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Fix BlockDropItemEvent for Skulls and Shulker Boxes
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5932f8a7da
commit
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@ -82,8 +82,8 @@
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f = iblockdata.getDamage(this.player, this.player.world, blockposition);
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+ // Allow fire punching to be blocked
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+ this.world.douseFire((EntityHuman) null, blockposition, enumdirection);
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+ }
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+
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}
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+ if (event.useItemInHand() == Event.Result.DENY) {
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+ // If we 'insta destroyed' then the client needs to be informed.
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+ if (f > 1.0f) {
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@ -97,8 +97,8 @@
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+ // Let the client know the block still exists
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+ ((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, blockposition));
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+ return;
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}
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+ }
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+
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+ if (blockEvent.getInstaBreak()) {
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+ f = 2.0f;
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+ }
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@ -126,7 +126,7 @@
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}
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}
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@@ -190,13 +252,88 @@
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@@ -190,13 +252,97 @@
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public boolean breakBlock(BlockPosition blockposition) {
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IBlockData iblockdata = this.world.getType(blockposition);
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@ -180,7 +180,8 @@
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+ for (EnumDirection dir : EnumDirection.values()) {
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+ ((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(world, blockposition.shift(dir)));
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+ }
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+
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- if (!this.player.getItemInMainHand().getItem().a(iblockdata, this.world, blockposition, (EntityHuman) this.player)) {
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+ // Update any tile entity data for this block
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+ TileEntity tileentity = this.world.getTileEntity(blockposition);
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+ if (tileentity != null) {
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@ -190,8 +191,7 @@
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+ }
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+ }
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+ // CraftBukkit end
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- if (!this.player.getItemInMainHand().getItem().a(iblockdata, this.world, blockposition, (EntityHuman) this.player)) {
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+
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+ if (false && !this.player.getItemInMainHand().getItem().a(iblockdata, this.world, blockposition, (EntityHuman) this.player)) { // CraftBukkit - false
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return false;
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} else {
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@ -201,22 +201,31 @@
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Block block = iblockdata.getBlock();
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+ // CraftBukkit start - Special case skulls, their item data comes from a tile entity (Also check if block should drop items)
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+ if (iblockdata.getBlock() instanceof BlockSkullAbstract && !this.isCreative() && event.isDropItems()) {
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+ // And shulker boxes too for duplication on BlockPlaceEvent cancel reasons (Also check if block should drop items)
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+ if ((iblockdata.getBlock() instanceof BlockSkullAbstract || iblockdata.getBlock() instanceof BlockShulkerBox) && !this.isCreative() && event.isDropItems()) {
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+ org.bukkit.block.BlockState state = bblock.getState();
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+ world.captureDrops = new ArrayList<>();
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+
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+ iblockdata.getBlock().dropNaturally(iblockdata, world, blockposition, 1.0F, 0);
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+ return this.c(blockposition);
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+ boolean flag = this.c(blockposition);
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+
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+ if (event.isDropItems()) {
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+ for (EntityItem item : world.captureDrops) {
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+ if (!org.bukkit.craftbukkit.event.CraftEventFactory.callBlockDropItemEvent(bblock, state, this.player, item).isCancelled()) {
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+ world.addEntity(item);
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+ }
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+ }
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+ }
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+
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+ // And shulker boxes too for duplication on cancel reasons (Also check if block should drop items)
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+ if (iblockdata.getBlock() instanceof BlockShulkerBox && event.isDropItems()) {
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+ iblockdata.getBlock().dropNaturally(iblockdata, world, blockposition, 1.0F, 0);
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+ return this.c(blockposition);
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+ world.captureDrops = null;
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+ return flag;
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+ }
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+ // CraftBukkit end
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+
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if ((block instanceof BlockCommand || block instanceof BlockStructure) && !this.player.isCreativeAndOp()) {
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this.world.notify(blockposition, iblockdata, iblockdata, 3);
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return false;
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@@ -221,6 +358,10 @@
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@@ -221,6 +367,10 @@
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}
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}
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@ -227,7 +236,7 @@
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boolean flag = this.c(blockposition);
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if (!this.isCreative()) {
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@@ -228,13 +369,31 @@
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@@ -228,13 +378,31 @@
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boolean flag1 = this.player.hasBlock(iblockdata);
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itemstack1.a(this.world, iblockdata, blockposition, this.player);
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@ -260,7 +269,7 @@
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return flag;
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}
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}
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@@ -277,11 +436,40 @@
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@@ -277,11 +445,40 @@
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}
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}
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@ -301,7 +310,7 @@
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if (tileentity instanceof ITileInventory) {
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Block block = iblockdata.getBlock();
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@@ -305,24 +493,26 @@
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@@ -305,24 +502,26 @@
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boolean flag = !entityhuman.getItemInMainHand().isEmpty() || !entityhuman.getItemInOffHand().isEmpty();
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boolean flag1 = entityhuman.isSneaking() && flag;
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