Commit Graph

828 Commits

Author SHA1 Message Date
Thinkofdeath
ed2fd14801 Re-add the particle API 2013-12-20 21:37:22 +00:00
md_5
a1c8965df5 Stage BiomeDecorator so we can get line numbers to match for stack traces. 2013-12-19 17:45:12 +11:00
Thinkofdeath
ee8495a246 Allow the console to use vanilla commands 2013-12-18 11:40:35 +00:00
md_5
8278880f0f Fall back to our own URL clicking method as it works with more cases. 2013-12-18 20:41:42 +11:00
md_5
e9cb6ec3c5 Upstream merge 2013-12-18 17:48:18 +11:00
md_5
fe00a77ac8 Invert command complete check 2013-12-18 17:24:24 +11:00
md_5
4978db4332 Log Cause of Unexpected Exceptions 2013-12-18 13:39:28 +11:00
md_5
61400aa00c Fire PreLogin Events in Offline Mode 2013-12-18 13:32:30 +11:00
Thinkofdeath
eafbb2a4c1 Add VanillaCommandWrapper which allows use of vanilla commands instead of Bukkit's versions 2013-12-18 10:33:58 +11:00
frymaster
bd5e1fbba9 Remove references to chunklist
Commit c576054539790bdeb35285f62863d74b48c0782d removed the chunklist collection stored in ChunkProviderServer, however it has been partially restored in some places by 7e1ac0a77129b169704c1e222ff2deb3ab6cd2d2.  As not all references to this were restored, this has caused the chunklist and chunks collections to become out of sync, resulting in a memory leak.
2013-12-18 09:30:21 +11:00
md_5
8ebb465bf0 Revert processed disconnect change - the flag is not set as reliably as it was in previous server versions. 2013-12-18 08:44:28 +11:00
md_5
db08e84804 Use the processedDisconnect flag for disconnects. This means that we will only say the player has disconnected once the server tick look has processed them as such. Fixes some issues with players quitting during join. 2013-12-17 18:25:05 +11:00
md_5
154239b0fb Allow Bungee to pass through UUIDs. This will be added to bungee in a few days, so people get a chance to update Spigot first. 2013-12-16 22:39:18 +11:00
md_5
de92a23d18 Delay creation of serverconnection until needed so that our settings can take effect. 2013-12-16 11:47:23 +11:00
md_5
37eb6b4024 Don't box / rebox on object addition 2013-12-14 19:50:33 +11:00
md_5
0e03c0defe Add an attempt at backwards compatability for (broken) NMS plugins. Also set negative no entry values as these cannot occur.
cc @aadnk
2013-12-14 19:48:13 +11:00
md_5
7899e58d02 Merge in some stuff 2013-12-14 17:58:22 +11:00
md_5
20b8330a25 Prevent Mineshaft Structure Saving.
There is very little reason to keep track of Mineshafts as the only persistent behaviour within them is through the use of mob spawners, which are of course stored within the map itself. As such we can disable them from being saved, indefinitely, until there is reason to do so.
2013-12-13 15:22:51 +11:00
md_5
8a2de3a655 Configurable Amount of Netty Threads, defaulting to 4
This brings back the option that the Spigot version of netty saw. By default Netty will try and use cores*2 threads, however if running multiple servers on the same machine, this can be too many threads. Additionally some people have 16 core servers. If 32 Netty threads are allowed in this setup, then the lock contention, and thus blocking between threads becomes much greater, leading to decreased performance.
2013-12-13 11:59:09 +11:00
md_5
994b960bb7 *aggression 2013-12-13 11:54:00 +11:00
md_5
da809d3cf0 Allow Disabling Zombie Villager Agression.
Useful for larger servers who want a nice performance boost at the expense of a little bit of gameplay mechanic changes. I believe this brings the mechanics of zombie vs villager back in line with 1.5.
2013-12-13 11:48:56 +11:00
md_5
ce85ede2bb Optimize DataWatcher
Use primitive orientated collections, as well as more effective copies across collections.
2013-12-13 11:45:53 +11:00
md_5
704728d670 Split out the configuration of engine modes 1 and 2 to eliminate the block lag seen when mining stone or wood and using engine mode 1.
