Commit Graph

1050 Commits

Author SHA1 Message Date
SoSeDiK
e7d928a8e1
Fix EntityChangeBlockEvent#getBlockData for when sheep eats grass block (#7646) 2022-03-21 11:43:52 -07:00
Jake Potrebic
a939d6e08e
Fix generator settings string for flat-type worlds (#7568) 2022-03-21 11:06:26 -07:00
Owen
993f8288fa
Add TameableDeathMessageEvent (#5392) 2022-03-20 00:50:33 +00:00
Owen
a686ff5670
Add more missing entity API (#7592) 2022-03-19 15:30:16 +01:00
Bjarne Koll
7b46444bea
Properly create profiles with custom name/uuid (#7558) 2022-03-19 14:39:38 +01:00
Shane Freeder
5eb61dd432
Buffer OOB setBlock calls
lets debug mode throw a trace in order to potentially see where
such calls are cascading from easier, but, generally, if you see one setBlock
call, you're gonna see more, and this just potentially causes a flood of logs
which can cause issues for slower terminals, etc.

We can limit the flood by just allowing one for a single gen region,
we'll also only gen a trace for the first one, I see no real pressing need
to generate more, given that that would *massively* negate this patch otherwise
2022-03-19 12:35:56 +00:00
Jake Potrebic
855637f967
Updated Upstream (CraftBukkit) (#7624)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
e9f972d6 Improve CreativeCategory conversion
c2698249 PR-1034: Fix exception on init of CraftCreativeCategory
f48739ca Add tests for material creative categories
2022-03-19 10:33:49 +01:00
Jason Penilla
bc68ee09be Remove redundant GameProfileCache diff 2022-03-17 21:21:01 -07:00
Jason Penilla
319d5fa29f Fix state locking for getTopMRUProfiles & getProfileIfCached
Also add missing last access update in getProfileIfCached
2022-03-17 21:21:01 -07:00
Philip Kelley
2eeca6f108 Fix world saving in unloadWorld 2022-03-17 13:24:02 +01:00
Jason
8897cea0b0
Add enchantWithLevels API (#7615) 2022-03-17 09:51:43 +01:00
Jake Potrebic
b8c90d2428
Added method to check snapshot state of TileStates (#7325) 2022-03-16 18:28:06 -07:00
Jake Potrebic
8788bf7441
fix datapacks not being able to modify nether/end (#7588) 2022-03-16 17:54:52 -07:00
Jason
f0d0078deb
Add debug for invalid GameProfiles on skull blocks/items (#7512) 2022-03-16 13:34:09 -07:00
Jake Potrebic
1c5f8b0fce
Updated Upstream (Bukkit/CraftBukkit) (#7604)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
33a2b476 PR-734: Make PlayerInventory#getItem Nullable

CraftBukkit Changes:
953d3ddc SPIGOT-3034: PlayerKickEvent.setLeaveMessage(String) doesn't actually do anything
2c47af0c SPIGOT-6963: CraftMetaBlockState#getBlockState applied TileEntity ids without the minecraft namespace prefix.
2022-03-16 16:57:51 +01:00
Nassim Jahnke
f35a0ceb93
Remove Java version check once and for all (#7612)
Closes #7611
2022-03-16 14:10:32 +01:00
Bjarne Koll
2d3e8f7729
Properly lookup random-ticked precipitation blocks (#7606) 2022-03-15 19:44:25 +01:00
Jason
0ca80c7ee8
Add getComputedBiome API (#5668) 2022-03-15 11:38:36 -07:00
Spottedleaf
a5be178ac3 Use correct toX/Y/Z in player move packet handling 2022-03-14 12:44:36 -07:00
Owen
c8e49cc53e
Add get/set wait time for fish hooks. (#5595) 2022-03-13 22:33:01 +00:00
Nassim Jahnke
1358d1e914
Updated Upstream (CraftBukkit/Spigot) (#7580)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
881e06e5 PR-725: Add Item Unlimited Lifetime APIs

CraftBukkit Changes:
74c08312 SPIGOT-6962: Call EntityChangeBlockEvent when when FallingBlockEntity starts to fall
64db5126 SPIGOT-6959: Make /loot command ignore empty items for spawn
2d760831 Increase outdated build delay
9ed7e4fb SPIGOT-6138, SPIGOT-6415: Don't call CreatureSpawnEvent after cross-dimensional travel
fc4ad813 SPIGOT-6895: Trees grown with applyBoneMeal() don't fire the StructureGrowthEvent
59733a2e SPIGOT-6961: Actually return a copy of the ItemMeta

Spigot Changes:
ffceeae3 SPIGOT-6956: Drop unload queue patch as attempt at fixing stop issue
e19ddabd PR-1011: Add Item Unlimited Lifetime APIs
34d40b0e SPIGOT-2942: give command fires PlayerDropItemEvent, cancelling it causes Item Duplication
2022-03-13 08:47:54 +01:00
Jason Penilla
ab03538fa1
Fix colors in some console messages 2022-03-12 18:47:04 -07:00
Jake Potrebic
87927e176c
Fix CreativeCategory API (#7586) 2022-03-12 15:32:42 -08:00
Jason
bfa33d955c
Various improvements to console color formatting (#7560) 2022-03-12 14:31:21 -07:00
Owen
dc96bba6de
Ensure the item sent isn't air (#7584) 2022-03-12 21:34:03 +01:00
Spottedleaf
aab1f8a74e Fix swamp hut cat generation deadlock
The worldgen thread will attempt to get structure references
via the world's getChunkAt method, which is fine if the gen is
not cancelled - but if the chunk was unloaded, the call will block
indefinitely. Instead of using the world state, we use the already
supplied generatoraccess which will always have the chunk available.

