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Fixed food data not persisting appropriately.
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@ -99,7 +99,6 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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this.itemInWorldManager = new ItemInWorldManager((WorldServer) world);
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this.itemInWorldManager.player = this;
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this.itemInWorldManager.a(oldMode);
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this.foodData = new FoodMetaData();
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// CraftBukkit end
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}
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@ -251,6 +251,7 @@ public class ServerConfigurationManager {
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entityplayer.health = 20;
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entityplayer.fireTicks = 0;
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entityplayer.fallDistance = 0;
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entityplayer.foodData = new FoodMetaData();
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} else {
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location.setWorld(this.server.getWorldServer(i).getWorld());
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}
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