Now we maintain a new list of blocks to replace with ores in engine mode 2, to ensure that we only update when players mine blocks that are potentially not an ore. We could perhaps even elimate this slight lag from mode 2 by reducing the need for calling update(x,y,z)
2013-12-13 11:28:47 +11:00
md_5
269a2f7635 Pop anti xray patch to top 2013-12-13 11:10:33 +11:00
Thinkofdeath
5b756ab152 Fix new lines break URL matching 2013-12-11 18:09:41 +00:00
Thinkofdeath
dedbed0faf Fix Orebfuscator 2013-12-11 09:37:27 +00:00
md_5
3860a7b228 Bring bungee support back in line with what the protocol update had 2013-12-11 11:25:32 +11:00
md_5
5c14b02d79 Upstream merge 2013-12-10 09:36:28 +11:00
Thinkofdeath
206ba33be5 Fix the "Faster UUID for entities" patch (Fixes #81) 2013-12-09 16:19:26 +00:00
TheUnnamedDude
653ca13f16 Fix TNT crashing servers when breaking item frames 2013-12-09 11:37:51 +00:00
Thinkofdeath
8374c041ac Fix a possible error with links 2013-12-09 10:38:44 +00:00
md_5
74c808df0f Upstream merge 2013-12-09 18:01:02 +11:00
md_5
75344a14e9 Remove OS X Special Chars from Signs 2013-12-08 16:52:54 +11:00
md_5
b51765cc5d Fix crash caused by tnt destroying item frames 2013-12-06 20:32:13 +11:00
md_5
d8487572a0 Fix Jungle Tree Generation 2013-12-06 17:17:16 +11:00
md_5
50e8a5a766 Fix Jungle Tree Generation 2013-12-06 17:16:56 +11:00
ItsHarry
897d6a7ea5 Allow Teleportation of Vehicles and Passengers 2013-12-05 21:59:53 +01:00
md_5
83a93937f7 Fire EntityDamageByEntityEvent for ItemFrames. This allows them to be protected more effectively. 2013-12-05 18:41:50 +11:00
md_5
6ec37d4fe9 Dont let commands run async 2013-12-05 16:57:01 +11:00
md_5
a98a7ce919 Duplicate Disconnect Prevention. In 1.7 mojang removed the this.disconnected flag. We add it back to prevent users from forcibly disconnecting themselves in a short amount of time. 2013-12-05 16:33:50 +11:00
md_5
1e4407fd04 Fix broken async chat. Since Mojang introduced netty, but removed async packet handling, there are now only a few threads available to consume packets. Unfortunately we now have to maintain async chat support. In order to allow Async events to not kill these precious few threads, we do what we did in our Netty implementation, and offload these to their own, decoupled thread pool. 2013-12-05 13:57:12 +11:00
Thinkofdeath
0e1ef989f9 Fix color codes breaking urls 2013-12-04 14:41:40 +00:00
md_5
e770480d4b Fix shade fix accidentally being unmerged 2013-12-04 19:57:08 +11:00
md_5
a01054711d Take random light updates option into account before relighting a chunk on its first tick. 2013-12-03 15:51:04 +11:00
md_5
acf410d391 Address some chunk gen speed issues - see below for current reasoning.
As of 1.7, Mojang added a check to make sure that only chunks which have been lit are sent to the client. Unfortunately this interferes with our modified chunk ticking algorithm, which will only tick chunks distant from the player on a very infrequent basis. We cannot unfortunately do this lighting stage during chunk gen as it appears to put a lot more noticeable load on the server, than when it is done at play time. For now at least we will simply send all chunks, in accordance with pre 1.7 behaviour.