Missed patch from tuinity merge
2022-03-12 06:32:31 -08:00
Owen
ea1efef116
Remove Patches (#7541) 2022-03-11 21:13:46 +01:00
Owen
1790528a61
More projectile API (#5731) 2022-03-11 17:37:08 +01:00
Nassim Jahnke
d714682f8f
Add more entity api (#7564) 2022-03-11 15:24:45 +01:00
Owen
657d163740
Prevent despawned navigators being readded (#7574) 2022-03-11 02:39:11 +00:00
Noah van der Aa
4423e1221a
Update docs link in paper.yml (#7562) 2022-03-09 10:10:53 +01:00
froobynooby
7a21333019
Fix setting the view distance to 32 (#7503) 2022-03-09 10:09:20 +01:00
Max Lee
718fab1f6b
Add CPU name and JVM vendor info in timings (#7490) 2022-03-09 10:06:58 +01:00
Nassim Jahnke
c34fb0942a
Add ghast api (#7554) 2022-03-06 22:20:38 +01:00
Jake Potrebic
d9bf5e740b
Add method to set noclip on arrows (#7263) 2022-03-06 22:19:08 +01:00
Nassim Jahnke
7b9c30fb82
Fix scoreboard objective name length limit 2022-03-06 16:32:33 +01:00
Nassim Jahnke
a36d7f6427
Updated Upstream (CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
808cb7ca PR-1023: Improve consistency of tag API
2022-03-06 09:08:26 +01:00
Spottedleaf
1e12cf8db6 Add more to the save fixes
- Set forceTicks to true, so that player packets are always
  processed so that the main process queue can be drained
2022-03-05 17:36:57 -08:00
Spottedleaf
196271de4e Fix save problems on shutdown
- Save level.dat first, in case the shutdown is killed later
- Force run minecraftserver tasks and the chunk source tasks
  while waiting for the chunk system to empty, as there's simply
  too much trash that could prevent them from executing during
  the chunk source tick (i.e "time left in tick" logic).
2022-03-05 17:29:47 -08:00
Jake Potrebic
6564f70f4c
Fix cancelling ProjectileHitEvent for piercing arrows (#7492) 2022-03-05 21:45:57 +01:00
Owen
935151388a
Fix handling message in PlayerHandshakeEvent (#7542) 2022-03-05 20:20:52 +00:00
Pheotis
f9b05cc3f1
Expose furnace minecart push property. (#7548) 2022-03-05 21:15:24 +01:00
Spottedleaf
1d7a6a0732 Add missing glow_item_frame walkers
Needs one for ItemStack and Entity. It looks like I missed
the entity one because Mojang defined it as being simple,
which it certainly isn't (they "missed" it too).
2022-03-04 20:57:59 -08:00
Riley Park
42a9c3789d Move Adventure patch up 2022-03-04 13:45:31 -08:00
Nassim Jahnke
b6616c8a18
Fix falling block spawn methods
For some reason Spigot broke both behavior and the method as a whole
2022-03-04 20:47:30 +01:00
Noah van der Aa
63aa4d3319
Clarify exception messages for invalid view distances (#7510) 2022-03-04 11:23:28 +01:00
Nassim Jahnke
719daa8bbf
Updated Upstream (CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
4ed5af5e SPIGOT-6956: Reduce differences caused by setKeepSpawnInMemory(false)
21fe78aa SPIGOT-6957: Bad default value for WorldCreator#generatorSettings
ce373be6 PR-1022: Fix get HighestBlockAt in chunk snapshot
2022-03-04 09:33:13 +01:00
Jason
c09365aeac
Fix deadlock on watchdog crash (#7535) 2022-03-04 09:26:22 +01:00
Jake Potrebic
15b6b3db2c
Add StructuresLocateEvent as replacement for StructureLocateEvent (#7524) 2022-03-04 09:09:43 +01:00
Jake Potrebic
d33cdcf2e6
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
e25c6a75 PR-638: Add CreativeCategory API for Materials

