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[Bleeding] Hacky entity clipping fix; Fixes BUKKIT-50
Special thanks to 'trunkz' on Minecraft Forums for initial implementation.
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@ -29,6 +29,11 @@ public class EntityTrackerEntry {
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private int u = 0;
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private int u = 0;
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public boolean n = false;
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public boolean n = false;
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public Set trackedPlayers = new HashSet();
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public Set trackedPlayers = new HashSet();
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// CraftBukkit start
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public static ArrayList<AxisAlignedBB> collisions = new ArrayList<AxisAlignedBB>();
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public static ArrayList<AxisAlignedBB> bigCollisions = new ArrayList<AxisAlignedBB>();
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public static AxisAlignedBB entityBB = AxisAlignedBB.a(0, 0, 0, 0, 0, 0);
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// CraftBukkit end
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public EntityTrackerEntry(Entity entity, int i, int j, boolean flag) {
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public EntityTrackerEntry(Entity entity, int i, int j, boolean flag) {
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this.tracker = entity;
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this.tracker = entity;
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@ -51,6 +56,75 @@ public class EntityTrackerEntry {
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return this.tracker.id;
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return this.tracker.id;
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}
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}
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// CraftBukkit start
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private int[] fixCoords(int bigX, int bigY, int bigZ) {
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final float halfWidth = this.tracker.width / 2.0F;
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this.collisions.clear();
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this.getCollisions(this.tracker.boundingBox, this.collisions);
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// loop through all combinations of adding 0 or 1 to x, y, and z
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outerloop:
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for (int i = 0; i < 8; i++) {
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int x = bigX + (i & 0x1);
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int y = bigY + (i >> 2 & 0x1);
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int z = bigZ + (i >> 1 & 0x1);
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// create a bounding box for our possible match
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double minXd = (x / 32.0D) - halfWidth;
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double maxXd = (x / 32.0D) + halfWidth;
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double minYd = (y / 32.0D) - this.tracker.height + this.tracker.bO;
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double maxYd = (y / 32.0D) - this.tracker.height + this.tracker.bO + this.tracker.length;
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double minZd = (z / 32.0D) - halfWidth;
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double maxZd = (z / 32.0D) + halfWidth;
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this.entityBB = this.entityBB.c(minXd, minYd, minZd, maxXd, maxYd, maxZd);
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this.bigCollisions.clear();
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this.getCollisions(entityBB, this.bigCollisions);
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if (this.collisions.size() == this.bigCollisions.size()) {
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for (int j = 0; j < this.collisions.size(); j++) {
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AxisAlignedBB collision = this.collisions.get(j);
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AxisAlignedBB bigCollision = this.bigCollisions.get(j);
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if (!(collision.a == bigCollision.a && collision.b == bigCollision.b && collision.c == bigCollision.c && collision.d == bigCollision.d && collision.e == bigCollision.e && collision.f == bigCollision.f)) {
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continue outerloop;
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}
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}
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// if we make it here we got a match
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return new int[] { x, y, z };
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}
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}
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return new int[] { bigX, bigY, bigZ };
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}
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private void getCollisions(AxisAlignedBB bb, ArrayList collisions) {
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int minX = MathHelper.floor(bb.a);
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int maxX = MathHelper.floor(bb.d) + 1;
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int minY = MathHelper.floor(bb.b);
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int maxY = MathHelper.floor(bb.e) + 1;
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int minZ = MathHelper.floor(bb.c);
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int maxZ = MathHelper.floor(bb.f) + 1;
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for (int curX = minX; curX <= maxX; curX++) {
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for (int curZ = minZ; curZ <= maxZ; curZ++) {
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if (!this.tracker.world.isLoaded(curX, 64, curZ)) {
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continue;
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}
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for (int curY = minY; curY <= maxY; curY++) {
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Block block = Block.byId[this.tracker.world.getTypeId(curX, curY, curZ)];
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if (block == null) {
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continue;
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}
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// get all bounding boxes for this block that intersect the entity
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block.a(this.tracker.world, curX, curY, curZ, bb, collisions);
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}
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}
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}
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}
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// CraftBukkit end
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public void track(List list) {
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public void track(List list) {
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this.n = false;
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this.n = false;
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if (!this.s || this.tracker.e(this.p, this.q, this.r) > 16.0D) {
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if (!this.s || this.tracker.e(this.p, this.q, this.r) > 16.0D) {
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@ -67,6 +141,14 @@ public class EntityTrackerEntry {
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int i = MathHelper.floor(this.tracker.locX * 32.0D);
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int i = MathHelper.floor(this.tracker.locX * 32.0D);
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int j = MathHelper.floor(this.tracker.locY * 32.0D);
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int j = MathHelper.floor(this.tracker.locY * 32.0D);
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int k = MathHelper.floor(this.tracker.locZ * 32.0D);
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int k = MathHelper.floor(this.tracker.locZ * 32.0D);
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// CraftBukkit start - fix up coordinates to prevent entities clipping through blocks
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int[] fixedCoords = this.fixCoords(i, j, k);
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i = fixedCoords[0];
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j = fixedCoords[1];
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k = fixedCoords[2];
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// CraftBukkit end
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int l = MathHelper.d(this.tracker.yaw * 256.0F / 360.0F);
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int l = MathHelper.d(this.tracker.yaw * 256.0F / 360.0F);
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int i1 = MathHelper.d(this.tracker.pitch * 256.0F / 360.0F);
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int i1 = MathHelper.d(this.tracker.pitch * 256.0F / 360.0F);
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int j1 = i - this.xLoc;
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int j1 = i - this.xLoc;
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@ -99,15 +181,18 @@ public class EntityTrackerEntry {
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}
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}
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} else {
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} else {
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this.u = 0;
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this.u = 0;
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this.tracker.locX = (double) i / 32.0D;
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this.tracker.locY = (double) j / 32.0D;
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this.tracker.locZ = (double) k / 32.0D;
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// CraftBukkit start
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// CraftBukkit start
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// remove (redundant?) setting of entity location to avoid clipping through blocks
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//this.tracker.locX = (double) i / 32.0D;
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//this.tracker.locY = (double) j / 32.0D;
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//this.tracker.locZ = (double) k / 32.0D;
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// refresh list of who can see a player before sending teleport packet
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if (this.tracker instanceof EntityPlayer) {
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if (this.tracker instanceof EntityPlayer) {
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this.scanPlayers(new ArrayList(this.trackedPlayers));
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this.scanPlayers(new ArrayList(this.trackedPlayers));
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}
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}
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object = new Packet34EntityTeleport(this.tracker.id, i, j - 1, k, (byte) l, (byte) i1); // move entities down 1 client side so they don't clip up out of boxes
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// CraftBukkit end
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// CraftBukkit end
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object = new Packet34EntityTeleport(this.tracker.id, i, j, k, (byte) l, (byte) i1);
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}
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}
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if (this.isMoving) {
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if (this.isMoving) {
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