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Add PlayerInitialSpawnEvent
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57
Spigot-API-Patches/Add-PlayerInitialSpawnEvent.patch
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57
Spigot-API-Patches/Add-PlayerInitialSpawnEvent.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Steve Anton <anxuiz.nx@gmail.com>
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Date: Tue, 22 Dec 2015 22:04:15 -0600
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Subject: [PATCH] Add PlayerInitialSpawnEvent
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For modifying a player's initial spawn location as they join the server
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diff --git a/src/main/java/org/bukkit/event/player/PlayerInitialSpawnEvent.java b/src/main/java/org/bukkit/event/player/PlayerInitialSpawnEvent.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
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--- /dev/null
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+++ b/src/main/java/org/bukkit/event/player/PlayerInitialSpawnEvent.java
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@@ -0,0 +0,0 @@
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+package org.bukkit.event.player;
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+
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+import org.bukkit.Location;
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+import org.bukkit.entity.Player;
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+import org.bukkit.event.HandlerList;
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+
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+public class PlayerInitialSpawnEvent extends PlayerEvent {
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+ private static final HandlerList handlers = new HandlerList();
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+ private Location spawnLocation;
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+
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+ public PlayerInitialSpawnEvent(final Player player, final Location spawnLocation) {
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+ super(player);
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+ this.spawnLocation = spawnLocation;
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+ }
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+
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+ /**
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+ * Gets the current spawn location
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+ *
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+ * @return Location current spawn location
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+ */
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+ public Location getSpawnLocation() {
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+ return this.spawnLocation;
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+ }
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+
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+ /**
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+ * Sets the new spawn location
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+ *
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+ * @param spawnLocation new location for the spawn
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+ */
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+ public void setSpawnLocation(Location spawnLocation) {
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+ this.spawnLocation = spawnLocation;
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+ }
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+
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+ @Override
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+ public HandlerList getHandlers() {
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+ return handlers;
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+ }
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+
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+ public static HandlerList getHandlerList() {
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+ return handlers;
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+ }
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+}
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\ No newline at end of file
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--
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35
Spigot-Server-Patches/Add-PlayerInitialSpawnEvent.patch
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35
Spigot-Server-Patches/Add-PlayerInitialSpawnEvent.patch
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@ -0,0 +1,35 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Steve Anton <anxuiz.nx@gmail.com>
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Date: Tue, 22 Dec 2015 22:04:15 -0600
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Subject: [PATCH] Add PlayerInitialSpawnEvent
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For modifying a player's initial spawn location as they join the server
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -0,0 +0,0 @@ public abstract class PlayerList {
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}
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// CraftBukkit end
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+ // PaperSpigot start - support PlayerInitialSpawnEvent
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+ Location originalLoc = new Location(entityplayer.world.getWorld(), entityplayer.locX, entityplayer.locY, entityplayer.locZ, entityplayer.yaw, entityplayer.pitch);
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+ org.bukkit.event.player.PlayerInitialSpawnEvent event = new org.bukkit.event.player.PlayerInitialSpawnEvent(entityplayer.getBukkitEntity(), originalLoc);
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+ this.server.server.getPluginManager().callEvent(event);
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+
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+ Location newLoc = event.getSpawnLocation();
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+ entityplayer.world = ((CraftWorld) newLoc.getWorld()).getHandle();
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+ entityplayer.locX = newLoc.getX();
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+ entityplayer.locY = newLoc.getY();
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+ entityplayer.locZ = newLoc.getZ();
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+ entityplayer.yaw = newLoc.getYaw();
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+ entityplayer.pitch = newLoc.getPitch();
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+ entityplayer.dimension = ((CraftWorld) newLoc.getWorld()).getHandle().dimension;
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+ entityplayer.spawnWorld = entityplayer.world.worldData.getName();
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+ // PaperSpigot end
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+
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entityplayer.spawnIn(this.server.getWorldServer(entityplayer.dimension));
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entityplayer.playerInteractManager.a((WorldServer) entityplayer.world);
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String s1 = "local";
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--
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