CraftBukkit Changes:
86292d3e0 PR-876: Add CreativeCategory API for Materials
2022-03-03 10:21:48 -08:00
Jason Penilla
90788a556c
clean up prepareTickingChunk diff 2022-03-02 11:24:32 -07:00
Shane Freeder
12d89fe5ae
Revert chunk postprocessing back to 1.18.1 logic 2022-03-02 18:08:10 +00:00
Shane Freeder
c6ea84c7fa
Drop unneeded desync patch
spigot no longer even fires the event for this case, so, this may
actually be a regression, not too sure here, but, as-is this patch
is dead
2022-03-02 09:44:22 +00:00
Nassim Jahnke
d3caeeb6c2
Fix early registry access in xray patch 2022-03-02 10:28:32 +01:00
Nassim Jahnke
b1afebbd52
Force close world loading screen on join (#7529)
Fixes infinite loading screens for dead players due to async chunk loading and player chunk loading patches and prevents players from missing messages and similar if chunk loading is slow
2022-03-02 10:21:30 +01:00
Jake Potrebic
178802ab94
Fix various 1.18.2 update issues (#7523) 2022-03-01 14:40:34 -08:00
Jason Penilla
0859f59469
1_18_R2 2022-03-01 00:10:23 -07:00
Jason Penilla
126ca7376e
Add TODO for leaf 2022-02-28 22:52:40 -07:00
Jason Penilla
b9037a5c7d
fix issue resulting from kenny's apatch addiction 2022-02-28 22:52:40 -07:00
Jake Potrebic
cc45a355a4
move decompile fixes to start of git history 2022-02-28 22:52:39 -07:00
Jake Potrebic
5071d50207
clean up view distance api diff 2022-02-28 22:52:39 -07:00
Jake Potrebic
3526f22211
move patch relying on TraceUtil to after its creation 2022-02-28 22:52:39 -07:00
Jake Potrebic
fbe43d6a1d
clean up patch changes 2022-02-28 22:52:39 -07:00
Spottedleaf
c6fc144ba0
Fix unload stall
Also added required tickets that should not be removed during
shutdown
2022-02-28 22:52:39 -07:00
Jason Penilla
37436ac61a
Move comment up 2022-02-28 22:52:38 -07:00
Riley Park
9a73213f88
Adventure 4.10.0 2022-02-28 22:52:38 -07:00
Jake Potrebic
9da236fe6a
re-add config for stronghold seed patch 2022-02-28 22:52:38 -07:00
Jake Potrebic
490517d31e
fixed flat bedrock patch 2022-02-28 22:52:38 -07:00
Nassim Jahnke
c98499113f
Fix mc dev fix by removing it 2022-02-28 22:52:38 -07:00
Nassim Jahnke
706c98a603
Update Datafixer 2022-02-28 22:52:37 -07:00
Jake Potrebic
f4eb08a477
Readd 'Fix entity type tags suggestions in selectors' 2022-02-28 22:52:37 -07:00
Jake Potrebic
19f9520b3a
1.18.2 compiles successfuly now 2022-02-28 22:52:37 -07:00
Jake Potrebic
60af9b0cb3
moar fixes 2022-02-28 22:52:37 -07:00
Nassim Jahnke
12efc3fcf5
Fixes 2022-02-28 22:52:36 -07:00
Nassim Jahnke
c2e2281f29
Initial 1.18 update 2022-02-28 22:52:35 -07:00
Shane Freeder
30cb7d0407
ignore excessive vel for Minecarts (Fixes #7515) 2022-02-28 15:31:41 +00:00
Spottedleaf
7f65b0b589 Add DataConverter to StructureCheck, for structure lookups
Mojang added a partial conversion here to quickly check for
structures, which bypasses the chunk system. So we need a
hook here.
2022-02-25 08:46:35 -08:00
Jake Potrebic
bfa50ad5b3
Custom Potion Mixes (#6744) 2022-02-22 19:09:15 -08:00
Jake Potrebic
2a55e35124
Option to have default CustomSpawners in custom worlds (#7493) 2022-02-23 02:44:06 +00:00
Owen
b6dad9c903
Fix desync on teleporting entity on first tick (#7183) 2022-02-23 02:20:29 +00:00
Jake Potrebic
501834e57a
Fix custom inventory holders (#6199) 2022-02-22 15:00:45 -08:00
Spottedleaf
db811631ae Execute mid tick tasks during tile entity ticking
It was never done here in the past since the old TE management
system was barely functional, and could not handle chunk loading
remotely well
2022-02-22 14:42:00 -08:00
Spottedleaf
854f3d35c1 Put world into worldlist before initing the world
Some parts of legacy conversion will need the overworld
to get the legacy structure data storage
2022-02-22 14:28:34 -08:00
Spottedleaf
cdb893bb9e Add mid-tick task execution to block ticking
Dropped from the ticking block list rewrite
2022-02-22 14:24:28 -08:00
Jason Penilla
9cab01ed1d
[ci skip] Update Gradle wrapper to 7.4 2022-02-21 13:44:17 -07:00
Jake Potrebic
b757019dc5
Add missing block data mins and maxes (#6790) 2022-02-20 13:58:31 -08:00
Jake Potrebic
392acfdaa4
Configurable sculk sensor listener range (#6443) 2022-02-20 13:44:14 -08:00
Jake Potrebic
36a1650dbf
Furnace RecipesUsed API (#7399) 2022-02-19 14:00:33 -08:00
Jake Potrebic
5bb4549f48
Fix entity armor not showing on death animation (#7355) 2022-02-18 10:16:41 -08:00
Spottedleaf
286bd1bfb5
1.18 misc performance dev branch (#7368)
- Port player chunk loader patch
Makes the chunk system act as it did in 1.17, no additional tickets (and thus logic) to make a chunk ticking.
Adds simulation distance API, deprecates old no-tick method.
- More collision optimisations
Ancient patch from tuinity that never could be pushed to master.
- Fix Optimise ArraySetSorted#removeIf patch
- Execute chunk tasks fairly for worlds while waiting for next tick
- Port Replace ticket level propagator
2022-02-18 09:44:46 -08:00
Bjarne Koll
b173c3ee2c
Use access transformers for player profile API (#7468) 2022-02-18 09:30:37 -08:00
Jake Potrebic
f5b9e07a2a
Add GameEvent tags (#6439) 2022-02-17 18:42:22 -08:00
Nassim Jahnke
c50fc3a026
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#7480)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
8d818032 PR-723: Add Furnace#getRecipesUsed
d7b5a313 PR-726: Add Particle dataTypes to javadocs
72fe8b71 PR-724: Add PDC to World

