Commit Graph

66 Commits

Author SHA1 Message Date
LukBukkit
221508dce3 Fix cancelling PlayerEditBookEvent 2016-11-20 09:33:22 +11:00
md_5
32048c4690 SPIGOT-2795: InventoryClickEvent issues 2016-11-19 13:51:10 +11:00
md_5
c25ddf063a Update to Minecraft 1.11 2016-11-17 12:41:03 +11:00
md_5
2e39de698d SPIGOT-1903, MC-98153: Portal Location Sync Issues 2016-10-23 14:00:35 +11:00
md_5
d86d282f63 SPIGOT-2738: Revert SPIGOT-1903 fix
Reverted from commit 8e5e90d5eb
2016-10-23 12:45:43 +11:00
md_5
8e5e90d5eb SPIGOT-1903: Only issue player location update after tick
Previously after a player tick, the player's location would be reset back to the location which they had prior to the tick, only to be (hopefully) corrected at a later point, after the client had attempted (and failed) to acknowledge the location change.
2016-10-19 20:43:47 +11:00
md_5
8788b79a48 SPIGOT-2639: Better state validation 2016-09-05 17:33:28 +10:00
md_5
37d08c52ca SPIGOT-1224: InventoryClickEvent issues for containers opened during event 2016-06-30 14:27:49 +10:00
md_5
02f4218da5 SPIGOT-2414: Repeated disconnects 2016-06-15 13:45:11 +10:00
minoneer
e2ff10bdcd SPIGOT-1124: Changed To-Location on Teleport event ignored 2016-06-12 10:33:08 +10:00
md_5
3ae3ea08f2 SPIGOT-1550, SPIGOT-2306: Custom payload / book + event fixes 2016-06-11 12:21:04 +10:00
md_5
a8a4bedd2a Update to Minecraft 1.10 2016-06-09 11:43:49 +10:00
md_5
c5e9a169fa Minecraft 1.9.4 2016-05-10 21:47:39 +10:00
Thinkofname
22dcde52c9 Ignore movement packets from dead players.
As funny as the idea sounds of having corpses sliding around it
shouldn't really be allowed. Due to other checks added by CB
previously this was mostly harmless anyway.
2016-04-24 17:35:59 +01:00
Thinkofname
048849ce51 SPIGOT-2102: Don't reduce the movement limit below vanilla's default 2016-04-01 23:21:09 +01:00
md_5
ab8459e181 SPIGOT-1532: Add PlayerSwapHandItemsEvent 2016-03-14 16:53:46 +11:00
md_5
6026dad124 Fix switch case labelling and drop items check. 2016-03-12 21:07:17 +11:00
BlackHole
5d90f9712b SPIGOT-1845: Use correct hand for interact events 2016-03-09 07:44:39 +11:00
Thinkofdeath
a06e5cf8e8 SPIGOT-1788: Correctly teleport the player back to their old location 2016-03-06 22:17:32 +00:00
Thinkofdeath
8ad0cd0895 SPIGOT-1611: Make vehicles use the same speed checks as players 2016-03-06 21:33:27 +00:00
md_5
5a3813d7fe SPIGOT-1608: Add a way to get the hand used in PlayerInteract*Events 2016-03-04 15:24:51 +11:00
Thinkofdeath
31caee5a94 SPIGOT-1646: Capture the previous location earlier 2016-03-03 11:15:04 +00:00
Thinkofdeath
ed8cef0edb SPIGOT-1646: Don't move the player until after the PlayerMoveEvent completes 2016-03-02 23:06:53 +00:00
md_5
fc2609dbbe SPIGOT-1540: Treat clicking on player model with ItemStack as none. 2016-03-01 13:52:34 +11:00
md_5
c194444207 Remove BookEditEvent as a workaround for decompiler determinism issues. 2016-03-01 09:58:55 +11:00
md_5
aa008dff0f Update to Minecraft 1.9 2016-03-01 09:32:45 +11:00
Thinkofdeath
efd6cb0812 Ensure the buffer for plugin messages is freed. 2015-10-07 21:39:43 +01:00
Adam Thomas
219686bdab Implement PlayerResourcePackStatusEvent. 2015-07-25 18:19:37 +10:00
Thinkofdeath
dc40c528d7 Correctly update the last location for a player on teleport 2015-07-23 20:37:58 +01:00
Thinkofdeath
58d972f1dd Correct handling of relative teleports for PlayerMoveEvent and PlayerTeleportEvent 2015-07-20 22:31:49 +01:00
md_5
a6a57a96d0 Update to Minecraft 1.8.7 2015-06-05 20:57:48 +10:00
md_5
b29f737cb3 Don't toString disconnect message in console. 2015-05-26 18:40:15 +10:00
md_5
b0e81a4ede Update to Minecraft 1.8.6 2015-05-25 22:04:32 +10:00
md_5
d63abf6cf1 Cut fluff from patch headers. 2015-05-25 20:37:24 +10:00
Thinkofdeath
529e4cd74a Update to 1.8.5 2015-05-22 14:34:10 +01:00
md_5
99449d5d8f SPIGOT-854: Reset idle timer on disconnect to prevent spam duplicate disconnect. 2015-05-21 17:15:47 +10:00
Thinkofdeath
5e914463bf Readd missed diff 2015-05-20 16:15:22 +01:00
Thinkofdeath
a486600749 Update to 1.8.4 2015-05-17 10:32:59 +01:00
Thinkofdeath
ba325926d5 Revert: Don't try and disconnect twice 2015-04-17 11:55:10 +01:00
Thinkofdeath
ea28011f10 SPIGOT-697: Force metadata updates when interact events are cancelled 2015-04-15 17:35:14 +01:00
Thinkofdeath
f13d771bb4 SPIGOT-795: Enable the vehicle's ai before teleporting
Handles a case where a plugin dismounts the player during the event
2015-04-15 16:29:02 +01:00
Thinkofdeath
9fd06274c9 Don't try and disconnect twice 2015-04-15 16:24:53 +01:00
Thinkofdeath
815922ab1a SPIGOT-802: Improve book handling 2015-04-14 10:14:29 +01:00
md_5
b4af37bf70 SPIGOT-763: Directly changing to location in PlayerMoveEvent does not update location. 2015-04-09 10:11:40 +10:00
Thinkofdeath
7d020a7041 Expand the isFinite checks to yaw and pitch 2015-04-03 01:36:47 +01:00
Thinkofdeath
350cb9927e Update the rename markers 2015-03-19 21:29:33 +00:00
Thinkofdeath
d8a9c7be42 Update to Minecraft 1.8.3 2015-03-04 09:48:58 +00:00
md_5
33d5de312e SPIGOT-602: Kick players with non-finite locations 2015-02-26 21:28:38 +11:00
md_5
b6e327256c Make tab complete spam check more lenient. 2015-02-20 15:17:45 +11:00
Thinkofdeath
0c47611409 SPIGOT-362: Specify a teleport cause for specatator teleports 2015-01-06 20:21:14 +00:00