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Move the tile entity with the falling block. Adds BUKKIT-3349
Allows for interesting things to be done with world.spawn()
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@ -18,6 +18,7 @@ public class EntityFallingBlock extends Entity {
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private boolean hurtEntities;
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private int fallHurtMax;
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private float fallHurtAmount;
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private NBTTagCompound tileEntityData; // CraftBukkit
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public EntityFallingBlock(World world) {
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super(world);
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@ -90,6 +91,17 @@ public class EntityFallingBlock extends Entity {
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return;
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}
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// CraftBukkit start - Store the block tile entity with this entity
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TileEntity tile = this.world.getTileEntity(i, j, k);
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if (tile != null) {
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tileEntityData = new NBTTagCompound();
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// Save the data
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tile.b(tileEntityData);
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// Remove the existing tile entity
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this.world.r(i, j, k);
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}
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// CraftBukkit end
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this.world.setTypeId(i, j, k, 0);
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}
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@ -105,6 +117,10 @@ public class EntityFallingBlock extends Entity {
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return;
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}
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this.world.setTypeIdAndData(i, j, k, this.id, this.data);
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if (this.tileEntityData != null) {
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this.world.setTileEntity(i, j, k, TileEntity.c(this.tileEntityData));
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}
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// CraftBukkit end
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if (Block.byId[this.id] instanceof BlockSand) {
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((BlockSand) Block.byId[this.id]).a_(this.world, i, j, k, this.data);
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@ -171,6 +187,11 @@ public class EntityFallingBlock extends Entity {
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nbttagcompound.setBoolean("HurtEntities", this.hurtEntities);
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nbttagcompound.setFloat("FallHurtAmount", this.fallHurtAmount);
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nbttagcompound.setInt("FallHurtMax", this.fallHurtMax);
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// CraftBukkit start - store the tile data
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if (this.tileEntityData != null) {
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nbttagcompound.set("Bukkit.tileData", this.tileEntityData.clone());
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}
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// CraftBukkit end
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}
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protected void a(NBTTagCompound nbttagcompound) {
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@ -185,6 +206,12 @@ public class EntityFallingBlock extends Entity {
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this.hurtEntities = true;
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}
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// CraftBukkit start - load tileData
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if (nbttagcompound.hasKey("Bukkit.tileData")) {
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this.tileEntityData = (NBTTagCompound) nbttagcompound.getCompound("Bukkit.tileData").clone();
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}
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// CraftBukkit end
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if (nbttagcompound.hasKey("DropItem")) {
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this.dropItem = nbttagcompound.getBoolean("DropItem");
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}
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