Possibly fixed world leaks (mobs crossing into other worlds)

By: Dinnerbone <dinnerbone@dinnerbone.com>
This commit is contained in:
CraftBukkit/Spigot 2011-02-05 21:26:58 +00:00
parent 87d721733f
commit f4f4b368db

View File

@ -4,6 +4,7 @@ import java.net.InetSocketAddress;
import java.net.SocketAddress; import java.net.SocketAddress;
import net.minecraft.server.EntityHuman; import net.minecraft.server.EntityHuman;
import net.minecraft.server.EntityPlayer; import net.minecraft.server.EntityPlayer;
import net.minecraft.server.ItemInWorldManager;
import net.minecraft.server.Packet; import net.minecraft.server.Packet;
import net.minecraft.server.Packet3Chat; import net.minecraft.server.Packet3Chat;
import net.minecraft.server.Packet6SpawnPosition; import net.minecraft.server.Packet6SpawnPosition;
@ -123,6 +124,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
if (worldChange) { if (worldChange) {
// Forceload the chunks around player // Forceload the chunks around player
server.getServer().f.d.a(entity); server.getServer().f.d.a(entity);
entity.c = new ItemInWorldManager(((CraftWorld)location.getWorld()).getHandle());
} }
} }
} }