Commit Graph

222 Commits

Author SHA1 Message Date
Thinkofdeath
30d751b362 Move the entity slice loading 2015-03-16 19:44:51 +00:00
Thinkofdeath
22ee419816 SPIGOT-711: Correctly init captured tile entities 2015-03-16 15:55:10 +00:00
Thinkofdeath
6fe6b3842c SPIGOT-291: Change from scoreboard per a world to scorebard per a server 2015-03-16 11:32:53 +00:00
Thinkofdeath
55f3a3ea9e Capture tile entities and only place them in the event succeeds 2015-03-16 09:48:01 +00:00
Thinkofdeath
7f609b12b9 SPIGOT-705: Fix possible CME 2015-03-15 21:38:05 +00:00
Thinkofdeath
6a374be737 Fix possible tick list syncing issue 2015-03-15 21:11:15 +00:00
md_5
5750ab640a SPIGOT-693: Fix misplaced comment. 2015-03-13 17:42:06 +11:00
Thinkofdeath
7a30c3117e Don't run tasks when the server is stopping 2015-03-11 10:44:51 +00:00
Thinkofdeath
20ef9f5676 SPIGOT-677: Add populators slightly later to make sure everything is initialized 2015-03-11 10:15:39 +00:00
Thinkofdeath
5cb9b70aaa SPIGOT-665: Fix ghost blocks when cancelling piston events 2015-03-09 22:34:05 +00:00
Thinkofdeath
ad2f806097 Only double switch if the dimension is the same 2015-03-08 10:58:10 +00:00
Thinkofdeath
d03ffbf54b Readd the double dimension switch 2015-03-08 10:28:12 +00:00
Thinkofdeath
091a7212b0 SPIGOT-626: Add populators early to prevent chunks being missed 2015-03-08 10:08:19 +00:00
md_5
e802188080 SPIGOT-657: Set armor stand noclip flag in correct place. 2015-03-08 19:10:56 +11:00
Thinkofdeath
21f6ee1f62 SPIGOT-644: Attempt to fix a long standing issue by limiting the range of getEntities 2015-03-08 00:44:47 +00:00
Thinkofdeath
1e56438ac0 SPIGOT-654: Use the server player list instead of the world for boss spawn/death sounds 2015-03-07 15:02:53 +00:00
Thinkofdeath
624c97f081 Fix a null pointer issue with multiworld 2015-03-07 12:11:01 +00:00
Thinkofdeath
d8a9c7be42 Update to Minecraft 1.8.3 2015-03-04 09:48:58 +00:00
md_5
33d5de312e SPIGOT-602: Kick players with non-finite locations 2015-02-26 21:28:38 +11:00
Thinkofdeath
ee6d0fa938 SPIGOT-591: Optimize EntitySlice.iterator
Previously if the key 'this.c' was missing a new hashmap was created, this
caused thousands to be created each tick
2015-02-20 10:19:11 +00:00
md_5
1d63ff0d9b SPIGOT-447: Fix dismount causing a quick remount 2015-02-20 15:37:17 +11:00
md_5
b6e327256c Make tab complete spam check more lenient. 2015-02-20 15:17:45 +11:00
Thinkofdeath
3fc97ff11a Remove the double dimension switch as the issue seems fixed, if it breaks something blame SupaHam 2015-02-18 21:30:58 +00:00
Thinkofdeath
aa92a45301 Two more cases for BlockFire 2015-02-17 14:06:54 +00:00
Thinkofdeath
1af2a2283a Fix a missed case in BlockFire 2015-02-17 13:47:14 +00:00
md_5
0483f0f414 Fix incorrect import in armor stands. 2015-02-15 12:48:56 +11:00
FearThe1337
116514c162 Implement armor stand event. 2015-02-15 12:24:14 +11:00
Thinkofdeath
17a3db767a SPIGOT-557: Fix incorrect target reason for attacking an entity 2015-02-12 14:16:45 +00:00
Thinkofdeath
daa0ce3d65 SPIGOT-540: Fix an issue when mob effects were added during an event caused by a mob effect 2015-02-12 14:00:40 +00:00
Suddenly
2c31a4b409 If an enchanting table was force opened, default the world to the player's world for checks when dropping items. Fixes SPIGOT-408 2015-02-07 10:56:00 +00:00
Thinkofdeath
f25cb6d94b Fix the server stopping multiple times on shutdown 2015-02-07 10:39:18 +00:00
Thinkofdeath
b70ebbc9cf SPIGOT-536: Delay physics updates for tall plants until both parts are set 2015-02-07 10:08:55 +00:00
md_5
9ae33818af Fix SPIGOT-528: Incorrect owner for merchant inventories. 2015-02-06 20:42:21 +11:00
Thinkofdeath
0cf233dd6d SPIGOT-527: Improve vanilla's ping handling 2015-02-05 19:04:03 +00:00
Thinkofdeath
43207df1df Fix some null pointer issues in ThreadPlayerLookupUUID 2015-02-05 10:01:47 +00:00
Thinkofdeath
7bdb8f9f21 Handle new players correctly 2015-02-04 20:33:06 +00:00
Thinkofdeath