2013-12-03 15:43:02 +11:00
md_5
538ddc9cc4 Upstream merge 2013-12-03 15:13:39 +11:00
md_5
3190acce29 Fix Huge Mushroom Caps 2013-12-03 11:28:39 +11:00
md_5
dcb5fc4b1a [Bukkit Bug] Clear flower pots on drop so that they are not dropped twice. 2013-12-03 11:10:10 +11:00
Thinkofdeath
651dc5f9c4 Fix some chunks not being sent to the client 2013-12-02 23:44:13 +00:00
md_5
9306e0ec10 Remove spurious patch going into final repo 2013-12-03 10:19:35 +11:00
md_5
c8145fb896 Actually fix division by 0 in growth 2013-12-03 09:05:49 +11:00
md_5
31572d6c20 Update maven shade plugin so that newer maven versions (ie travis) will compile. 2013-12-03 08:21:58 +11:00
md_5
af7cb96f76 Upstream merge 2013-12-03 08:21:46 +11:00
Dmck2b
910aa42a6a Prevent crash from division by 0 in growth rates 2013-12-03 08:14:39 +11:00
Thinkofdeath
932161cd7d Fix links missing the path once clicked 2013-12-02 11:27:23 +00:00
md_5
b388fe0ca1 Fix some recipe book bugs introduced in 1.7. The full PR can be seen at Bukkit/CraftBukkit#1270 2013-12-02 17:26:11 +11:00
md_5
6a02ab857b [Bukkit Bug] Fix experience not being dropped by ores 2013-12-02 14:54:19 +11:00
md_5
cc7903bbf3 Upstream merge 2013-12-02 07:36:51 +11:00
Thinkofdeath
da6d6b1785 Fix links in chat 2013-12-01 10:49:18 +00:00
md_5
d8c4486016 Next tick list patch is causing odd speedups. Lets remove until @ammar2 or @mikeprimm can investigate. 2013-12-01 18:59:45 +11:00
md_5
341a7b2f60 More custom messages. 2013-12-01 18:40:51 +11:00
md_5
41d2c0bceb BungeeCord Support
Provides support for IP forwarding via BungeeCord.
2013-12-01 18:18:51 +11:00
md_5
b5a469f97a [Bukkit Bug] Fix packed ice generation crashing the server. 2013-12-01 17:52:29 +11:00
md_5
3395b38dfd [Bukkit Bug] Fix doors being opened by redstone. 2013-12-01 17:29:03 +11:00
md_5
fa4078a2d6 "It Compiles" - Update Spigot to Minecraft 1.7.2 proper. See below for full release notes (MUST READ).
This is a lightly tested build. You are encouraged to keep backups at all times. Please attempt to report all issues to IRC. The following features are intentionally missing from this build and will be added as soon as humanly possible.
- BungeeCord IP forwarding
- Firing of AsyncLoginEvent in offline mode
- A few custom kick / other hardcoded messages

As always this build comes with no warranty.
Thanks for your support.
~md_5
2013-12-01 17:16:56 +11:00
md_5
6ba479d591 Stage two done 2013-12-01 16:17:16 +11:00
md_5
341ec013fe Remove log formatting 2013-12-01 16:02:56 +11:00
md_5
233e23603a More stuff 2013-12-01 16:00:50 +11:00
md_5
0e6412942d Progress check 2013-12-01 15:36:32 +11:00
md_5
eb2ab6b421 Update mc-dev etc. 2013-12-01 15:14:03 +11:00
md_5
80da3f0c9b Stage 1 2013-12-01 14:40:53 +11:00
md_5
71d3b3b5ad Update orebfuscator on block update. 2013-11-27 22:01:50 +11:00
md_5
cdbe22b7c7 Update master to R2 as well. 2013-11-05 10:46:34 +11:00
md_5
f775c4dbd1 Upstream Merge 2013-10-24 21:23:24 +11:00
md_5
aabaa5c45e Configure restart message 2013-10-16 19:38:15 +11:00
md_5
f018f1d73f Arrow despawn rate is now configurable 2013-10-14 19:20:28 +11:00
md_5
d302efeeb7 Fix entity dead check in respawn API 2013-10-11 22:23:25 +11:00
md_5
39c6e1be1f Properly validate blocks in particle api 2013-10-11 10:17:09 +11:00
md_5
8d428932b4 Fix up patch tree. 2013-10-09 18:22:37 +11:00
md_5
536ed49937 Fix BrewingStands Removing NBT / Potions 2013-10-09 18:20:59 +11:00
Ammar Askar
65e0f8e01f Pull in respawn API, thanks @ninja- 2013-10-08 18:56:05 +05:00
md_5
8d12b82b81 Remove duplicate newline in report dumping 2013-10-08 16:50:05 +11:00
md_5
d5fa46f3f9 Silly git 2013-10-06 17:41:30 +11:00
md_5
9049cf8101 Better way of doing this without making plugins angry 2013-10-06 17:41:06 +11:00
md_5
f3d31bfdff Don't Special Case X Move Value 2013-10-06 17:37:54 +11:00
mrapple
5b702d6b9c Add a fix for clearing potion effects on respawn 2013-10-01 21:15:29 -05:00
md_5
46188f9d1c Catch all cases of updating with regards to falling blocks and anti xray 2013-09-30 21:55:21 +10:00
Ammar Askar
b2df4dcb6a Revert snapshot support for the time being
This reverts commit c04d3c5f80.
