Commit Graph

1963 Commits

Author SHA1 Message Date
Jason
662b85e00e
Use random UUIDs instead of incrementing long for click callback ids (#9007) 2023-03-19 11:25:45 -07:00
Emily
510082222b
Re-enable multi-release plugin JARs (#9001) 2023-03-19 15:50:13 +01:00
Jake Potrebic
055f7228f0
Add back optimize hoppers (#8999) 2023-03-18 12:03:42 -07:00
Nassim Jahnke
2a024870de
Fix setItem with air on chiseled bookshelves 2023-03-18 18:52:24 +01:00
Jake Potrebic
11f5158eaa
Fix SpawnEggMeta#get/setSpawnedType (#8907) 2023-03-18 10:32:03 -07:00
Jake Potrebic
5730a94208
Updated Upstream (Bukkit/CraftBukkit) (#8991)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
2b4582fb SPIGOT-5916: getLastColors does not work with the rgb colors

CraftBukkit Changes:
f7707086d SPIGOT-7299: Fix indirect/anvil damage events and minor improvements
2023-03-18 10:05:04 -07:00
Owen
79db3a2a4b
Add Shearable API (#6796) 2023-03-17 16:11:08 -05:00
Jake Potrebic
85a67dadf2
Fix certain inventories returning null Locations (#8985) 2023-03-16 11:47:05 -07:00
XanderDeKeijzer
646f590779
Fix changeGameModeForPlayer to use gameModeForPlayer MC-259571 (#8987) 2023-03-16 17:06:40 +01:00
Nassim Jahnke
5a1e1584aa
Fix text display error on spawn
Fixes #8984
2023-03-16 16:28:48 +01:00
Nassim Jahnke
fe881073af
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
2651717c SPIGOT-7292: Support for alpha channel in Color and a few improvements

CraftBukkit Changes:
dbc32ffa0 SPIGOT-7292: Support alpha channel in Display entities
cef8bd993 SPIGOT-7294: Call EntityDamageEvent for Interaction entity
2023-03-16 10:07:12 +01:00
Jake Potrebic
4f933b2405
Fix structure loading 2023-03-15 18:57:33 -07:00
Jake Potrebic
a2918a5fea
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
3a54fb16 SPIGOT-7296: Add ItemFlag#HIDE_ARMOR_TRIM

CraftBukkit Changes:
55056ad80 SPIGOT-7295: Fix Sniffer data defined in incorrect position
2023-03-15 12:59:34 -07:00
Nassim Jahnke
9b0e97b75b
Update DataConverter 2023-03-15 20:19:36 +01:00
Owen
eb0232ef09
Camel EntityToggleSitEvent (#8970) 2023-03-15 15:37:41 +01:00
Nassim Jahnke
73cf1257ca
Update adventure to 4.13.0 2023-03-15 13:21:52 +01:00
Jake Potrebic
647cf31e61
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
fdef9473 Correct Material#isFuel for new experimental materials
42811598 SPIGOT-7293: Add Biome#CHERRY_GROVE