CraftBukkit Changes:
c0326c28 PR-1009: Add Furnace#getRecipesUsed
cc5ddd79 PR-1010: Add PDC to World
6a54e5d3 PR-1012: Always save as skull owner and not as internal data

Spigot Changes:
699290cd Rebuild patches
2022-02-15 11:30:58 +01:00
Jason Penilla
a8f2d67491
- properly fix IllegalArgumentException in /paper mobcaps command
- fix IllegalArgumentException in `/paper playermobcaps` command
- add missing Validate calls to CraftServer#getSpawnLimit(SpawnCategory)
2022-02-12 12:50:27 -07:00
Noah van der Aa
e6898ff61e
Fix IllegalArgumentException for /paper mobcaps command (#7472) 2022-02-12 19:02:14 +00:00
Nassim Jahnke
92c777d393
Fix PlayerProfile BukkitObject serialization, deprecate setName and setId for removal (#7471)
Having a modifiable hash here is a bit flawed and most developers should never need these methods
2022-02-12 19:29:41 +01:00
Jake Potrebic
3d91ecac51
Fix cancelled snow bucket placement (#6751) 2022-02-12 14:56:27 +01:00
Jake Potrebic
2c4a5892ec
Fix issues with LimitedRegion (#7343)
These issues stemmed from Paper integrating new upstream API
that was duplicated by a lot of existing Paper API
2022-02-12 14:51:13 +01:00
Jake Potrebic
2c8d48c555
Make Panda implement Sittable (#7414) 2022-02-12 14:36:41 +01:00
IzzelAliz
4a745f9163
Optimize Util#sequence (#7115)
Basically the same diff is already in Vanilla 22w06a, so might as well merge this now/have a conflict to know to remove the stream they added
2022-02-12 14:28:41 +01:00
Nassim Jahnke
26734e83b0
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#7454)
* Updated Upstream (Bukkit/CraftBukkit/Spigot)

Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
8085edde SPIGOT-6918: Add SpawnCategory API and configurations for Axolotls
04c7e13c PR-719: Add Player Profile API
71564210 SPIGOT-6910: Add BlockDamageAbortEvent

CraftBukkit Changes:
febaa1c6 SPIGOT-6918: Add SpawnCategory API and configurations for Axolotls
9dafd109 Don't send updates over large distances
bdac46b0 SPIGOT-6782: EntityPortalEvent should not destroy entity when setTo() uses same world as getFrom()
8f361ece PR-1002: Add Player Profile API
911875d4 Increase outdated build delay
e5f8a767 SPIGOT-6917: Use main scoreboard for /trigger
a672a531 Clean up callBlockDamageEvent
8e1bdeef SPIGOT-6910: Add BlockDamageAbortEvent

Spigot Changes:
6edb62f3 Rebuild patches
7fbc6a1e Rebuild patches

* Updated Upstream (CraftBukkit)

Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
de951355 SPIGOT-6927: Fix default value of spawn-limits in Worlds
2022-02-12 14:20:33 +01:00
Bjarne Koll
00da0989f3
Log exceptions thrown during chat processing (#7467) 2022-02-11 19:42:12 -07:00
Nassim Jahnke
0cc2503b88
Implement World#regenerateChunk (#7425)
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2022-02-05 20:47:11 +01:00
PureGero
6df46412cf
Use destination world when preloading spawn chunk (#7441) 2022-02-04 09:30:13 +01:00
Jason
46ed080d3b
fix portal linking in upgraded chunks (fixes #7419) (#7438) 2022-02-03 12:28:39 -07:00
Jason
9940bcabcc
API for creating command sender which forwards feedback (#7432) 2022-02-02 19:44:57 -07:00
Nassim Jahnke
f23c03955b
Fix infinite recursion in spawnCategoryForChunk/Position 2022-02-02 21:57:11 +01:00
Spottedleaf
2ec04e0938 Use correct headerLocation for regionfile initialisation
If the regionfile cannot be recalculated (i.e entity/poi type),
then attempts to remove the invalid entry would blow up
2022-02-02 06:02:16 -08:00
Shane Freeder
2121aed33d
Rebuild patches
Cos, you know, pushing the correct changes the first time woulda been
overrated
2022-02-01 13:06:41 +00:00
Shane Freeder
f79c0daece
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
5c21a63f PR-717: Add PlayerHideEntityEvent and PlayerShowEntityEvent

CraftBukkit Changes:
c26a7b54d PR-1000: Add PlayerHideEntityEvent and PlayerShowEntityEvent
2022-02-01 11:35:36 +00:00
Shane Freeder
17eb8845f3
Use a CHM for StructureTemplate.Pallete cache
fixes a CME due to this collection being shared across threads

This patch was in 1.16.5 for a good while and noticed somebody
getting impacted by the same thing
2022-02-01 09:47:46 +00:00
Jake Potrebic
3109dd87ee
Updated Upstream (Bukkit/CraftBukkit) (#7428) 2022-01-31 15:56:54 -08:00
Noah van der Aa
2e99e5e677
Updated Upstream (Bukkit/CraftBukkit) (#7411)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
af88996a SPIGOT-6890: Add repair cost amount in AnvilInventory
bc7bd363 PR-716: Fix scheduler javadocs (previously, the <b> tag broke the rendering)
6db1ab70 Improve item cooldown JavaDocs

