread, delaying chat messages. It is recommended to use {@link io.papermc.paper.event.player.AsyncChatEvent} instead, wherever possible.
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*/
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@Deprecated
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@Warning(reason = "Listening to this event forces chat to wait for the main thread, delaying chat messages.")
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