CraftBukkit Changes:
968d28df0 Fix availability of experimental datapack features in unit tests
2023-03-15 04:54:45 -07:00
Nassim Jahnke
3bc992d8f2
Updated Upstream (CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
e1fc95c50 Fix crash with 1.20 smithing table
04dfb921d Fix crash with juke boxes
1264a6fb5 Fix crash with composters
2023-03-15 10:33:43 +01:00
Jake Potrebic
92a019385d
HIDE_UPGRADES and fixes for sniffer and new smithing table 2023-03-14 20:04:41 -07:00
Jake Potrebic
28d49a1b58
Fix jukeboxes 2023-03-14 19:17:28 -07:00
Jake Potrebic
2c485d1485
Fix composter throwing UOE with new game event 2023-03-14 18:27:20 -07:00
Jake Potrebic
ffab9f2bc1
Add back item entity global player list check 2023-03-14 17:36:12 -07:00
Jake Potrebic
482dfc2db0
make tests work again 2023-03-14 17:21:35 -07:00
Jake Potrebic
3e54639d9c
readd exploded block state patch 2023-03-14 17:06:28 -07:00
Jake Potrebic
c225146bc9
Add component methods to TextDisplay entity 2023-03-14 16:52:28 -07:00
Jake Potrebic
94604b6474
Fix icon in timings 2023-03-14 16:44:53 -07:00
Jake Potrebic
dbeef458b2
make tests pass 2023-03-14 16:29:38 -07:00
Jake Potrebic
0f17027652
fix more compile errors 2023-03-14 16:10:18 -07:00
Jake Potrebic
72923817d6
fix some compile errors 2023-03-14 15:13:41 -07:00
Nassim Jahnke
7954d96905
One fix 2023-03-14 22:35:03 +01:00
Nassim Jahnke
7d24f2ef06
Applied all patches 2023-03-14 22:29:14 +01:00
Nassim Jahnke
18d51375b8
More more more more more more more more patches 2023-03-14 22:10:53 +01:00
Nassim Jahnke
1295869b43
More more more more more more more patches 2023-03-14 21:58:00 +01:00
Jake Potrebic
bacf389fc3
Use adventure serializer when serializing an adventure component in a codec (#8967) 2023-03-14 21:27:18 +01:00
Nassim Jahnke
9dccea73fb
More more more more more more patches 2023-03-14 21:25:13 +01:00
Nassim Jahnke
0f5c422d24
More more more more more patches 2023-03-14 20:54:57 +01:00
Nassim Jahnke
0e2d6d6550
More more more more patches 2023-03-14 20:24:52 +01:00
Nassim Jahnke
bdeb519d1b
More more more patches 2023-03-14 19:59:51 +01:00
Nassim Jahnke
9a731dc325
More more patches 2023-03-14 19:38:47 +01:00
Nassim Jahnke
2b6be6f1b3
More patches 2023-03-14 19:05:23 +01:00
Nassim Jahnke
2ed604cf72
Start working on 1.19.4 2023-03-14 18:11:24 +01:00
Jake Potrebic
155aa36d89
Properly handle load before plugins in legacy loading (#8962) 2023-03-12 11:00:02 -07:00
Moulberry
18470db17f
Fix getTargetEntity not targeting creative players (#8960) 2023-03-12 12:50:02 +00:00
Jake Potrebic
4e994669d3
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#8874)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
6b3c598b PR-814: Add a method to send multiple equipment changes
181a984b Update Maven shade version to align with CraftBukkit
a5a36e32 Revert "Update Maven shade version to align with CraftBukkit"
7a8f4a42 Update Maven shade version to align with CraftBukkit
58327201 Add support for Java 20

CraftBukkit Changes:
b56426c7a PR-1142: Calculate explosion damage separately for each affected EntityComplexPart
fbe3410af PR-1140: Add a method to send multiple equipment changes
8434e3633 Add support for Java 20
c998a1d23 Increase outdated build delay
4a929b5d6 SPIGOT-7267: Fix EntityType#getTranslationKey() and add unit test
086d8dc8a SPIGOT-7268: CraftMetaPotion reads ShowParticles and ShowIcon properties incorrectly
8ba5e399e SPIGOT-7262: Improve visibility API

Spigot Changes:
a2190e30 Rebuild patches
2023-03-10 12:18:50 -08:00
Owen
4d7269e07c
Correctly Remove Classloaders, Avoid Loading Providers in /paper dumpplugins, Fix library lookup (#8938) 2023-03-06 18:20:11 -06:00
Owen
bf2053a156
Fix Player#setPlayerProfile (#8939) 2023-03-06 17:15:25 -06:00
Jake Potrebic
27c05030e5
Correctly handle ArmorStand invisibility (#8944) 2023-03-06 10:17:03 -08:00
Noah van der Aa
6f57163e4a
Add CompostItemEvent and EntityCompostItemEvent (#6356) 2023-03-05 11:59:48 -06:00
Noah van der Aa
75280ef51c
Fix cancelling EntityDeathEvent for Armor Stands killed by players (#6478) 2023-03-05 11:48:34 -06:00
Jake Potrebic
541753be25
Fix HumanEntity#drop not updating the client inventory (#6761) 2023-03-04 14:57:02 -08:00
Lulu13022002
e5e75dd008
Include previous spawn angle in SpawnChangeEvent (#8606) 2023-03-04 16:42:10 -06:00
Lulu13022002
f2075c4d3c
Take in account waterlogged block for the event (#8623)
There's some inconsistencies between the EntityChangeBlockEvent and the BlockDestroyEvent. The destroy event has always the right final type but the change block event has always air even for waterlogged blocks. This fix this behavior only for possible case to avoid a bigger patch.
2023-03-04 16:35:26 -06:00
Lulu13022002
3dcf4e4198
Add EntityFertilizeEggEvent (#8041) 2023-03-04 16:23:32 -06:00
Owen
d30cda1273
Add TeleportFlags (#8855)
Abstracts relative teleport flags and instead makes a generic TeleportFlag option. This has the benefit of being able to easily add new flags in the future.
This adds a new flag, which allows you to keep inventories open when teleporting players (vanilla behavior).

