Make Explosion remember whether it was canceled so that WorldServer can avoid sending unneeded explode packets.

This commit is contained in:
culturespy 2011-02-07 13:37:08 -05:00 committed by Dinnerbone
parent 499d44763d
commit f20af7b129
2 changed files with 8 additions and 0 deletions

View File

@ -29,6 +29,7 @@ public class Explosion {
public Entity e;
public float f;
public Set g = new HashSet();
public boolean wasCanceled = false;
public Explosion(World world, Entity entity, double d0, double d1, double d2, float f) {
this.i = world;
@ -199,6 +200,7 @@ public class Explosion {
server.getPluginManager().callEvent(event);
if (event.isCancelled()) {
wasCanceled = true;
return;
}
// CraftBukkit end

View File

@ -113,6 +113,12 @@ public class WorldServer extends World implements BlockChangeDelegate {
public Explosion a(Entity entity, double d0, double d1, double d2, float f, boolean flag) {
Explosion explosion = super.a(entity, d0, d1, d2, f, flag);
// Craftbukkit start
if(explosion.wasCanceled) {
return explosion;
}
// Craftbukkit end
this.D.f.a(d0, d1, d2, 64.0D, new Packet60Explosion(d0, d1, d2, f, explosion.g));
return explosion;
}