diff --git a/patches/server/0948-Fix-explosion-yield-with-new-gamerules.patch b/patches/server/0948-Fix-explosion-yield-with-new-gamerules.patch new file mode 100644 index 0000000000..b3f6828875 --- /dev/null +++ b/patches/server/0948-Fix-explosion-yield-with-new-gamerules.patch @@ -0,0 +1,26 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Jake Potrebic +Date: Wed, 14 Dec 2022 17:46:27 -0800 +Subject: [PATCH] Fix explosion yield with new gamerules + + +diff --git a/src/main/java/net/minecraft/world/level/Explosion.java b/src/main/java/net/minecraft/world/level/Explosion.java +index e7ce14ab0732034107e735787354a6fb0ec90f54..122880ca3cfe6528e10e6df4c3200d6c66421c8b 100644 +--- a/src/main/java/net/minecraft/world/level/Explosion.java ++++ b/src/main/java/net/minecraft/world/level/Explosion.java +@@ -327,13 +327,13 @@ public class Explosion { + float yield; + + if (explode != null) { +- EntityExplodeEvent event = new EntityExplodeEvent(explode, location, blockList, this.blockInteraction == Explosion.BlockInteraction.DESTROY ? 1.0F / this.radius : 1.0F); ++ EntityExplodeEvent event = new EntityExplodeEvent(explode, location, blockList, this.blockInteraction == Explosion.BlockInteraction.DESTROY_WITH_DECAY ? 1.0F / this.radius : 1.0F); // Paper - fix explosion yield with new gamerules + this.level.getCraftServer().getPluginManager().callEvent(event); + cancelled = event.isCancelled(); + bukkitBlocks = event.blockList(); + yield = event.getYield(); + } else { +- BlockExplodeEvent event = new BlockExplodeEvent(location.getBlock(), blockList, this.blockInteraction == Explosion.BlockInteraction.DESTROY ? 1.0F / this.radius : 1.0F); ++ BlockExplodeEvent event = new BlockExplodeEvent(location.getBlock(), blockList, this.blockInteraction == Explosion.BlockInteraction.DESTROY_WITH_DECAY ? 1.0F / this.radius : 1.0F); // Paper - fix explosion yield with new gamerules + this.level.getCraftServer().getPluginManager().callEvent(event); + cancelled = event.isCancelled(); + bukkitBlocks = event.blockList();