Commit Graph

1 Commits

Author SHA1 Message Date
Spottedleaf
2e43721654
Allow login events to fire only after the server has loaded
Plugins that rely on the async login event to fire can miss the event
if a player tries to log in before the server has loaded.

The solution is to simply block the event threads from executing until
the server has loaded. This will not have an adverse affect on logins
since the event threads are cached and are only used for executing events
asynchronously.
2019-04-03 02:27:09 -04:00