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Refactored some code from nms to ob for minimal diffs
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1e8bbbfbd5
commit
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@ -1,8 +1,7 @@
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package net.minecraft.server;
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import java.util.Random;
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import org.bukkit.event.block.BlockFadeEvent; // CraftBukkit
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import org.bukkit.craftbukkit.event.CraftEventFactory;
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public class BlockIce extends BlockBreakable {
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@ -28,13 +27,7 @@ public class BlockIce extends BlockBreakable {
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public void a(World world, int i, int j, int k, Random random) {
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if (world.a(EnumSkyBlock.BLOCK, i, j, k) > 11 - Block.q[this.id]) {
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// CraftBukkit start
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org.bukkit.block.BlockState blockState = world.getWorld().getBlockAt(i, j, k).getState();
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blockState.setTypeId(Block.STATIONARY_WATER.id);
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BlockFadeEvent event = new BlockFadeEvent(blockState.getBlock(), blockState);
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world.getServer().getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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if (CraftEventFactory.callBlockFadeEvent(world.getWorld().getBlockAt(i, j, k), Block.STATIONARY_WATER.id).isCancelled()) {
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return;
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}
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// CraftBukkit end
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@ -1,8 +1,7 @@
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package net.minecraft.server;
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import java.util.Random;
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import org.bukkit.event.block.BlockFadeEvent; // CraftBukkit
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import org.bukkit.craftbukkit.event.CraftEventFactory;
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public class BlockSnow extends Block {
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@ -78,13 +77,7 @@ public class BlockSnow extends Block {
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public void a(World world, int i, int j, int k, Random random) {
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if (world.a(EnumSkyBlock.BLOCK, i, j, k) > 11) {
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// CraftBukkit start
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org.bukkit.block.BlockState blockState = world.getWorld().getBlockAt(i, j, k).getState();
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blockState.setTypeId(0);
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BlockFadeEvent event = new BlockFadeEvent(blockState.getBlock(), blockState);
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world.getServer().getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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if (CraftEventFactory.callBlockFadeEvent(world.getWorld().getBlockAt(i, j, k), 0).isCancelled()) {
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return;
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}
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// CraftBukkit end
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@ -37,17 +37,10 @@ import org.bukkit.entity.AnimalTamer;
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import org.bukkit.entity.CreatureType;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Event.Type;
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import org.bukkit.event.block.Action;
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import org.bukkit.event.block.BlockDamageEvent;
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import org.bukkit.event.block.BlockPlaceEvent;
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import org.bukkit.event.entity.CreatureSpawnEvent;
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import org.bukkit.event.block.*;
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import org.bukkit.event.entity.*;
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import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason;
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import org.bukkit.event.entity.EntityTameEvent;
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import org.bukkit.event.entity.ItemSpawnEvent;
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import org.bukkit.event.player.PlayerBucketEmptyEvent;
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import org.bukkit.event.player.PlayerBucketFillEvent;
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import org.bukkit.event.player.PlayerEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.event.player.*;
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public class CraftEventFactory {
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private static boolean canBuild(CraftWorld world, Player player, int x, int z) {
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@ -260,4 +253,16 @@ public class CraftEventFactory {
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craftServer.getPluginManager().callEvent(event);
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return event;
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}
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/**
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* BlockFadeEvent
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*/
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public static BlockFadeEvent callBlockFadeEvent(Block block, int type) {
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BlockState state = block.getState();
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state.setTypeId(type);
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BlockFadeEvent event = new BlockFadeEvent(block, state);
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Bukkit.getPluginManager().callEvent(event);
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return event;
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}
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}
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