bdd52c9892 Improve vanilla's rename detection by using bukkit's lastKnownName nbt tag 2015-02-04 19:29:07 +00:00
Thinkofdeath
f98775c939 Re-enable the vanilla feature of changing the join message if a player has changed name since their last join
This uses the UserCache (like vanilla) and therefore is limited to whether
they are still in the cache by the next join
2015-02-03 23:38:21 +00:00
Thinkofdeath
2f50138ba3 Fix BlockIgniteEvent and BlockSpreadEvent being called with the wrong locations
in some cases
2015-02-03 17:46:30 +00:00
Thinkofdeath
2173630846 SPIGOT-512: Fix SmallFireballs ignoring isIncendiary 2015-02-02 22:01:05 +00:00
Thinkofdeath
386dc55b83 SPIGOT-465: Allow cancelling BlockPlaceEvent to preven wither spawns 2015-02-02 21:55:33 +00:00
Thinkofdeath
d3d1361042 Fix exceptions from tasks being ignored 2015-02-02 20:53:21 +00:00
Thinkofdeath
4c6df1b96b Fix a null pointer in ShapeDetectorBlock 2015-02-02 20:27:12 +00:00
md_5
bbf72f3060 SPIGOT-508: Set noclip flag when changing armor stand gravity 2015-02-01 18:12:55 +11:00
md_5
a956d73f10 SPIGOT-506: Falling blocks are special too 2015-02-01 16:13:24 +11:00
Thinkofdeath
e87122e110 Fix client chunk leak when preforming large block/chunk updates 2015-01-30 23:33:58 +00:00
md_5
5c49acdcc9 SPIGOT-458: Events / game rules shouldn't affect fall damage onto soil. 2015-01-31 10:14:29 +11:00
md_5
bae259e302 SPIGOT-240: Fire physics events for crops dying. 2015-01-31 10:09:45 +11:00
md_5
bc03b6f017 SPIGOT-485: Special case TnT in explosions.
I tested this in the original commit, maybe IDE didn't recompile properly.
2015-01-28 08:51:25 +11:00
Thinkofdeath
15e81cf551 SPIGOT-449: Fix the wrong caller being used in chain execute commands 2015-01-25 15:17:48 +00:00
md_5
c8f17232cf SPIGOT-161: Don't apply velocity changes if we didn't damage on explosion. 2015-01-25 10:45:02 +11:00
md_5
ec4ddfb22e SPIGOT-468: Treat wither skulls as projectiles with a shooter for damage purposes. 2015-01-25 10:20:00 +11:00
Zach Brown
e08f5e3d35 SPIGOT-451: Fix bad entities crashing servers when spawned via MobSpawner 2015-01-25 10:03:24 +11:00
Thinkofdeath
1092acbddf Rework piston events to only fire a retract event for sticky pistons 2015-01-19 23:28:55 +00:00
md_5
8047b0a131 SPIGOT-429: Use correct block for checking Block.b (canReplace) 2015-01-16 17:56:09 +11:00
md_5
faa27ed298 SPIGOT-418: Ensure vehicle events are fired. 2015-01-16 14:48:42 +11:00
md_5
93e7b199bd Fix the CraftWorld weather methods duplicating events. 2015-01-13 20:40:23 +11:00
Thinkofdeath
1a84bacbdd Fix null pointer in ChatBaseComponent's hashCode method 2015-01-11 18:46:09 +00:00
md_5
4470462a54 SPIGOT-387: Remove redundant custom vehicle handling. 2015-01-09 16:59:40 +11:00
Thinkofdeath
a1ce1647ae Fix mistake in vine growth 2015-01-06 23:54:15 +00:00
md_5
7bd9a5a243 SPIGOT-321: Fire damage event for EntityItem. 2015-01-07 09:58:56 +11:00
Thinkofdeath
0c47611409 SPIGOT-362: Specify a teleport cause for specatator teleports 2015-01-06 20:21:14 +00:00
Thinkofdeath
6ac32df219 Redirect execute through our command system and allow entities to be CommandSenders 2015-01-04 23:26:02 +00:00
md_5
922e0a1a7f SPIGOT-341: Backport ender pearl spawning fix from 1.8.1 2015-01-05 10:11:50 +11:00
md_5
07fcb493a9 Rewrite storm / thunder event handling to catch all cases. Fixes SPIGOT-335. 2015-01-05 09:50:48 +11:00
Thinkofdeath
c13376df5d SPIGOT-178: Treat ItemStacks of 0 size as empty 2015-01-04 22:06:29 +00:00
Thinkofdeath
c051558691 SPIGOT-296: Fix stack overflow when a dispense event is set to bonemeal 2015-01-04 20:42:31 +00:00
Thinkofdeath
d4eaf226f9 SPIGOT-270: Fire inventory events for spectator mode (but cancelled) 2015-01-04 20:23:54 +00:00
Thinkofdeath
c4fd085432 Fix kick messages being lost 2015-01-04 20:12:02 +00:00
Thinkofdeath
a28895313c SPIGOT-217: Fix VehicleBlockCollisionEvent having the wrong block location 2015-01-04 20:00:42 +00:00
