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#633: Add LivingEntity#attack, LivingEntity#swingMainHand, LivingEntity#swingOffHand
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@ -32,6 +32,7 @@ import net.minecraft.server.EntityTippedArrow;
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import net.minecraft.server.EntityTypes;
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import net.minecraft.server.EntityWither;
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import net.minecraft.server.EntityWitherSkull;
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import net.minecraft.server.EnumHand;
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import net.minecraft.server.GenericAttributes;
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import net.minecraft.server.MobEffect;
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import net.minecraft.server.MobEffectList;
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@ -583,6 +584,23 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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return (this.getHandle() instanceof EntityInsentient) ? !((EntityInsentient) this.getHandle()).isNoAI(): false;
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}
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@Override
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public void attack(Entity target) {
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Preconditions.checkArgument(target != null, "target == null");
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getHandle().B(((CraftEntity) target).getHandle()); // PAIL rename attack
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}
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@Override
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public void swingMainHand() {
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getHandle().a(EnumHand.MAIN_HAND); // PAIL rename swingHand
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}
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@Override
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public void swingOffHand() {
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getHandle().a(EnumHand.OFF_HAND); // PAIL rename swingHand
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}
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@Override
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public void setCollidable(boolean collidable) {
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getHandle().collides = collidable;
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