These are breaking changes to the teleport api, however, it's still marked as experimental so I find this a fair change.
2023-03-04 16:07:23 -06:00
Moros
8a815a0eae
Fix rendering for translatable death messages (#8534) 2023-03-04 15:56:38 -06:00
Glare
4151f752f1
/paper entity list QOL improvements (#8876)
This PR implements a QOL feature to /paper entity list <entity> where it will allow a user to teleport to chunk.
2023-03-04 15:35:07 -06:00
Jason Penilla
a172880e7d
Update ForgeFlower to 2.0.627.2, fixes dev bundle not applying with Java 19 runtime 2023-03-04 12:01:07 -07:00
Jake Potrebic
e57441254d
Replace ConfiguredStructure api with Structure (#8642) 2023-02-28 08:36:01 -08:00
Viktor Hrekh
f408c253ec
Log message if plugin bootstrap provided external plugin instead of throwing an exception (#8914) 2023-02-28 13:17:49 +01:00
Warrior
dead691e8c
Fix MC-157464 Prevent sleeping villagers moving towards food (#8923) 2023-02-28 13:14:17 +01:00
Lulu13022002
5170d6f159
Update the flag when a captured block state is outdated (#8860) 2023-02-28 13:13:59 +01:00
Emily
b670798876
Close plugin jar file on classloader close and after retrieving name for updating (#8902) 2023-02-28 12:34:33 +01:00
Nassim Jahnke
4ae202eb82
Fix getBlockStateIfLoaded world bounds check
Closes #8922
2023-02-28 12:27:38 +01:00
Jake Potrebic
08e6622b81
fix runServer tasks 2023-02-27 16:30:33 -08:00
Nassim Jahnke
ad3e1bc121
Don't log or die on cyclic dependencies of Spigot plugins 2023-02-27 12:09:10 +01:00
Jason
16fc1a175e
Make PluginProviderContext#getLogger return ComponentLogger, remove PluginProviderContext#getSLF4JLogger (#8921) 2023-02-26 12:13:15 -07:00
Jake Potrebic
fc072c0954
Fix forced respawn with respawn anchor (#8845) 2023-02-26 09:38:42 -08:00
SoSeDiK
2f953a8843
Additional ExplosiveMinecart API (#8896) 2023-02-26 08:01:43 -08:00
Owen
81d7ff6e31
Properly re-add providers when reloading (#8881) 2023-02-23 12:58:50 -05:00
Nassim Jahnke
c7a82c1a50
Clean up hopper optimization patch 2023-02-23 17:37:56 +01:00
Lulu13022002
50eacd3c04
Avoid duplicate game event on initial fill (#8887) 2023-02-23 10:37:28 +01:00
Jake Potrebic
6b7764327c
Fix chat messages logged in console (#8872) 2023-02-23 10:37:18 +01:00
Jake Potrebic
ce2b6b2bcb
Properly log any Throwable on plugin class creation (#8897) 2023-02-23 10:36:45 +01:00
Jakubk15
062028941f
Do not send plugin headers when it is not required (#8889) 2023-02-22 17:59:42 -06:00
Bjarne Koll
87bb3e6f4c
Close library classloader and improve PluginDescriptionFile (#8901) 2023-02-22 21:54:27 +01:00
Jake Potrebic
a9ab68427c
Fix update folder logging error when no folder exists (#8891) 2023-02-22 21:17:58 +01:00
Owen
60b83fee1e
Validate providers when populating load order tree (#8890) 2023-02-22 10:59:12 -05:00
Jake Potrebic
bb63a6156d
Fix JavaPlugin static getPlugin methods (#8888) 2023-02-21 21:27:49 -06:00
Space Walker
8b37e9e2aa
update alternate current to v1.5.0 (#8882) 2023-02-21 17:58:18 +01:00
Bjarne Koll
d9699b5935
Configure mokitor Server mock as stubOnly (#8861)
A recent patch moved the internal unit tests to mokito, allowing
deep mocking to easily setup a mocked server instance.
While this change is useful, the server's Server#getItemFactory methods
is one of the hottest paths during unit testing, being called numerous
times by material tests.
As mokito mocks keep track of each invocation to allow for verifications
of invocations down the line, the server mock allocates a huge amount of
memory to keep track of all invocations, ultimately leading to an OOM
exception.