CraftBukkit Changes:
13670b44 SPIGOT-6890: Add repair cost amount in AnvilInventory
0d109e86 PR-999: Prevent non-item cooldowns
2022-01-27 15:35:36 +01:00
Jason Penilla
ca523abbdd
[ci skip] Fix param mismatch from last commit 2022-01-25 20:53:18 -07:00
Jason Penilla
f7dbd062e7
[ci skip] Update parameter mappings 2022-01-25 20:44:24 -07:00
Jake Potrebic
7978121c7c
More PotionEffectType API (#5737) 2022-01-23 10:42:38 -08:00
Jake Potrebic
f6c7d536a8
Add configurable stronghold seed (#7334) 2022-01-23 15:26:22 +01:00
Owen
a058ac05d8
Dolphin API (#7102) 2022-01-23 14:55:11 +01:00
Owen
9a1930867b
Lock Frozen Ticks API (#7207) 2022-01-23 14:35:07 +01:00
Jake Potrebic
512995c2a5
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#7359) 2022-01-22 16:59:56 -08:00
Kezz
60e46abb00
Fix NotePlayEvent (#5180) 2022-01-21 23:42:10 -08:00
Brody Beckwith
2a306f513c
Add Multi Block Change API (#7333) 2022-01-20 18:50:50 +01:00
Noah van der Aa
c904da6eab
Offset spigot item optimizations instead of Mojang's (#6290) 2022-01-19 11:18:24 -08:00
Jake Potrebic
45338214b0
Fix setSpawnedItem from 1.18 update (#7328) 2022-01-18 19:09:04 -08:00
Jake Potrebic
6b526f9645
Fix setting unplaced furnace cook speed multiplier (#7327) 2022-01-18 11:33:37 -08:00
Nassim Jahnke
919e59494c
Push illegal char kick to main thread (#7363) 2022-01-17 23:16:36 -08:00
Jake Potrebic
048e030914
Change default for hoppers ignoring occluded blocks (#7342) 2022-01-17 23:11:11 -08:00
HexedHero
17e1f65669
Fix Lure infinite loop (#6850) 2022-01-17 22:54:31 -08:00
Camotoy
60b7d5ee0c
Add unsupported field to disable username validation (#7350)
* Add unsupported field to disable username validation

* Add unsupported field to disable username validation
2022-01-17 19:52:47 -08:00
Owen
6d67504ab5
Expand Panda API (#7061) 2022-01-17 15:23:44 -08:00
Jake Potrebic
99cf01f993
Fix and deprecate ItemStack#getI18NDisplayName (#7358) 2022-01-16 16:53:26 -08:00
Jake Potrebic
5c74af2efa
Fix NPE for bucket empty result stack being null (#7354) 2022-01-16 12:08:24 -08:00
Jake Potrebic
36ce000793
Fix xp reward for baby zombies (#7353) 2022-01-16 20:15:16 +01:00
PureGero
78999b5778
Remove redundant getRemoteAddress that can cause an NPE (#7331) 2022-01-13 19:56:45 -08:00
Jake Potrebic
6663747b89
Some block state hunks were in the wrong patch (#7308) 2022-01-13 11:31:48 -08:00
Jake Potrebic
0c64d401aa
Updated Upstream (Bukkit/CraftBukkit) (#7323) 2022-01-12 13:39:20 -08:00
John
ebaca20edd
Added getHostname to AsyncPlayerPreLoginEvent (#6656) 2022-01-12 09:21:29 -08:00
Nassim Jahnke
cb198ff936
Fix chunk range int overflow 2022-01-11 19:34:25 +01:00
Shane Freeder
6f0762c012
Fix defaults for slime-spawn-height in paper config
do note that if you happened to grab the previous build in the few minutes it
was alive, you'll want to reset your settings here

