Stinger API

This commit is contained in:
Owen1212055 2021-06-22 23:16:11 -04:00
parent 357d34835f
commit eda6a55bcb

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@ -451,6 +451,52 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
int getNextArrowRemoval();
// Paper end - Add methods for working with arrows stuck in living entities
// Paper start - Bee Stinger API
/**
* Gets the time in ticks until the next bee stinger leaves the entity's body.
*
* @return ticks until bee stinger leaves
*/
public int getBeeStingerCooldown();
/**
* Sets the time in ticks until the next stinger leaves the entity's body.
*
* @param ticks time until bee stinger leaves
*/
public void setBeeStingerCooldown(int ticks);
/**
* Gets the amount of bee stingers in an entity's body.
*
* @return amount of bee stingers in body
*/
public int getBeeStingersInBody();
/**
* Set the amount of bee stingers in the entity's body.
*
* @param count amount of bee stingers in entity's body
*/
public void setBeeStingersInBody(int count);
/**
* Sets the amount of ticks before the next bee stinger gets removed from the entities body.
* <p>
* A value of 0 will cause the server to re-calculate the amount of ticks on the next tick.
*
* @param ticks Amount of ticks
*/
void setNextBeeStingerRemoval(@org.jetbrains.annotations.Range(from = 0, to = Integer.MAX_VALUE) int ticks);
/**
* Gets the amount of ticks before the next bee stinger gets removed from the entities body.
*
* @return ticks Amount of ticks
*/
int getNextBeeStingerRemoval();
// Paper end - Stinger API
/**
* Returns the living entity's current maximum no damage ticks.
* <p>