SPIGOT-5353: Expand explosion API by adding source entity

By: md_5 <git@md-5.net>
This commit is contained in:
Bukkit/Spigot 2019-10-05 17:16:41 +10:00
parent 5b756e3926
commit fe63b8897f

View File

@ -990,6 +990,21 @@ public interface World extends PluginMessageRecipient, Metadatable {
*/
public boolean createExplosion(double x, double y, double z, float power, boolean setFire, boolean breakBlocks);
/**
* Creates explosion at given coordinates with given power and optionally
* setting blocks on fire or breaking blocks.
*
* @param x X coordinate
* @param y Y coordinate
* @param z Z coordinate
* @param power The power of explosion, where 4F is TNT
* @param setFire Whether or not to set blocks on fire
* @param breakBlocks Whether or not to have blocks be destroyed
* @param source the source entity, used for tracking damage
* @return false if explosion was canceled, otherwise true
*/
public boolean createExplosion(double x, double y, double z, float power, boolean setFire, boolean breakBlocks, @Nullable Entity source);
/**
* Creates explosion at given coordinates with given power
*
@ -1010,6 +1025,31 @@ public interface World extends PluginMessageRecipient, Metadatable {
*/
public boolean createExplosion(@NotNull Location loc, float power, boolean setFire);
/**
* Creates explosion at given coordinates with given power and optionally
* setting blocks on fire or breaking blocks.
*
* @param loc Location to blow up
* @param power The power of explosion, where 4F is TNT
* @param setFire Whether or not to set blocks on fire
* @param breakBlocks Whether or not to have blocks be destroyed
* @return false if explosion was canceled, otherwise true
*/
public boolean createExplosion(@NotNull Location loc, float power, boolean setFire, boolean breakBlocks);
/**
* Creates explosion at given coordinates with given power and optionally
* setting blocks on fire or breaking blocks.
*
* @param loc Location to blow up
* @param power The power of explosion, where 4F is TNT
* @param setFire Whether or not to set blocks on fire
* @param breakBlocks Whether or not to have blocks be destroyed
* @param source the source entity, used for tracking damage
* @return false if explosion was canceled, otherwise true
*/
public boolean createExplosion(@NotNull Location loc, float power, boolean setFire, boolean breakBlocks, @Nullable Entity source);
/**
* Gets the {@link Environment} type of this world
*