2013-09-28 19:57:04 +05:00
md_5
c0e1d57c02 Stupid debug stuff 2013-09-28 19:50:25 +10:00
md_5
f6d479b736 Fix stat sending 2013-09-28 18:44:19 +10:00
md_5
c04d3c5f80 Snapshot protocol for latest snapshot 2013-09-28 18:36:05 +10:00
md_5
12f7c09853 Remove update physics patch as it causes issues with physics events 2013-09-25 08:49:47 +10:00
md_5
941af38ac7 Revert "Remove metrics now to avoid issues later on. TODO: Make own metrics."
This reverts commit 00dea91d64.
2013-09-23 10:48:38 +10:00
md_5
00dea91d64 Remove metrics now to avoid issues later on. TODO: Make own metrics. 2013-09-22 19:16:15 +10:00
md_5
01c7aec9a5 Allow configuration of Item Despawn Rate 2013-09-22 19:11:09 +10:00
md_5
fb8af9e2bb Upstream merge 2013-09-21 13:39:32 +10:00
md_5
b097614299 Don't let it manually re-register a map file 2013-09-21 12:58:36 +10:00
md_5
e116075866 Allow disabling of 1.6.3 structure saving. Use with caution! 2013-09-21 12:38:20 +10:00
md_5
4edd7598b8 Fix decompile error resulting in broken TNT! 2013-09-20 16:02:42 +10:00
md_5
7509839cdf Update to CraftBukkit 1.6.4 2013-09-20 11:46:45 +10:00
md_5
9550383c78 Really update, thanks EvilTechie for the typo 2013-09-20 08:34:41 +10:00
md_5
30150fba59 Update to Minecraft 1.6.4 (protocol) - real update coming shortly. MOJANG! 2013-09-20 08:26:07 +10:00
md_5
58045e60d1 Fix custom outdated server/client messages 2013-09-19 17:59:24 +10:00
md_5
34677e38da Finish 1.6.3 - needs testing, use at own risk! 2013-09-19 17:22:55 +10:00
md_5
6822ca0570 Update to Minecraft 1.6.3 - part 1 2013-09-19 17:15:49 +10:00
BlackHole
6d4063f6ef Add event for fire arrows igniting TNT - pulls Bukkit/CraftBukkit#1203 2013-09-16 10:54:11 +10:00
Dylan Xaldin
3ab9109cdb Nerf the Zombie Lag issues in MC 1.6 - Fixes MC-17630 2013-09-14 11:03:28 +10:00
md_5
414192b8ee Update Inventory and Health for PlayerConsumeItemEvent 2013-09-14 10:16:46 +10:00
md_5
e7ca6faddb Only update Attachable's when applyPhysics is true 2013-09-14 10:11:53 +10:00
Chad Waters
753cb006cc Update Physics When Updating Attachables 2013-09-13 14:19:31 +10:00
md_5
1b854cbe28 Upstream merge + remove 3 pulled patches. 2013-09-12 10:20:02 +10:00
erocs
f4367af8f5 Re add hopper checks 2013-09-09 14:40:16 +10:00
md_5
378fc7a71f Netty 4.0.9 is out 2013-09-08 08:45:06 +10:00
md_5
89720fa208 Upstream merge. 2013-09-08 08:42:56 +10:00
Nathan Adams
5c6d64a8b7 Prevent Duplicate Handshakes 2013-09-03 11:17:26 +10:00
Ammar Askar
8875760d7f Remove Pool Login Verifier Threads patch 2013-09-02 15:41:33 +02:00
md_5
5026435e9a Manually set nodelay so we can ignore errors 2013-09-01 18:23:51 +10:00
md_5
f99330b2ae Revert "Fix issue with chunk caching patch"
This reverts commit 93d4dc070a.