also, i
2022-01-11 02:55:05 +00:00
Pedro
31f01379ce
Add configurable height for slime spawn per world (#6310) 2022-01-10 18:27:16 -08:00
Nassim Jahnke
3ea224d128
Reset placed blocks on exceptions 2022-01-10 14:03:18 +01:00
Tom Miller
87d8ef9f24
Add/Remove multiple entries with Scoreboard Team (#6640) 2022-01-09 21:08:55 -08:00
u9g
a736c1a3c7
Add new overload to PersistentDataContainer#has (#7278)
Co-authored-by: u9g <winworkswow@gmail.com>
Co-authored-by: Josh Roy <joshroy126@gmail.com>
2022-01-09 11:35:45 -05:00
Jake Potrebic
7d7ae7b881
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#7246) 2022-01-08 21:12:05 -08:00
Jason
d9fb602057
Expose vanilla BiomeProvider from WorldInfo (#7295) 2022-01-07 15:35:32 -08:00
Spottedleaf
eb48ada00b Merge chunk task urgent executor thread into the worker queue
By keeping them separate, urgent tasks could not be executed
by the worker queue.
2022-01-07 15:15:35 -08:00
Spottedleaf
5ccd3050ed Fix incorrect old oversized chunk data merging
All legacy oversized chunks were created before the new
chunk format, so don't try to merge into the new format.
2022-01-07 13:49:39 -08:00
Brokkonaut
c3d812d341
Make water animal spawn height configurable (#7135) 2022-01-07 11:38:51 +01:00
Nassim Jahnke
9a47cf1834
Don't print utterly useless brig exception 2022-01-06 13:11:08 +01:00
Nassim Jahnke
e64ac41fe2
Catch more json parse errors 2022-01-06 12:40:51 +01:00
Jake Potrebic
55a1756ade
Fix saving configs with more long comments (#7248) 2022-01-05 11:54:42 -08:00
Nassim Jahnke
5e30e19e20
Fix compile 2022-01-03 10:23:56 +01:00
Nassim Jahnke
00d6cca4df
Fix filtered text not being applied on sign update
Fixes #7266
2022-01-03 10:17:27 +01:00
Jake Potrebic
eb98398158
Fixed FishingHook param mappings being swapped (#7243) 2022-01-02 22:24:33 -08:00
Nassim Jahnke
d0b8b1e972
Fix disarmed tripwire block updates
Fixes #7259
Closes #7261
2022-01-02 21:33:53 +01:00
Jason
79dd62ae62
Use AreaMap for per-player mob spawning (#7235) 2022-01-02 11:06:08 -08:00
Pierre Maurice Schwang
19bc612483
Make BlockData creation thread safe again (#6876) 2022-01-02 18:29:21 +01:00
sean
d3f3429d03
Use simulation distance for per-player mob spawns (#7247) 2022-01-02 15:05:08 +01:00
Shane Freeder
503ac8f1cb
Provide option to disable username validation (Closes #7250) (#7254) 2022-01-02 12:51:22 +00:00
Noah van der Aa
cee7e0df01
Fix soul speed particles with hide-itemmeta enabled (#7239) 2022-01-01 15:26:53 -08:00
thamid-gamer
fb4ff200f4
Use isSensitiveToWater in nerfed check for water-sensitive mobs (#7236) 2022-01-01 13:56:41 -08:00
Spottedleaf
3c5284dae9 Allow . in usernames 2022-01-01 11:50:44 -08:00
Spottedleaf
4bf2aef745 Validate usernames 2022-01-01 05:48:17 -08:00
Jake Potrebic
3a43821c38
Updated Upstream (Bukkit/CraftBukkit/Spigot) 2021-12-31 19:05:42 -08:00
Jason
8b1734123e
Fix vanilla LocalMobCapCalculator being used when per-player mob spawning is enabled (#7230) 2021-12-31 18:07:21 -08:00
Jason Penilla
c40e04e9e7
Remove wrong update call in distance map add method 2021-12-31 13:59:34 -08:00
Noah van der Aa
64f9225c94
Fix riding distance statistics (#7021/SPIGOT-6475) (#7033) 2021-12-30 23:17:08 -08:00
LemonCaramel
686bbd33d4
Fix EntityLoadCrossbowEvent Sync Issue (#5739) 2021-12-30 22:54:23 -08:00
Lexi
2d458ee14f
Check player world in endPortalSoundRadius (#6226)
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2021-12-30 19:50:44 -08:00
Owen1212055
a99a33cdd9
Bucketable API (#7204) 2021-12-30 11:58:38 -08:00
Jake Potrebic
7b833ca18f
Fix bees aging inside hives (#6466) 2021-12-30 11:44:39 -08:00
BillyGalbreath
329912b816
Expose isFuel and canSmelt methods to FurnaceInventory (#7181) 2021-12-30 00:42:16 -08:00
Jake Potrebic
a219c497bd
Dont register multiple ASK_SERVER suggestions under one parent node (#7188) 2021-12-29 23:11:40 -08:00
Shane Freeder
6852c657cd
Add debug stack for removed player teleporation check 2021-12-29 15:06:51 +00:00
Nassim Jahnke
1931bb53bf
https://youtu.be/NIH6j7-w198 2021-12-28 22:07:25 +01:00
BillyGalbreath
5883773e37
Fix Chunk#isSlimeChunk when all-chunks-are-slime-chunks is true (#7211) 2021-12-28 11:15:04 -08:00
Shane Freeder
87e443bf9a
Fix migration logic for old player saving config option
This is an ode to all those times when you shoulda just gone to bed
2021-12-28 08:10:41 +00:00
Spottedleaf
2cf4b82d71 Correctly parse last update for old chunks for regionfile recalc
It's required so that comparisons between two chunks can be
made
2021-12-27 13:35:09 -08:00
Spottedleaf
22be4d5c60 Defensively copy chunk data in upgradeChunkTag
The data provided is always from the regionfile thread, which
does not copy the data out. So if two separate calls need
the data, then there's going to be a problem.
2021-12-27 04:16:22 -08:00
Jason Penilla
692283dbe2
Remove making unused copy of visible chunks in ChunkMap#processUnloads 2021-12-27 03:53:25 -08:00
