Commit Graph

8 Commits

Author SHA1 Message Date
Shane Freeder
1e39773b53
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
9d0221aa API to get client side view distance.
9be7f0ea SPIGOT-4395: Additions to PlayerBedEnterEvent.
01e534c6 Minor cosmetic cleanups to imports etc

CraftBukkit Changes:
96c461b3 API to get client side view distance.
e2785f4e Remove note about development build
a8000588 SPIGOT-4395: Additions to PlayerBedEnterEvent.

Spigot Changes:
117d4f7e Rebuild patches
2018-11-03 00:29:57 +00:00
Aikar
0b3a5c2669
Revert "Many major improvements to Async Chunk Loading"
This reverts commit dc555f8478.
2018-11-02 09:58:16 -04:00
Aikar
dc555f8478
Many major improvements to Async Chunk Loading
Fixes some bugs with urgent priority, improves priority all
around to optimize blocking chunk requests as much as possible.

fixes casing on the -Dpaper.maxchunkthreads to now be -Dpaper.maxChunkThreads

adds -Dpaper.genThreadPriority=3 -Dpaper.loadThreadPriority=4

lowering thread priorities will help ensure main has more
priority over chunk threads
2018-11-01 00:00:21 -04:00
Aikar
bbfef2d293
[Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
aed3aecb Make natural item dropping mimic Vanilla
2018-10-31 05:21:34 -04:00
Aikar
acd334793f
[Auto] Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
98d3f031 SPIGOT-4376: Add draft BlockDropItemEvent

CraftBukkit Changes:
1057710a SPIGOT-4376: Add draft BlockDropItemEvent
2018-10-31 05:01:59 -04:00
Shane Freeder
e6473fc520 Process chunks blocking main urgently (#1627)
A chunk load on the main thread will be added to the high priority queue, however, due to existing work on this queue, there was no guarantee that the load would occur within a reasonable amount of time, potentially causing a server to crash while waiting for a chunk in the queue

In order to counteract this, a new urgent priority has been added, allowing us to prioritize these tasks over standard chunk gen/loading

(#1625 #1615 #1575 #1558 (and probably more))
2018-10-28 10:40:30 -04:00
Zach Brown
c4865a6445
Update upstream B/CB/S 2018-10-27 00:07:20 -04:00
Aikar
eb38e51ee0
Fix "prevent players from moving into unloaded chunks"
it used public method instead of private, and moved to world config

also improved the implementation to not use obfuscated stuff

Also removed the Fix Double chest conversion patch since its
fixed in other ways in vanilla
2018-10-23 21:13:58 -04:00