2013-08-27 19:22:44 +10:00
md_5
cfc141d731 Subsequently remove hopper check option 2013-08-25 12:25:40 +10:00
md_5
102438e3e7 Revert unjustified changes to hopper behaviour. 2013-08-25 12:22:37 +10:00
md_5
faa23b94b0 Pool Login Verifier Threads
dem threads are expensive to make
2013-08-23 17:41:15 +10:00
md_5
167757be21 Ensure main thread stack is dumped 2013-08-09 20:34:05 +10:00
md_5
e36ba8dd96 Upstream merge 2013-08-07 17:16:57 +10:00
md_5
cdd3c2f4e5 Oops, fix min speed patch 2013-08-07 07:19:06 +10:00
md_5
8b99287132 Cap min speed not velocity 2013-08-06 11:19:10 +10:00
md_5
5545a5473c Cap Minimum Velcoity to 0.001. The client flips out at smaller values 2013-08-05 20:18:22 +10:00
Phillip Schichtel
b0888e8231 Update console command completion for improved thread safety 2013-08-04 20:01:08 +10:00
md_5
843c21ddf8 Upstream Merge 2013-08-04 08:51:09 +10:00
Ammar Askar
70a75c0b48 Guard entity list during ticking 2013-08-03 22:04:58 +05:00
Ammar Askar
93d4dc070a Fix issue with chunk caching patch 2013-08-03 20:34:40 +05:00
Ammar Askar
69cbbd9844 Update entity count code with World.a(Class)'s new stuff 2013-08-03 20:24:33 +05:00
md_5
7db0f5eda8 Get rid of ambiguity 2013-08-03 20:01:12 +10:00
DerFlash
edd0d42995 Add Getter for Entity Invulnerability 2013-08-03 19:54:36 +10:00
md_5
5c9d00bad4 Add task class to timings for more in depth info 2013-08-03 19:39:35 +10:00
md_5
eb882d6111 Pop latest 2 patches to top 2013-08-03 19:35:01 +10:00
agentk20
8e1879bfb5 Fully disable snooper when not required 2013-08-03 19:29:28 +10:00
md_5
5eb704605d Add Player Collision API. Thanks to @lazertester and @mrapple for the implementation. 2013-08-03 19:27:26 +10:00
md_5
f9c6a78ef4 Dump main server thread first for easier reading of the watchdog dumps and to reduce people unable to read and spamming our forums 2013-08-03 19:15:22 +10:00
md_5
401e57955a Add more async safeguards 2013-08-03 19:09:09 +10:00
md_5
de06085d4f Plug world unload memory leak. Thanks @riking for identifying the issue. 2013-08-03 19:03:14 +10:00
md_5
29b89513c5 Please don't use "null" as a spam exclusion. Guard against it anway. 2013-08-03 19:01:50 +10:00
md_5
31e1e0e950 Add outdated client / server messages to config 2013-08-03 18:59:36 +10:00
md_5
381a40a50a Upstream merge 2013-08-03 18:45:50 +10:00
md_5
5462e4c2bb Upstream merge 2013-07-30 07:27:59 +10:00
md_5
2fff7d15c5 Sigh. Back to good old fashioned whatever we had before. Can anyone recommend some xray client I can actually use to test this stuff? 2013-07-28 21:47:45 +10:00
md_5
cb44b83822 Damn I hate mode #2 2013-07-28 20:29:49 +10:00
md_5
a8269a5119 Fix engine mode 2, again 2013-07-28 15:58:10 +10:00
md_5
e5b7d37953 Fix engine mode 2 2013-07-28 08:23:08 +10:00
md_5
7e99854246 1,3 can only be expressed as an integer, not a byte! #logic 2013-07-27 11:56:56 +10:00
md_5
e6c808d887 Add new replacements config for use with anti xray mode 2 2013-07-27 11:48:43 +10:00
md_5
ea574d0315 Fix invalid username patch to disconnect correctly 2013-07-25 17:06:35 +10:00
md_5
5d31ee288a Should probably do an upstream update. 2013-07-24 19:33:10 +10:00
md_5
32eb618d1c Bump netty versions ._. 2013-07-24 17:43:12 +10:00
md_5
6139802e21 Update to Netty 4.0.3 final! 2013-07-19 19:45:54 +10:00
md_5
3e1ce88947 Update to latest CB 2013-07-19 19:35:05 +10:00
Ammar Askar
83732d4ce1 Simplify contains in LongHashSet along with some other minor tweaks 2013-07-19 13:16:32 +05:00
Ammar Askar
b1fafd6a88 Added simple entity ticking caching 2013-07-16 16:24:37 +05:00
md_5
a144cc905b [Anti XRay] Don't trigger updates on the clicked block - fixes block lag caused when mining ores quickly. 2013-07-15 14:14:45 +10:00
md_5
e881f8990f Reset default antixray blocks to remove 1 and 5, to fix block lag people have being seeing. Thanks @andrewkm for the report. 2013-07-13 11:37:21 +10:00
