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Adjust bStats data sending delay (#4914)
Many servers tend to restart at a fixed time at xx:00 which causes an uneven distribution of requests on the bStats backend. To circumvent this problem, this commit introduces some randomness to the initial and second delay.
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@ -45,15 +45,19 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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--- a/src/main/java/com/destroystokyo/paper/Metrics.java
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+++ b/src/main/java/com/destroystokyo/paper/Metrics.java
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@@ -0,0 +0,0 @@ public class Metrics {
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timer.scheduleAtFixedRate(new TimerTask() {
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@Override
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public void run() {
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+ if (MinecraftServer.getServer().hasStopped()) {
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+ return;
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+ }
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submitData();
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}
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}, 1000 * 60 * 5, 1000 * 60 * 30);
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* Starts the Scheduler which submits our data every 30 minutes.
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*/
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private void startSubmitting() {
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- final Runnable submitTask = this::submitData;
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+ final Runnable submitTask = () -> {
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+ if (MinecraftServer.getServer().hasStopped()) {
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+ return;
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+ }
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+ submitData();
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+ };
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// Many servers tend to restart at a fixed time at xx:00 which causes an uneven distribution of requests on the
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// bStats backend. To circumvent this problem, we introduce some randomness into the initial and second delay.
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diff --git a/src/main/java/net/minecraft/server/CrashReport.java b/src/main/java/net/minecraft/server/CrashReport.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/CrashReport.java
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@ -24,7 +24,6 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+import net.minecraft.server.MinecraftServer;
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+import org.bukkit.Bukkit;
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+import org.bukkit.configuration.file.YamlConfiguration;
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+import org.bukkit.craftbukkit.util.CraftLegacy;
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+import org.bukkit.craftbukkit.util.CraftMagicNumbers;
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+import org.bukkit.plugin.Plugin;
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+
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@ -39,6 +38,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+import java.net.URL;
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+import java.util.*;
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+import java.util.concurrent.Callable;
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+import java.util.concurrent.Executors;
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+import java.util.concurrent.ScheduledExecutorService;
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+import java.util.concurrent.TimeUnit;
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+import java.util.logging.Level;
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+import java.util.logging.Logger;
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+import java.util.regex.Matcher;
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@ -52,6 +54,10 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ */
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+public class Metrics {
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+
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+ // Executor service for requests
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+ // We use an executor service because the Bukkit scheduler is affected by server lags
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+ private final ScheduledExecutorService scheduler = Executors.newScheduledThreadPool(1);
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+
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+ // The version of this bStats class
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+ public static final int B_STATS_VERSION = 1;
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+
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@ -107,16 +113,16 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ * Starts the Scheduler which submits our data every 30 minutes.
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+ */
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+ private void startSubmitting() {
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+ final Timer timer = new Timer(true);
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+ timer.scheduleAtFixedRate(new TimerTask() {
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+ @Override
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+ public void run() {
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+ submitData();
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+ }
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+ }, 1000 * 60 * 5, 1000 * 60 * 30);
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+ // Submit the data every 30 minutes, first time after 5 minutes to give other plugins enough time to start
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+ // WARNING: Changing the frequency has no effect but your plugin WILL be blocked/deleted!
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+ // WARNING: Just don't do it!
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+ final Runnable submitTask = this::submitData;
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+
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+ // Many servers tend to restart at a fixed time at xx:00 which causes an uneven distribution of requests on the
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+ // bStats backend. To circumvent this problem, we introduce some randomness into the initial and second delay.
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+ // WARNING: You must not modify any part of this Metrics class, including the submit delay or frequency!
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+ // WARNING: Modifying this code will get your plugin banned on bStats. Just don't do it!
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+ long initialDelay = (long) (1000 * 60 * (3 + Math.random() * 3));
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+ long secondDelay = (long) (1000 * 60 * (Math.random() * 30));
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+ scheduler.schedule(submitTask, initialDelay, TimeUnit.MILLISECONDS);
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+ scheduler.scheduleAtFixedRate(submitTask, initialDelay + secondDelay, 1000 * 60 * 30, TimeUnit.MILLISECONDS);
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+ }
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+
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+ /**
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