Jason
464b1715bb
Add uncaught exception handler using logger to usages of ThreadFactoryBuilder (#7179) 2021-12-23 02:32:26 -08:00
Josh Roy
1ce4281666
Fix ABI breakage for plainSerializer (#7178) 2021-12-22 14:56:37 -08:00
Jake Potrebic
cf621c5eb3
Load effect amplifiers greater than 127 correctly (#7175) 2021-12-22 10:20:33 -08:00
Jake Potrebic
82eaf4ee15
Fix duplicated BlockPistonRetractEvent call (#7111) 2021-12-22 10:02:31 -08:00
Nassim Jahnke
10bfb63f6c
Configurable max block light for monster spawning (#7129) 2021-12-22 12:47:15 +01:00
Riley Park
26fbb02aae
Adventure changes for Java 17 and Component support for resourcepack prompt 2021-12-21 23:51:07 -08:00
Jake Potrebic
8a21c1742b
Add API for item entity health (#6514) 2021-12-21 23:07:15 -08:00
Jake Potrebic
2cf6a57bca
Fix entity type tags suggestions in selectors (#6468) 2021-12-21 21:34:20 -08:00
Jake Potrebic
264b11d9f3
Entity powdered snow API (#6833) 2021-12-21 19:52:54 -08:00
Jake Potrebic
9012ae8880
Improve scoreboard entries (#6871) 2021-12-21 16:45:18 -08:00
Jake Potrebic
d4c819056d
Forward CraftEntity in teleport command (#7025) 2021-12-21 16:40:24 -08:00
Jake Potrebic
9adc0b243b
Fix breakNaturally for fluid-logged blocks (#7134) 2021-12-21 16:32:54 -08:00
Jake Potrebic
75f4cb074a
Move setShouldBurnInDay to AbstractSkeleton (#7120) 2021-12-21 16:31:33 -08:00
Jake Potrebic
9259558b58
Fix remapping issue with RangedAttackMob and RangedEntity (#7167) 2021-12-21 16:23:19 -08:00
Jason Penilla
df8d28a450
Update checker framework & log4j-api for paper-api (also rebuild patches)
Note that the log4j-api version used in paper-api does not affect the version used in paper-server, this just affects the version people will see in their IDE when compiling against paper-api.
2021-12-21 01:17:52 -08:00
Noah van der Aa
ae6fec6d13
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#7116) 2021-12-20 22:46:51 +00:00
Nassim Jahnke
6178609e1d
Fix tripwire state inconsistency 2021-12-20 12:10:26 +01:00
Spottedleaf
8c5be16686 Only write chunk data to disk if it serializes without throwing
This ensures at least a valid version of the chunk exists
on disk, even if outdated
2021-12-19 09:15:22 -08:00
Spottedleaf
8c189d0faf Create sections for chunk conversion if non-existant
Required to add in the new biome sections
2021-12-18 01:06:37 -08:00
Nassim Jahnke
358ceb80a5
Update log4j to 2.17.0 2021-12-18 09:02:34 +01:00
Spottedleaf
4b0b72554f Add missing return when datafixers fail for chunk conversion
Caused the chunk to be later deserialized, which would
result in spamming unrelated errors (possibly) +
double chunk completion.
2021-12-17 06:55:39 -08:00
Spottedleaf
5b5f0aa6c8 Bounds check biomes length before using.
Missed the diff by Mojang that added this, apparently some
ancient code created zero-length biomes.
2021-12-17 06:38:18 -08:00
DefineOutside
5ad1d9a01d
Fix empty voxel shape usage (Fixes #7043) 2021-12-15 18:15:04 +00:00
Jason
95d881f916
Fix WorldGenRegion leak when converting pre-1.18 chunks (#7097)
Co-authored-by: Nassim Jahnke <jahnke.nassim@gmail.com>
2021-12-14 22:07:42 +01:00
Nassim Jahnke
51d168752b
Update log4j to 2.16.0
No confirmed attack vector, and definitely no attack vector for normal setups, but, just in case.
2021-12-14 20:08:40 +01:00
LemonCaramel
7f310957bc
Add more Campfire API (#5779) 2021-12-13 12:57:39 -08:00
Owen1212055
d8747c13e5
[ci skip] Add nullable annotation to field (#7042)
Co-authored-by: Riley Park <riley.park@meino.net>
2021-12-12 20:31:32 -08:00
Jake Potrebic
c1bd3cc8fd
Updated Upstream (CraftBukkit) (#7105) 2021-12-12 19:59:43 -08:00
Jason
29bd57b4c8
Remove codec usage in chunk snapshot creation (#7093) 2021-12-11 17:50:45 -08:00
Nassim Jahnke
1c779c2d2e
Update to 1.18.1 (#7076) 2021-12-10 15:24:07 +01:00
Glare
dce79f333c
Update Log4J (#7069) 2021-12-09 18:02:41 -08:00
Nassim Jahnke
4e355c488d
Updated Upstream (CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
35d3986e Disable log4j message formatting
040e0c3b Increase outdated build delay
2021-12-09 21:59:59 +01:00
Nassim Jahnke
b475c6a683
Backport log4j fix 2021-12-09 17:55:19 +01:00
Jason Penilla
bbc745158d
Fix issue with snapshotted biomes in last commit 2021-12-09 04:36:03 -08:00
Jason Penilla
188a8dfc4c
Fix ChunkSnapshot#isSectionEmpty(int) 2021-12-09 04:11:04 -08:00
Spottedleaf
0e91b6ae9b Return 0 for light values if a dimenion does not have them
Fixes https://github.com/PaperMC/Starlight/issues/99
2021-12-08 22:01:02 -08:00
Spottedleaf
758e2a7ee2 Fix bad ticking checks for blocks
Caused blocks to tick outside of simulation distance
2021-12-08 22:00:45 -08:00
Jake Potrebic
74fd151adc
Fix entity equipment on cancellation of EntityDeathEvent (#5740) 2021-12-08 10:25:57 -08:00
Nassim Jahnke
33ea869a65
Bump Starlight light version 2021-12-08 08:42:44 +01:00
Nassim Jahnke
772e880f29
Fix light propagation in high y sections 2021-12-07 20:33:10 +01:00
