Commit Graph

1132 Commits

Author SHA1 Message Date
ninja
124d44473c Add PlayerSpawnLocationEvent - API & implementation. 2014-05-06 16:14:49 +10:00
md_5
2031db9986 Rebuild patches from last few PRs 2014-05-06 16:10:35 +10:00
drXor
9525c226d3 Add config option for the size cap of UserCache. 2014-05-06 16:10:17 +10:00
David
4d2b4b4822 Use different replacement blocks for normal, nether and end worlds in Orebfuscator 2014-05-06 16:07:25 +10:00
Zach Brown
928f6e1ea3 Automatically set connection throttle for bungee configurations 2014-05-06 16:05:07 +10:00
Thinkofdeath
57ffba423f Remove the "Allow skull owners to be removed" patch as it was fixed upstream 2014-05-04 12:38:30 +01:00
md_5
38e8d2b53c Upstream merge: possibly fix some head related bugs. 2014-05-04 10:22:14 +10:00
Thinkofdeath
e24ab2a11f Upstream merge: Fix ender crystal stack overflow 2014-05-03 23:29:47 +01:00
Jonas Konrad
dda042aca8 Fix race condition that could kill connections before they
were initiated
2014-05-02 20:11:54 +10:00
Thinkofdeath
5d4ed8047a Upstream merge: Chicken jockey despawning and generation fixes 2014-04-30 15:13:37 +01:00
Thinkofdeath
06bfcd26fb Allow skull owners to be removed 2014-04-30 12:51:07 +01:00
Thinkofdeath
b30f0b69c6 Remove a file that snuck in to the last commmit 2014-04-29 09:30:17 +01:00
Thinkofdeath
e161d2f0cb Disable Watchdog when restarting 2014-04-29 09:24:36 +01:00
md_5
7af31d2942 Revert "Merge pull request #155 from yawkat/killed-connections-fix"
This reverts commit ce42d88219, reversing
changes made to c3eeab45cd.
2014-04-27 10:52:18 +10:00
thinkofdeath
ce42d88219 Merge pull request #155 from yawkat/killed-connections-fix
Fix race condition that could kill connections before they were initiated
2014-04-25 23:06:07 +01:00
Jonas Konrad
f48f848b81 Fix race condition that could kill connections before they
were initiated
2014-04-25 23:49:04 +02:00
Thinkofdeath
c3eeab45cd Fix hoppers replacing the items with the left overs from removing instead taking the items off the stack 2014-04-24 20:49:29 +01:00
Thinkofdeath
3139af91dc Fix broken hopper logic when moving more than one item in a stack 2014-04-24 20:07:39 +01:00
md_5
74c275f71c Upstream merge 2014-04-24 16:33:42 +10:00
Thinkofdeath
7cae4cb66f Actually remove the old patches 2014-04-23 12:48:39 +01:00
Thinkofdeath
3c59415aa1 Remove NBTTagCompound and related patches 2014-04-23 12:44:02 +01:00
Thinkofdeath
908927b6ef Silence skull related console spam 2014-04-23 10:40:32 +01:00
David
1b91579091 Remove a line that would otherwise just be reiterating a set int 2014-04-23 02:04:25 +01:00
David
86941d3883 Prevent anvils from eating the spare items in the second slot 2014-04-23 01:05:25 +01:00
thinkofdeath
92ae94498e Merge pull request #152 from Dmck2b/crashNoClassDefStopTheLockup
Prevent console lockup due to physics overload by only notifying on crash
2014-04-21 13:08:35 +01:00
David
b28f1ead6d Prevent the console from locing up, due to too many messages flooding it, but only notifing of issue of the server crashes 2014-04-21 12:56:06 +01:00
David
755ba081f2 Swallow StackOverflowError when updating physics.
Prevents an otherwise unneeded crash.
2014-04-21 17:02:17 +10:00
Thinkofdeath
9624ae9d3d Convert player skulls async 2014-04-20 14:07:59 +01:00
md_5
ca27a33e84 Don't special case 'invalid' usernames for UUIDs.
This renders any automatically generated username to have the same UUID, thus make pseudo players somewhat limited. When using such names for scoreboards etc you should be using our enhanced String based scoreboard API anyway.
Thanks @ElgarL for pointing this out.
2014-04-20 18:59:04 +10:00
md_5
28eddfcc38 Log null TileEntity Owner.
Should prevent a crash and provide some info on the location.
2014-04-20 11:17:14 +10:00
md_5
421be6f37e Add items per tick to the hopper configurations 2014-04-19 09:22:44 +10:00
md_5
50a70a29e4 More upstream merge 2014-04-19 09:15:37 +10:00
Thinkofdeath
0908362738 Treat color codes as an end of a url 2014-04-18 19:27:20 +00:00
Thinkofdeath
a118e4c40d Upstream merge 2014-04-18 17:08:19 +00:00
Thinkofdeath
4342681445 Upstream merge: 1.7.9 2014-04-17 20:50:10 +01:00
Thinkofdeath
05bb44c24b Stop player skull's name being incorrectly set to the profiles's toString 2014-04-17 13:02:29 +01:00
md_5
7c5eaf30f1 Add Score.isScoreSet()Z API.
Also fix generics on CraftScore.getScore()I.
2014-04-17 19:36:09 +10:00
md_5
b2c227e89c Expand team API to allow arbitrary strings. 2014-04-17 19:22:33 +10:00
md_5
05b9fd72af Fix BanList command and other *list functionality 2014-04-17 19:03:18 +10:00
md_5
efef1d30a2 Disable BanList Command
Does not currently work correctly.
2014-04-17 14:33:47 +10:00
Aikar
1d37fe9bbe Convert Horses owner to UUID 2014-04-16 16:14:26 +10:00
md_5
39a3d7dde1 Correct Ban Expiration 2014-04-16 11:14:49 +10:00
md_5
2c68786295 Fix ban expire dates. 2014-04-16 10:10:38 +10:00
md_5
90246b4c94 Print stack only when debug is enabled 2014-04-16 10:00:53 +10:00
md_5
4da2a9b07a Validate CraftSkull getOwner - prevents it from being called when hasOwner is false. 2014-04-16 09:47:03 +10:00
md_5
05a8645290 Allow non hidden update lock 2014-04-15 19:28:39 +10:00
mrapple
9360048150 Fix EditBook Event 2014-04-15 12:17:49 +10:00
md_5
10a61a9d08 Remove whitelist fix patch, pulled upstream & also slightly incorrect, userCache.a() does not perform a full lookup. 2014-04-15 12:03:38 +10:00
md_5
f2d99a6bf3 Check Skull canPlace - ensures skulls are only placed where they are supposed to. 2014-04-15 10:48:55 +10:00
md_5
dff782210a Fix Player Banning
This issue stems from the fact that Bukkit's API only allows a UUID to be banned, but Minecraft requires both a UUID and name. To fix this we modify the code to require a UUID or a name, or both. The correct fix would be expanding the API to be able to provide a name, however this would require plugin changes.
2014-04-15 10:32:55 +10:00