md_5
3005aa33e0 Add additional case for EntityDismountEvent 2013-07-11 16:59:26 +10:00
md_5
c7c08d81ae Remove CraftHorse patch since it is now covered by upstream 2013-07-11 11:33:09 +10:00
md_5
6b60db4272 Update to latest CraftBukkit and refresh all patch hashes - somehow InventoryClickEvent patch got applied twice. 2013-07-11 11:31:30 +10:00
MonsieurApple
ed79b37aaa Fix potion effects not being reset on death. Fixes
BUKKIT-4515
2013-07-11 10:28:04 +10:00
md_5
bc88549f20 Fix client crash with cannot send chat message 2013-07-10 23:46:31 +10:00
ItsHarry
d69d231845 Fixed StructureGrowEvent.getPlayer(); always returning null regardless of whether bone meal was used or not. 2013-07-10 13:48:26 +02:00
md_5
6b3632e736 Remove patch that prevents piston extend event firing twice - causes pistons to eat blocks on some occasions. Thanks Salaman and his team for debugging. 2013-07-09 13:16:16 +10:00
md_5
5a70ec4f37 PendingConnection.c() -> d() 2013-07-09 10:48:33 +10:00
md_5
9018b1d7ba Update Spigot to Minecraft 1.6.2 2013-07-09 10:31:10 +10:00
md_5
3ec60528a2 Update Packet44 to take a snapshot of attributes to prevent concurrent modification leading to bad packets or CMEs. This is a REQURIED update to get support. 2013-07-09 08:29:39 +10:00
md_5
d06a613c2f Change jar name to include 1.6.2 2013-07-08 21:38:44 +10:00
md_5
34c6423083 Minor code cleanup to snapshot protocol - nothing functional 2013-07-08 21:27:56 +10:00
md_5
14d833f8e2 Add missing packet 2013-07-08 21:19:55 +10:00
md_5
b0cbbf81cc 1.6.2 Protocol Support Enabled by Default 2013-07-08 21:17:32 +10:00
md_5
b5ee9871fb Add 1.6 Potion Effects. Thanks @bloodsplat for pointing this out. 2013-07-08 12:37:44 +10:00
md_5
0bab96762d Always call dismount events regardless of Vehicle or not 2013-07-08 09:22:29 +10:00
md_5
8674b1053d Keep CraftServer init early, but make plugins load at approx the same time they do in CraftBukkit - thanks @aadnk for wanting this 2013-07-07 09:33:34 +10:00
md_5
df2ee3e398 Replace MessageList with list, see if we can catch issues. 2013-07-07 09:05:04 +10:00
md_5
a59da621da Ensure packet hooks are called sync - thanks @aadnk for pointing this out 2013-07-07 09:02:13 +10:00
md_5
cd02250065 Did someone say console command completion? These commits were authored by @quickwango and come from Bukkit/Bukkit#868 and Bukkit/CraftBukkit#1151 2013-07-06 09:40:00 +10:00
md_5
87854c51ab Add my "fix" for EntityPersistance, I do believe that removing this check is incorrect and the result of a slight hiccup by Bukkit. 2013-07-05 21:56:07 +10:00
md_5
124d4867c7 Add Type Safety checks for............. sanity....? 2013-07-05 13:19:45 +10:00
md_5
3601ca3da5 Pull a series of CraftBukkit patches - see below for summary and credits:
Bukkit/CraftBukkit#1145 : @Zarius : Don't fire piston extend event twice
Bukkit/CraftBukkit#1174 : @millerkil : Prevent plugins causing ghost players
Bukkit/CraftBukkit#1177 : @jb-aero : Properly set ambient flag for potion effects
2013-07-05 12:22:04 +10:00
Alex Ciuba
693b2872b1 Properly Consume Bonemeal in Dispensers
Don't consume bonemeal if there is no crop in front. Fixes BUKKIT-3790
Pulls Bukkit/CraftBukkit#1172
2013-07-05 12:22:01 +10:00
Mike Primm
a7014a3eb7 Create CraftHorse Instance for EntityHorse
Handle creating instance of CraftHorse for EntityHorse instances and spawn()
Pulls Bukkit/CraftBukkit#1185
2013-07-05 12:22:01 +10:00
md_5
81aee9fec2 Prevent crash on dismount, thanks Salaman for the report! 2013-07-05 12:21:49 +10:00
md_5
bc16626761 Include only the bits of netty we need 2013-07-04 20:14:10 +10:00
md_5
26f85d2572 Update Depends
- All of these changes have been reviewed to be binary compatible and in general contract compatible with previous versions of the libraries.
