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Fix sendSignChange0's usage of SignText (#9310)
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Bjarne Koll <lynxplay101@gmail.com>
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Date: Sun, 11 Jun 2023 18:45:10 +0200
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Subject: [PATCH] Fix sendSignChange0's usage of SignText
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Minecraft 1.20 introduced the SignText class that holds onto the text of
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a single side of a minecraft sign.
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This type is immutable and any methods on it produce an updated, new
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instance of the class rather than mutating the called upon instance.
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Spigot does not respect this change as it does not re-assign the
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constructed sign text to the instance nor does it feed back said
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instance to the virtual sign block entity.
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 548eddde8b0558b780f672d321507cfcbac92558..e41f5417304f5b05fa7e2f6b6e1c0095e820f1cc 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -1040,11 +1040,14 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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private void sendSignChange0(Component[] components, Location loc, DyeColor dyeColor, boolean hasGlowingText) {
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SignBlockEntity sign = new SignBlockEntity(CraftLocation.toBlockPosition(loc), Blocks.OAK_SIGN.defaultBlockState());
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SignText text = sign.getFrontText();
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- text.setColor(net.minecraft.world.item.DyeColor.byId(dyeColor.getWoolData()));
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- text.setHasGlowingText(hasGlowingText);
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+ // Paper start - fix sign change using immutable SignText type
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+ text = text.setColor(net.minecraft.world.item.DyeColor.byId(dyeColor.getWoolData()));
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+ text = text.setHasGlowingText(hasGlowingText);
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for (int i = 0; i < components.length; i++) {
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- text.setMessage(i, components[i]);
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+ text = text.setMessage(i, components[i]);
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}
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+ sign.setText(text, true);
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+ // Paper end - fix sign change using immutable SignText type
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getHandle().connection.send(sign.getUpdatePacket());
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// Paper end
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