Amend PlayerInteractAtEntityEvent javadoc for ArmorStands (#2309)

This commit is contained in:
Jacob Andersen 2019-07-23 20:18:14 -07:00 committed by Zach
parent 8ecd433727
commit edce53843c

View File

@ -0,0 +1,23 @@
From c02f688da65316acf628b036b704966fa9bf8dfe Mon Sep 17 00:00:00 2001
From: simpleauthority <jacob@algorithmjunkie.com>
Date: Thu, 11 Jul 2019 10:35:56 -0700
Subject: [PATCH] Amend PlayerInteractAtEntityEvent javadoc for ArmorStands
diff --git a/src/main/java/org/bukkit/event/player/PlayerInteractAtEntityEvent.java b/src/main/java/org/bukkit/event/player/PlayerInteractAtEntityEvent.java
index 1075dbb8..3f24d302 100644
--- a/src/main/java/org/bukkit/event/player/PlayerInteractAtEntityEvent.java
+++ b/src/main/java/org/bukkit/event/player/PlayerInteractAtEntityEvent.java
@@ -13,6 +13,9 @@ import org.jetbrains.annotations.NotNull;
* <br>
* Note that the client may sometimes spuriously send this packet in addition to {@link PlayerInteractEntityEvent}.
* Users are advised to listen to this (parent) class unless specifically required.
+ * <br>
+ * Note that interacting with Armor Stands fires this event only and not its parent and as such users are expressly required
+ * to listen to this event for that scenario.
*/
public class PlayerInteractAtEntityEvent extends PlayerInteractEntityEvent {
private static final HandlerList handlers = new HandlerList();
--
2.19.2