2013-07-04 20:05:41 +10:00
md_5
6cca81703a Netty CR9 2013-07-04 19:58:09 +10:00
md_5
fec1763e6d Switch index length check around to prevent crashes 2013-07-04 12:11:17 +10:00
md_5
1fbd057e42 Wouldn't it be nice if the console was coloured - actually colour console messages instead of just leaving colour codes. 2013-07-04 10:12:57 +10:00
md_5
3c872410f5 Update again - git isn't as smart as he looks 2013-07-03 14:16:28 +10:00
md_5
63116b317c Update to latest upstream 2013-07-03 14:05:15 +10:00
md_5
d8a5e9ddfd Close Horse Inventory on Disconnect 2013-07-03 08:35:21 +10:00
Benjamin James Harrison-Sims
3590fce0d3 Close horse inventory on logoff to prevent dupe 2013-07-03 08:31:43 +10:00
md_5
54195222b9 Update to latest CraftBukkit - is this more patches without credit I see? 2013-07-03 08:27:18 +10:00
md_5
ab1e1a2a5a Add Entity Mount and Dismount Events - very useful for horses! Thanks @lazertester for the idea! 2013-07-02 20:33:10 +10:00
md_5
f76f65a837 [CraftBukkit] Use correct variable when migrating world so as not to screw up rcon and getServerIP 2013-07-02 20:11:09 +10:00
md_5
fe4ec4e7ad Prevent buffer from being freed prematurely or twice. 2013-07-02 17:31:00 +10:00
md_5
6e333e5df4 Netty errors? What errors? I see no errors..... 2013-07-02 15:33:58 +10:00
md_5
2da1a22e64 Update to netty CR8 2013-07-02 15:31:49 +10:00
md_5
94d29288b5 Fix 1.5 pinging the server - its a bit hacky, but it works! 2013-07-02 15:27:31 +10:00
md_5
f1226f6e13 Fix /reload not functioning - thanks AlexM850 for the report. 2013-07-02 15:14:02 +10:00
md_5
b94f2b8159 Clean nibble arrays patch Packet51 to fix crash bug mentioned by Drumming102 on IRC. 2013-07-02 15:12:49 +10:00
md_5
79d9e36303 Return of the Netty... dun dun dun 2013-07-02 15:06:15 +10:00
md_5
0f94ebdabe Disable netty always - it will be fixed ASAP 2013-07-02 14:30:13 +10:00
md_5
990b604a30 Fix CraftBukkit bug - Actually Use Results of PingEvent 2013-07-02 14:29:18 +10:00
md_5
0c1676e3d4 Update Spigot to 1.6.1 and disable Netty. Be sure to keep backups, we will not be held responsible for your loss! 2013-07-02 13:57:42 +10:00
md_5
667f4b4655 Spigot 1.6.1 - Those who are aware of the risks will figure out how to compile, testing is underway. 2013-07-02 13:45:51 +10:00
md_5
658ae8b3fa Remove skeleton bow shoot patch - needs to be updated 2013-07-02 13:41:40 +10:00
md_5
8752e9f61f Update netty and watchdog 2013-07-02 13:36:58 +10:00
md_5
40a2f5b7ad Finish entity actviation range 2013-07-02 13:34:16 +10:00
md_5
ed6ba2a745 Fix mob spawn patch 2013-07-02 13:24:59 +10:00
md_5
744cbbd49f Fix nibble array patch - we will need to stage Packet51 in the near future 2013-07-02 13:23:38 +10:00
md_5
11056f21c8 Remove patch #15 - optimized chunk unload 2013-07-02 13:21:57 +10:00
md_5
6c93b3cc48 Update particle api mc-dev staged things 2013-07-02 13:17:13 +10:00
md_5
4d2619f099 Remove LocalLanguage patch for now 2013-07-02 13:14:40 +10:00
md_5
5d790af909 Update to Minecraft 1.6.1 - Phase 1 2013-07-02 13:03:56 +10:00
md_5