Jason Penilla
53d026edcd
Fix unused EntitySectionStorage#getEntities(AABB, Consumer) method being broken 2021-12-06 19:40:26 -08:00
Jake Potrebic
0e25db214f
Fix mis-placed processEnchantOrder from 1.18 update (#7052) 2021-12-06 12:28:36 -08:00
Jason
af95df8d40
Port Actually unload POI data from Tuinity 1.16 (#7044) 2021-12-06 00:09:07 -08:00
Jake Potrebic
a50e2736a7
Include axolotls in affected entities for water splash potions (#7024)
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2021-12-05 17:56:55 -08:00
Jason
fd263ef962
Fix empty/null chunk section check in LevelChunk#getBlockData, rename… (#7039)
… patch and methods to make more sense with Mojang mappings
2021-12-05 15:32:02 -08:00
Jake Potrebic
7c8fdc1fb6
Add dropped hunk from mid-tick tasks (#7034) 2021-12-05 13:58:01 -08:00
Jason Penilla
a4782f72f7
[ci skip] fixup indent 2021-12-05 13:07:44 -08:00
LemonCaramel
c83700291a
Fix client world difficulty sync issue (#7035) 2021-12-05 20:44:17 +01:00
Nassim Jahnke
6b072ee589
Revert "Fix #6779"
This reverts commit 78faaa4f8e.
2021-12-05 15:05:41 +01:00
Jake Potrebic
fd4f6c5e31
Update Optimise chunk tick iteration (#6950) 2021-12-05 15:00:13 +01:00
Jason Penilla
c3ff7e0ff7
Update Optimise collision checking in player move packet handling 2021-12-05 02:56:09 -08:00
Jason Penilla
78faaa4f8e Fix #6779 2021-12-05 02:45:09 -08:00
Jason Penilla
fcca15ff0b Update Highly optimise single and multi-AABB VoxelShapes and collisions 2021-12-05 02:45:09 -08:00
Jason
ccabae4fb6
Update and deprecate Allow delegation to vanilla chunk gen (#7031) 2021-12-05 02:27:20 -08:00
Jason
a42917dd10
[ci skip] Remove reobfJar from paper-server publication (#7027) 2021-12-04 23:42:28 -08:00
Jason
62fd374c36
Remove debug checks from ZeroBitStorage (#7029) 2021-12-04 23:41:44 -08:00
Jake Potrebic
fd352861b0
Updated Upstream (Bukkit/CraftBukkit) (#7022) 2021-12-04 23:11:59 -08:00
Jake Potrebic
54b0c41c20
further mitigate possible NPEs 2021-12-04 19:39:52 -08:00
Shane Freeder
52f95706d2
Fix trader merchants NPE when interacting with a merchant with non-active trades 2021-12-05 03:00:13 +00:00
stonar96
76ee105811
Optimize HashMapPalette (#5074)
HashMapPalette uses an instance of CrudeIncrementalIntIdentityHashBiMap
internally. A Palette has a preset maximum size = 1 << bits.
CrudeIncrementalIntIdentityHashBiMap has an initial size but is
automatically resized. The CrudeIncrementalIntIdentityHashBiMap is created
with the maximum size in the constructor of HashMapPalette, with the aim
that it doesn't need to be resized anymore. However, there are two things
that I think Mojang hasn't considered here:
1) The CrudeIncrementalIntIdentityHashBiMap is resized, when its initial
size is reached and not the next time, when a further object is added.
2) HashMapPalette adds objects (unnecessarily) before checking if the
initial size of CrudeIncrementalIntIdentityHashBiMap is reached.
This means to actually avoid resize operations in
CrudeIncrementalIntIdentityHashBiMap, one has to add 2 to the initial size
or add 1 and check the size before adding objects. This commit implements
the second approach. Note that this isn't only an optimization but also
makes async reads of Palettes fail-safe. An async read while the
CrudeIncrementalIntIdentityHashBiMap is resized is fatal and can even lead
to corrupted data. This is also something that Anti-Xray is currently
relying on.
2021-12-04 15:56:34 +01:00
Sam
63a97a64a3
Add Player#sendHealthUpdate (#6904) 2021-12-04 15:10:57 +01:00
Sam
bae37ad2d8
Add PlayerItemFrameChangeEvent (#6897) 2021-12-04 14:49:34 +01:00
Noah van der Aa
614ed1de72
Don't get block light level if the sky level is 15 (#6922) 2021-12-04 14:24:40 +01:00
Shane Freeder
77ff1f3005
Prevent ContainerOpenersCounter openCount from going negative (Fixes #6865) 2021-12-04 02:50:35 +00:00
Shane Freeder
7323594d59
Do not use ForkJoinPool common exector for creating client command struct (Fixes #6936) 2021-12-04 02:37:33 +00:00
Jake Potrebic
2b97750f60
Fix kelp modifier having reverse effect (#6806) 2021-12-03 18:12:42 -08:00
Jason
675d1e3f58
Fix kelp modifier changing growth for other crops (#7012) 2021-12-03 17:40:42 -08:00
Jake Potrebic
b653ee1a91
Updated Upstream (Bukkit/CraftBukkit) (#7009) 2021-12-03 17:33:56 -08:00
Shane Freeder
2f31569807
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
9115281f SPIGOT-6832: Improve Player#getPing docs

CraftBukkit Changes:
fd3478bc7 #967: Store last lava contact location for events

Spigot Changes:
dbf49382 Rebuild patches
58cb9d26 #113: Use simulationDistance for entity activation range base
2021-12-03 21:28:15 +00:00
Jake Potrebic
1f5b013cbe Updated Upstream (CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
4b5f9882 Fix when bundler directory is a symlink
6f3509d1 Release POIs when villagers are removed by plugins
2021-12-03 11:53:17 +01:00