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SPIGOT-5416: Block.getDrops gives drops even when tool should not give drops
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43183eabc2
commit
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@ -2,6 +2,7 @@ package org.bukkit.craftbukkit.block;
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import com.google.common.base.Preconditions;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.List;
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import java.util.stream.Collectors;
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import net.minecraft.server.AxisAlignedBB;
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@ -141,10 +142,6 @@ public class CraftBlock implements Block {
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world.setTypeAndData(position, CraftMagicNumbers.getBlock(getType(), data), flag);
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}
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private IBlockData getData0() {
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return world.getType(position);
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}
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@Override
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public byte getData() {
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IBlockData blockData = world.getType(position);
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@ -153,7 +150,7 @@ public class CraftBlock implements Block {
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@Override
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public BlockData getBlockData() {
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return CraftBlockData.fromData(getData0());
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return CraftBlockData.fromData(getNMS());
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}
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@Override
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@ -612,8 +609,16 @@ public class CraftBlock implements Block {
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@Override
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public Collection<ItemStack> getDrops(ItemStack item) {
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return net.minecraft.server.Block.getDrops(getNMS(), (WorldServer) world.getMinecraftWorld(), position, world.getTileEntity(position), null, CraftItemStack.asNMSCopy(item))
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.stream().map(CraftItemStack::asBukkitCopy).collect(Collectors.toList());
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IBlockData iblockdata = getNMS();
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net.minecraft.server.ItemStack nms = CraftItemStack.asNMSCopy(item);
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// Modelled off EntityHuman#hasBlock
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if (iblockdata.getMaterial().isAlwaysDestroyable() || nms.b(iblockdata)) {
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return net.minecraft.server.Block.getDrops(iblockdata, (WorldServer) world.getMinecraftWorld(), position, world.getTileEntity(position), null, nms)
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.stream().map(CraftItemStack::asBukkitCopy).collect(Collectors.toList());
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} else {
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return Collections.emptyList();
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}
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}
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@Override
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@ -638,7 +643,7 @@ public class CraftBlock implements Block {
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@Override
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public boolean isPassable() {
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return this.getData0().getCollisionShape(world, position).isEmpty();
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return this.getNMS().getCollisionShape(world, position).isEmpty();
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}
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@Override
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@ -666,7 +671,7 @@ public class CraftBlock implements Block {
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@Override
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public BoundingBox getBoundingBox() {
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VoxelShape shape = getData0().getShape(world, position);
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VoxelShape shape = getNMS().getShape(world, position);
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if (shape.isEmpty()) {
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return new BoundingBox(); // Return an empty bounding box if the block has no dimension
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