d3f473de73 Split chunk compression to its own patch. 2013-07-02 09:08:07 +10:00
md_5
ad45efc6ce Remove multiplexing server connection as we do not need it with 1.6 2013-07-02 09:05:40 +10:00
md_5
64a3e2baa5 Use startsWith for spam exclusions 2013-07-01 14:35:48 +10:00
md_5
fff3a4f3f9 No stack traces please 2013-06-30 08:38:54 +10:00
md_5
184ccfa363 Remove slow and complex pipelining and make our own packet writing system. Speed glorious speed. 2013-06-29 17:39:07 +10:00
md_5
b5047135c3 Even nicer throttling + encoding. 2013-06-29 16:27:52 +10:00
md_5
2332de0fda Hey ma, look at my packet encoder! 2013-06-29 16:07:41 +10:00
md_5
d2bde0b68f Update to Netty CR7 - boasts numerous bug fixes and improvements, is sex 2013-06-29 15:36:18 +10:00
md_5
df32b00c1e Simplify close inventory patch 2013-06-29 13:46:41 +10:00
md_5
0bb0ba794f Disallow Interaction With Self 2013-06-28 19:53:05 +10:00
md_5
4bf5a2ead4 Move close inventories patch up 2013-06-28 14:17:59 +10:00
md_5
a40b3f90c7 Properly Close Inventories
Properly close inventories when unloading and switching worlds.
2013-06-27 17:26:20 +10:00
md_5
a87b0db033 Fix potential errors when plugins log with a null message 2013-06-26 16:59:37 +10:00
md_5
26ed947128 Java 1.6 compile support 2013-06-25 18:12:27 +10:00
md_5
8c974b4f67 Always fire PreLoginEvent 2013-06-25 18:09:55 +10:00
md_5
fa4b1f668f Throw exceptions when we can't bind 2013-06-24 12:24:38 +10:00
md_5
1aa048c61e Use our throttle method, diff needs a little bit of work. May be buggy, use with care. 2013-06-24 07:42:20 +10:00
md_5
7b558570ea Flip netty/non netty so correct setting is used, still looking into throttle 2013-06-24 07:35:42 +10:00
md_5
33a79925d8 Comment out unused per-listener throttle 2013-06-23 16:45:43 +10:00
md_5
bdf7193be3 Don't print bind notice twice; throw exception when unable to bind 2013-06-23 16:33:18 +10:00
md_5
7d3f731504 Pull Bukkit/CraftBukkit#1130 - Include result slot in CraftInventoryAnvil.getItem .Fixes BUKKIT-2788 2013-06-23 13:58:40 +10:00
md_5
777dddbc24 Customize server is full message 2013-06-23 11:06:30 +10:00
md_5
c6e50618a8 Add log filtering! 2013-06-23 10:38:51 +10:00
md_5
427d6df4cb I found you, Mr Disable Random Light Updates! 2013-06-22 16:12:17 +10:00
md_5
c4163f30c6 Fix Bungee support 2013-06-22 15:48:42 +10:00
md_5
66a7394806 Add netty-threads option 2013-06-22 14:35:20 +10:00
md_5
6ec312912d Cactus Cactus Cactus Cactus Cactus 2013-06-22 14:16:11 +10:00
md_5
5b3bd96325 Properly re-register commands on reload 2013-06-22 14:07:01 +10:00
md_5
a79c1fc577 Integer cannot be cast to Short :( 2013-06-22 13:59:56 +10:00
md_5
a18171d81c Add a patch to allow configuring and editing some server messages. 2013-06-21 19:22:15 +10:00
md_5
9c2abd8b65 The server loads all settings correctly as far as I can tell. This marks the end of stage 2. Stage 3 (testing of all features and commands) will start tomorrow. 2013-06-21 19:17:26 +10:00
md_5
f6514125a3 Load from correct class 2013-06-21 19:10:58 +10:00
md_5
0962624397 Progress on actually getting stuff to load. 2013-06-21 19:08:32 +10:00