Really fixed Block.breakNaturally(). Fixes BUKKIT-1295

This commit is contained in:
EvilSeph 2012-03-23 03:06:37 -04:00
parent b60a6743ed
commit ff22e4e341

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@ -18,6 +18,7 @@ import org.bukkit.block.BlockFace;
import org.bukkit.block.BlockState; import org.bukkit.block.BlockState;
import org.bukkit.block.PistonMoveReaction; import org.bukkit.block.PistonMoveReaction;
import org.bukkit.craftbukkit.CraftChunk; import org.bukkit.craftbukkit.CraftChunk;
import org.bukkit.craftbukkit.inventory.CraftItemStack;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import org.bukkit.metadata.MetadataValue; import org.bukkit.metadata.MetadataValue;
import org.bukkit.plugin.Plugin; import org.bukkit.plugin.Plugin;
@ -349,7 +350,7 @@ public class CraftBlock implements Block {
if (block != null) { if (block != null) {
block.dropNaturally(chunk.getHandle().world, x, y, z, data, 1.0F, 0); block.dropNaturally(chunk.getHandle().world, x, y, z, data, 1.0F, 0);
for (ItemStack item : getDrops()) { for (ItemStack item : getDrops()) {
breakNaturally(item); block.finishDrop(chunk.getHandle().world, x, y, z, CraftItemStack.createNMSItemStack(item));
} }
return true; return true;
} }