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Fix forced respawn with respawn anchor (#8845)
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2f953a8843
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@ -10,7 +10,7 @@ This fixes that by checking if the modified spawn location is
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still at a respawn anchor.
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index 290052c0c004047e26870365ca5eeb75eaff6371..5d6128932e1af0445cf928fac6d6b91226a18de6 100644
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index 290052c0c004047e26870365ca5eeb75eaff6371..9c23f4ee8c3f7a4126261ddc3c80708724757064 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -773,6 +773,7 @@ public abstract class PlayerList {
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@ -44,7 +44,7 @@ index 290052c0c004047e26870365ca5eeb75eaff6371..5d6128932e1af0445cf928fac6d6b912
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if (!flag) entityplayer.reset(); // SPIGOT-4785
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isRespawn = true; // Paper
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} else {
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@@ -867,8 +873,12 @@ public abstract class PlayerList {
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@@ -867,8 +873,14 @@ public abstract class PlayerList {
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}
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// entityplayer1.initInventoryMenu();
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entityplayer1.setHealth(entityplayer1.getHealth());
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@ -52,8 +52,10 @@ index 290052c0c004047e26870365ca5eeb75eaff6371..5d6128932e1af0445cf928fac6d6b912
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- entityplayer1.connection.send(new ClientboundSoundPacket(SoundEvents.RESPAWN_ANCHOR_DEPLETE, SoundSource.BLOCKS, (double) blockposition.getX(), (double) blockposition.getY(), (double) blockposition.getZ(), 1.0F, 1.0F, worldserver1.getRandom().nextLong()));
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+ // Paper start - Fix SPIGOT-5989
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+ if (flag2 && !isLocAltered) {
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+ BlockState data = worldserver1.getBlockState(blockposition);
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+ worldserver1.setBlock(blockposition, data.setValue(net.minecraft.world.level.block.RespawnAnchorBlock.CHARGE, data.getValue(net.minecraft.world.level.block.RespawnAnchorBlock.CHARGE) - 1), 3);
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+ if (!flag1) {
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+ BlockState data = worldserver1.getBlockState(blockposition);
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+ worldserver1.setBlock(blockposition, data.setValue(net.minecraft.world.level.block.RespawnAnchorBlock.CHARGE, data.getValue(net.minecraft.world.level.block.RespawnAnchorBlock.CHARGE) - 1), 3);
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+ }
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+ entityplayer1.connection.send(new ClientboundSoundPacket(SoundEvents.RESPAWN_ANCHOR_DEPLETE, SoundSource.BLOCKS, (double) location.getX(), (double) location.getY(), (double) location.getZ(), 1.0F, 1.0F, worldserver1.getRandom().nextLong()));
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+ // Paper end
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}
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@ -5,10 +5,10 @@ Subject: [PATCH] Add sendOpLevel API
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index 3d05b2f37b192bf707414f4a574f79423b0f0be1..ad6a9e238d21a821e7d5c3634fbc8fc9bdfc38a3 100644
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index 58334842b0fd3d7d69f4946038fc163867c75339..a25181642210cfa30fa1add4a4570d7a8cd3e59e 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -1063,6 +1063,11 @@ public abstract class PlayerList {
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@@ -1065,6 +1065,11 @@ public abstract class PlayerList {
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}
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private void sendPlayerPermissionLevel(ServerPlayer player, int permissionLevel) {
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@ -20,7 +20,7 @@ index 3d05b2f37b192bf707414f4a574f79423b0f0be1..ad6a9e238d21a821e7d5c3634fbc8fc9
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if (player.connection != null) {
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byte b0;
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@@ -1077,8 +1082,10 @@ public abstract class PlayerList {
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@@ -1079,8 +1084,10 @@ public abstract class PlayerList {
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player.connection.send(new ClientboundEntityEventPacket(player, b0));
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}
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@ -434,7 +434,7 @@ index 9a2d9bcad94612e5c2506db5a9dcd4a3f9271a59..6c166950247118cb1bbae4aa1fc3ee8a
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}
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index 565a75e5e775edf604cdb4b991b17fb3ca3423ab..adb546d97810b0a4f25568c8a5e50d01bdcfb274 100644
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index f54873b3f1fa9a5181d1fe6d1673d6c54de05b72..fede2a6f68de79783f3aa0fd9276a28479dfea48 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -657,7 +657,7 @@ public abstract class PlayerList {
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@ -446,7 +446,7 @@ index 565a75e5e775edf604cdb4b991b17fb3ca3423ab..adb546d97810b0a4f25568c8a5e50d01
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}
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// Instead of kicking then returning, we need to store the kick reason
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@@ -1291,8 +1291,8 @@ public abstract class PlayerList {
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@@ -1293,8 +1293,8 @@ public abstract class PlayerList {
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// Paper end
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// CraftBukkit start - disconnect safely
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for (ServerPlayer player : this.players) {
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@ -6,10 +6,10 @@ Subject: [PATCH] Use username instead of display name in
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index 0093be36b2d107549da99d51894f7a332af5e3fa..c092bfa679c60fd11eb95aaa4828b4f3403869f8 100644
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index 2a1273d560279b97faeaa3c906e60cc51c356fce..2bd6cf60e2489b55b17e9245bc1481823ced7785 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -1407,7 +1407,7 @@ public abstract class PlayerList {
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@@ -1409,7 +1409,7 @@ public abstract class PlayerList {
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// CraftBukkit start
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public ServerStatsCounter getPlayerStats(ServerPlayer entityhuman) {
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ServerStatsCounter serverstatisticmanager = entityhuman.getStats();
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