Commit Graph

33 Commits

Author SHA1 Message Date
md_5
d05c8b1481 Mappings Update 2018-12-26 08:00:00 +11:00
md_5
bb6f384a83 SPIGOT-4534: Only call event for new chunks 2018-12-17 21:36:21 +11:00
md_5
38cf676e32 SPIGOT-4534: CreatureSpawnEvent not being called for CHUNK_GEN 2018-12-17 12:36:12 +11:00
md_5
c64fe5080c Mappings Update 2018-12-13 11:00:00 +11:00
md_5
aa36c8417b Mappings Update 2018-12-06 10:00:00 +11:00
md_5
72c3617dfe SPIGOT-4433: Always generate ProtoChunk 2018-10-28 11:30:35 +11:00
md_5
b4230a9a7e Update to Minecraft 1.13.2 2018-10-23 06:00:00 +11:00
md_5
68588dac4f SPIGOT-4405: Chunk generation problem 2018-10-02 23:00:16 +10:00
md_5
1cf8b5dc1b SPIGOT-4400: Populators running on existing chunks 2018-09-27 21:41:24 +10:00
md_5
eea4387034 MC-134115: Fix issues converting tile entities 2018-09-27 11:11:53 +10:00
md_5
c2cbdc5ab4 SPIGOT-4316: Do even less processing when block placement without physics requested 2018-08-27 18:29:28 +10:00
md_5
ce1af0c348 Update to Minecraft 1.13.1 2018-08-26 12:00:00 +10:00
md_5
98f4292331 SPIGOT-4190: Move ChunkLoadEvent call 2018-07-30 13:09:04 +10:00
md_5
1c7adf74e4 Always return captured tiles from chunks as well.
Missed in 22c613d869

Fixes replacing tile entities in BlockPlaceEvent (or calling setBlockData on them)
2018-07-22 19:35:42 +10:00
md_5
421c1728c8 Update to Minecraft 1.13-pre7 2018-07-15 10:00:00 +10:00
md_5
5195487ec6 Update to Minecraft 1.12-pre2 2017-05-14 12:00:00 +10:00
md_5
c25ddf063a Update to Minecraft 1.11 2016-11-17 12:41:03 +11:00
Aikar
1953f52da1 SPIGOT-2439: Consistently fire Chunk(Load|Unload)Event
Clean up implementation and firing of both of these events by routing
both unload and load behaviors to consistent method calls.

This fixes issues where a few places would not call Load or Unload events
when it should have.

Additionally, reduces diff by moving the neighbor marking code into these
consistent points.

Additional benefits of the change include improving the neighbor marking
methods to use getChunkIfLoaded instead of getLoadedChunkAt in some places,
as the latter will cause chunks to be marked active and not unload.

Finally, this also updates CraftWorld.loadChunk to use the new methods, as the
previous logic did not properly handle the new unload queue.
2016-06-23 10:34:08 +10:00
md_5
a8a4bedd2a Update to Minecraft 1.10 2016-06-09 11:43:49 +10:00
md_5
c5e9a169fa Minecraft 1.9.4 2016-05-10 21:47:39 +10:00
md_5
aa008dff0f Update to Minecraft 1.9 2016-03-01 09:32:45 +11:00
md_5
a65e45d889 [SPIGOT-946] Begin making use of access transforms to simplify patching. 2015-06-06 19:46:42 +10:00
md_5
d63abf6cf1 Cut fluff from patch headers. 2015-05-25 20:37:24 +10:00
Thinkofdeath
3fce0ec0f5 SPIGOT-729: Revert the entity slice move 2015-03-22 19:01:30 +00:00
Thinkofdeath
55f3a3ea9e Capture tile entities and only place them in the event succeeds 2015-03-16 09:48:01 +00:00
Thinkofdeath
7f609b12b9 SPIGOT-705: Fix possible CME 2015-03-15 21:38:05 +00:00
Thinkofdeath
d8a9c7be42 Update to Minecraft 1.8.3 2015-03-04 09:48:58 +00:00
Thinkofdeath
2681166072 Remove the delayed tile entity removal, fixes issues with recursive removal of comparators 2014-12-21 17:32:35 +00:00
Thinkofdeath
90ac03522a Revert "Remove patch headers"
This reverts commit d6e3dff7d8.
2014-11-28 23:02:15 +00:00
GunfighterJ
d6e3dff7d8 Remove patch headers 2014-11-28 16:54:14 -06:00
Thinkofdeath
2abdb9a061 Use the right name for the AsyncPlayerPreLoginEvent 2014-11-28 17:43:48 +00:00
Thinkofdeath
669c44cb3c Fix eating food whilst not facing a block 2014-11-28 11:23:19 +00:00
Thinkofdeath
24557bc2b3 Update to Minecraft 1.8
For more information please see http://www.spigotmc.org/
2014-11-28 17:16:30 +11:00