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Fix BlockPhysicsEvent having incorrect changed type. Fixes BUKKIT-5063
This change updates the reference to the local variable representing the block being checked when calling BlockPhysicsEvent.
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@ -468,7 +468,7 @@ public abstract class World implements IBlockAccess {
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// CraftBukkit start
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CraftWorld world = ((WorldServer) this).getWorld();
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if (world != null) {
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BlockPhysicsEvent event = new BlockPhysicsEvent(world.getBlockAt(i, j, k), l);
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BlockPhysicsEvent event = new BlockPhysicsEvent(world.getBlockAt(i, j, k), CraftMagicNumbers.getId(block));
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this.getServer().getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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