Thinkofdeath
ff66a9a65c SPIGOT-354: Fix the version being incorrect for level.dat 2015-01-04 19:54:51 +00:00
Thinkofdeath
850a9e0772 Correctly close chests cancelled for cancelled inventory open events 2014-12-28 16:05:42 +00:00
Thinkofdeath
0a0d3aa5a7 SPIGOT-287: Fire a cancelled inventory open event for locked chests 2014-12-28 15:14:53 +00:00
Thinkofdeath
2d5a55b369 SPIGOT-307: Fix inverted logic in WorldServer.sendParticles 2014-12-28 14:56:18 +00:00
Thinkofdeath
bd703b831c SPIGOT-303: Fix NPE in ChatModifier 2014-12-27 19:29:22 +00:00
Thinkofdeath
c806831619 Apply permission checks to command block executed vanilla commands 2014-12-27 14:58:47 +00:00
Thinkofdeath
e1c64bf0eb Make the effect filter stricter 2014-12-27 14:48:38 +00:00
Thinkofdeath
c2c8dda565 .-. 2014-12-27 14:24:17 +00:00
Thinkofdeath
c76552e4a5 Fix crashes when beacons have invalid effects 2014-12-27 14:03:18 +00:00
Thinkofdeath
89ebcc2143 Fix CLOSEST_PLAYER being used for all entities 2014-12-27 12:18:31 +00:00
Thinkofdeath
4cd8023852 SPIGOT-276: Force load chunks in Location2D fixes /spreadplayers 2014-12-26 21:29:47 +00:00
FearThe137
2db3ea29a6 Implement Rabbit types. 2014-12-24 09:11:25 +11:00
Thinkofdeath
81ab957aa5 Update the command blacklist to handle the prefixed versions 2014-12-23 01:00:17 +00:00
Thinkofdeath
dbdf6cacbf Only allow command blocks to be placed by op'd players 2014-12-21 19:04:01 +00:00
FearThe1337
b6634d7409 SPIGOT-241 - Fix the duplication glitch of Leads (Vanilla bug).
Glitch is caused because entities drop their leads when they are dead and still leashed and when they can't find their owner (Or the distance is too large).
We need to make sure the entity we set to be dead, loses its leash before the next tick, else there will be two dropped leads.
2014-12-21 17:36:23 +00:00
Thinkofdeath
2681166072 Remove the delayed tile entity removal, fixes issues with recursive removal of comparators 2014-12-21 17:32:35 +00:00
FearThe1337
5ae6f9935c Spigot-149 - Save map in primary world. 2014-12-17 16:23:36 +01:00
Stefan
e1070b9fbb SPIGOT-206 Further checks and fixes for Hanging entities.
Adds an check for existing entities before selecting the location allowing
for hanging entities to be spawned in blocks where there already is an
hanging entity at the default rotation.
Fixes the CraftHanging setRotation function to use the new 1.8 logic.
2014-12-15 14:42:00 +00:00
Thinkofdeath
4207eeffe0 SPIGOT-212: Modify the vanilla change gamemode method to call our version 2014-12-15 14:14:59 +00:00
DemonWav
55e592e542 Don't decrement ItemStack when CreatureSpawnEvent is canceled - addresses SPIGOT-87 2014-12-15 13:54:01 +00:00
Suddenly
b9c3e3e8f0 Swap out always-OP vanilla system for Bukkit OP checking in command blocks 2014-12-15 10:04:42 +00:00
Thinkofdeath
9f422c3424 SPIGOT-211: Fix mistake in EntityHuman breaking bed spawns 2014-12-13 22:35:37 +00:00
Thinkofdeath
354449ae9a Support vanilla's direction tag for fireballs 2014-12-13 12:34:12 +00:00
Thinkofdeath
d5ede3bd6d Rework the vanilla link fix so that hover/click events aren't lost 2014-12-13 10:27:26 +00:00
Thinkofdeath
5f2a9eadde SPIGOT-199: Default to white instead of black for chat messages 2014-12-13 09:37:47 +00:00
md_5
e8efbb8a87 Handle cross dimensional teleports and events. 2014-12-13 09:54:59 +11:00
Thinkofdeath
95169d4765 Use CraftChatMessage.fromComponent so that colors remain in sent messages 2014-12-12 21:46:12 +00:00
Thinkofdeath
64157d1de5 SPIGOT-189: Remove ListenerWrapper in favour of just doing it in EntityPlayer 2014-12-12 19:27:37 +00:00
md_5
7017af7e6d [Vanilla Fix] Process links in broadcasted messages. 2014-12-12 18:20:42 +11:00
Fabian Faßbender
9d43c91ceb Default to Y=1 when a Y=0 BlockPosition is found to be used in the BiomeDecorator. This prevents the "n must be positive" Crash due to the fact that sometimes the heightMap can be wrong calculated. Fixes SPIGOT-91 2014-12-12 13:14:35 +11:00