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Added new autosave methods to World
By: Dinnerbone <dinnerbone@dinnerbone.com>
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@ -700,6 +700,20 @@ public interface World {
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*/
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public void setKeepSpawnInMemory(boolean keepLoaded);
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/**
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* Gets whether or not the world will automatically save
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*
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* @return true if the world will automatically save, otherwise false
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*/
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public boolean isAutoSave();
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/**
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* Sets whether or not the world will automatically save
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*
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* @param value true if the world should automatically save, otherwise false
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*/
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public void setAutoSave(boolean value);
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/**
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* Represents various map environment types that a world may be
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*/
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