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Prevent unintended light block manipulation (#6601)
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Mon, 13 Sep 2021 18:55:45 -0700
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Subject: [PATCH] prevent unintended light block manipulation
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diff --git a/src/main/java/net/minecraft/world/level/block/LightBlock.java b/src/main/java/net/minecraft/world/level/block/LightBlock.java
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index 7f4acaab7e77f5184c8f8a30ed13b34949780227..59faf48727cfbccacdd5ffa067758466a240e90a 100644
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--- a/src/main/java/net/minecraft/world/level/block/LightBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/LightBlock.java
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@@ -46,6 +46,7 @@ public class LightBlock extends Block implements SimpleWaterloggedBlock {
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@Override
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public InteractionResult use(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hit) {
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if (!world.isClientSide) {
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+ if (player.getItemInHand(hand).getItem() != Items.LIGHT || !player.mayInteract(world, pos) || !player.mayUseItemAt(pos, hit.getDirection(), player.getItemInHand(hand))) { return InteractionResult.FAIL; } // Paper
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world.setBlock(pos, state.cycle(LEVEL), 2);
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return InteractionResult.SUCCESS;
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} else {
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