The previous solution solved this by increasing the tests memory to 2 GB,
however as of right now simply configuring the server mock as "stubOnly",
properly prevents the overflow of invocation records as none of the unit
test code relies on invocation verification.
2023-02-21 17:18:49 +01:00
Owen
8427c88987
Redefine Cyclic Dependencies (#8873) 2023-02-20 19:09:38 -06:00
Owen
0e4f2cc527
Small paper plugin fixes (#8866)
Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2023-02-20 13:02:53 -05:00
Nassim Jahnke
8c4e81184b
Update circular dependencies warning, properly crash
Also fixes logging errors
2023-02-20 15:20:49 +01:00
Owen
7baf427e90
Fix plugin updater logic, allow null update directory (#8864) 2023-02-19 12:17:51 -06:00
Owen
841da90501
Paper Plugins (#8108) 2023-02-19 08:57:10 -06:00
Jake Potrebic
f9dc371fd8
Fix calling UnknownCommandEvent (#8232) 2023-02-16 18:07:30 -08:00
Shane Freeder
27516ee39e
Temp fix for EntityType.translationKey
Upstream improperly used the enum name for looking up the vanilla entity
type to get the translation key; temp patch this until upstream fixes this,
also add some quick validation
2023-02-16 03:22:57 +00:00
Jake Potrebic
5c87711301
Make sure Registry is loaded after Bukkit.setServer() (#8853) 2023-02-15 15:00:22 -08:00
Jake Potrebic
03a4e7ac75
Updated Upstream (Bukkit/CraftBukkit) (#8832)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
37262de8 PR-812: Add Registry#match(String)
d6b40162 SPIGOT-4569: Add more BlockData API
f9691891 PR-809: Throw a more clear error for BlockIterators with zero direction, add Vector#isZero()
91e79e19 PR-804: Added methods to get translation keys for materials, itemstacks and more
426b00d3 PR-795: Add new BiomeParameterPoint passed to BiomeProvider#getBiome
0e91ea52 SPIGOT-7224: Add events for brewing stands and campfires starting their actions

CraftBukkit Changes:
a50301aa5 Fix issues with fluid tag conversion and fluid #isTagged
6aeb5e4c3 SPIGOT-4569: Implement more BlockData API
7dbf862c2 PR-1131: Added methods to get translation keys for materials, itemstacks and more
7167588b1 PR-1117: Add new BiomeParameterPoint passed to BiomeProvider#getBiome
7c44152eb SPIGOT-7224: Add events for brewing stands and campfires starting their actions
2023-02-15 14:10:14 -08:00
Jake Potrebic
afe633df08
convert API/server tests to mockito (#8848)
* convert API tests to mockito

