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Move another NetworkManager util into the inner class (#3303)
Those poor souls running outdated ProtocolLib.
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@ -23,7 +23,7 @@ This should solve some deadlock risks
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Part of this commit was authored by: Spottedleaf
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Part of this commit was authored by: Spottedleaf
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diff --git a/src/main/java/net/minecraft/server/NetworkManager.java b/src/main/java/net/minecraft/server/NetworkManager.java
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diff --git a/src/main/java/net/minecraft/server/NetworkManager.java b/src/main/java/net/minecraft/server/NetworkManager.java
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index b1dededc15cce686ead74a99bee64c89ac1de22c..b529c8882491bad278570f322e8a13cfc3588e6c 100644
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index b1dededc15cce686ead74a99bee64c89ac1de22c..f81014973a4cf50c1320f82c22ed1c19fd7d6ac9 100644
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--- a/src/main/java/net/minecraft/server/NetworkManager.java
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--- a/src/main/java/net/minecraft/server/NetworkManager.java
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+++ b/src/main/java/net/minecraft/server/NetworkManager.java
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+++ b/src/main/java/net/minecraft/server/NetworkManager.java
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@@ -64,6 +64,10 @@ public class NetworkManager extends SimpleChannelInboundHandler<Packet<?>> {
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@@ -64,6 +64,10 @@ public class NetworkManager extends SimpleChannelInboundHandler<Packet<?>> {
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@ -70,6 +70,14 @@ index b1dededc15cce686ead74a99bee64c89ac1de22c..b529c8882491bad278570f322e8a13cf
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+ }
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+ }
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+ }
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+ }
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+ }
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+ }
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+ // Paper start
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+ private static boolean canSendImmediate(NetworkManager networkManager, Packet<?> packet) {
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+ return networkManager.isPending || networkManager.protocol == EnumProtocol.HANDSHAKING || networkManager.protocol == EnumProtocol.STATUS || networkManager.queueImmunity ||
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+ packet instanceof PacketPlayOutKeepAlive ||
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+ packet instanceof PacketPlayOutChat ||
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+ packet instanceof PacketPlayOutTabComplete;
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+ }
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+ // Paper end
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+ }
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+ }
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+ // Paper end
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+ // Paper end
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@ -77,14 +85,6 @@ index b1dededc15cce686ead74a99bee64c89ac1de22c..b529c8882491bad278570f322e8a13cf
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this.sendPacket(packet, (GenericFutureListener) null);
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this.sendPacket(packet, (GenericFutureListener) null);
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}
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}
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+ // Paper start
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+ private boolean canSendImmediate(Packet<?> packet) {
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+ return isPending || protocol == EnumProtocol.HANDSHAKING || protocol == EnumProtocol.STATUS || queueImmunity ||
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+ packet instanceof PacketPlayOutKeepAlive ||
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+ packet instanceof PacketPlayOutChat ||
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+ packet instanceof PacketPlayOutTabComplete;
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+ }
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+ // Paper end
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public void sendPacket(Packet<?> packet, @Nullable GenericFutureListener<? extends Future<? super Void>> genericfuturelistener) {
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public void sendPacket(Packet<?> packet, @Nullable GenericFutureListener<? extends Future<? super Void>> genericfuturelistener) {
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- if (this.isConnected()) {
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- if (this.isConnected()) {
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- this.o();
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- this.o();
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@ -94,7 +94,7 @@ index b1dededc15cce686ead74a99bee64c89ac1de22c..b529c8882491bad278570f322e8a13cf
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+ // Paper start - handle oversized packets better
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+ // Paper start - handle oversized packets better
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+ boolean connected = this.isConnected();
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+ boolean connected = this.isConnected();
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+ if (!connected && !preparing) return; // Do nothing
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+ if (!connected && !preparing) return; // Do nothing
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+ if (connected && (canSendImmediate(packet) || (
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+ if (connected && (InnerUtil.canSendImmediate(this, packet) || (
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+ MCUtil.isMainThread() && packet.isReady() && this.packetQueue.isEmpty() &&
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+ MCUtil.isMainThread() && packet.isReady() && this.packetQueue.isEmpty() &&
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+ (packet.getExtraPackets() == null || packet.getExtraPackets().isEmpty())
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+ (packet.getExtraPackets() == null || packet.getExtraPackets().isEmpty())
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+ ))) {
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+ ))) {
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