* convert server tests to mockito

* add co-author
2023-02-15 13:27:40 -08:00
brickmonster
f2f9e8cc4d
Remove patch that was made obsolete by vanilla (#8847) 2023-02-13 18:52:27 +01:00
TM (Holly)
8d1acf68ed
Call PlayerReadyArrowEvent for when items in the offhand are used (#8842) 2023-02-13 10:36:25 +01:00
Jake Potrebic
bb05fcf4ca
Add missing isFuel Material entries (#8843) 2023-02-12 13:02:01 -08:00
Lulu13022002
bd77b78e4f
Fix desync of honeycomb when the event is canceled (#8713) 2023-02-11 12:14:03 -05:00
Andreas Prues
7e7e6b4bab
More Win Screen API (#8805)
Adds methods to get and set whether a player has seen the win screen before.
2023-02-11 09:55:45 -06:00
SamB440
de38a45c34
Add projectile hit simulation API (#8816)
This adds API to force a projectile to hit a provided entity. Example usage could be if you have a player disguised as another entity, you could simulate an arrow colliding with the (fake) entity hitbox.
2023-02-11 09:41:06 -06:00
Matt Artist
afa16e6b64
Modify offline mode warning to include Velocity line (#8812)
This adds a check to the offline-mode warning to see if Velocity is enabled. If it is enabled then it warns the user to make sure to secure their server and links to the Velocity documentation on that.
2023-02-10 17:10:11 -06:00
Nassim Jahnke
5eca9642e1
[ci skip] Rebuild patches 2023-02-09 18:45:15 +01:00
Drex
0c9ace8f78
Add AntiXray layered obfuscation mode (#8799) 2023-02-09 18:38:00 +01:00
Piotr Pasztor
0c3311c3b2
Add Entity Body Yaw API (#8822) 2023-02-09 18:31:51 +01:00
Martijn
96fd31b762
Fix chunk sending when the computed time overflows (#8833) 2023-02-09 18:27:24 +01:00
Nassim Jahnke
7569191fed
Send disguised chat for vanished players 2023-02-09 18:15:21 +01:00
Jake Potrebic
57f1157871
Updated Upstream (Bukkit/CraftBukkit) (#8823) 2023-02-07 07:55:53 -08:00
Jake Potrebic
b9b4c9a314
Deprecate duplicate API for arrow stuck count (#8829) 2023-02-07 07:43:20 -08:00
Jake Potrebic
4da844f1e3
Fix force-opening enchantment tables (#8820) 2023-01-27 13:01:36 -08:00
Jake Potrebic
9147456fc9
Updated Upstream (CraftBukkit/Spigot) (#8815)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
ab8ace685 SPIGOT-7236: Bone meal doesn't increase use statistic
7dcb59b8e Avoid switch on material in previous commit

Spigot Changes:
19641c75 SPIGOT-7235: World.Spigot#strikeLightningEffect doesn't do anything
2023-01-27 12:52:04 -08:00
Josh Roy
18fabc08d5
Remove CraftItemStack#setAmount null assignment (#8807)
This creates a problem with Paper's item serialization
api where deserialized items, which are internally
created as a CraftItemStack, will be completely lost if
#setAmount(0) is invoked (since the underlying handle
is set to null), while a regular Bukkit ItemStack
simply sets the amount field to zero, retaining the
item's data.

Vanilla treats items with zero amounts the same as items
with less than zero amounts, so this code doesn't create
a problem with operations on the vanilla ItemStack.
2023-01-24 15:30:51 +01:00
Aya
b1b19b67f2
[ci skip] Fix PiglinBarterEvent JavaDoc (#8795) 2023-01-22 19:33:21 +01:00
Andreas Prues
b082d8970b
Win Screen API (#8802) 2023-01-22 14:21:45 +01:00
Aya
2eca2a27b0
Add Player#sendEquipmentChange(Map) API (#8800) 2023-01-22 14:00:37 +01:00
Bjarne Koll
42fecd0a5f
Correctly shrink items during EntityResurrectEvent (#8780)
The EntityResurrectEvent logic is supposed to locate a totem of undying
in any of the interaction slots of the player inventory and then, if the
called EntityResurrectEvent is not cancelled, shrink that item by 1,
usually reducing it to zero.

For this, the logic iterates over the items in the interaction slots and
breaks out the loop if a totem of undying was found.
However, even if no totem of undying was found, the iteration item stack
variable remains as a refernce to the last interaction slot probed.

Plugins uncancelling a EntityResurrectEvent, which is published
pre-cancelled to listeners if no totem of undying could be found,
would hence cause the server logic to shrink completely unrelated items
found in, at the writing of this patch, the players off hand slot.

This patch corrects this behaviour by only shrinking the item if a totem
of undying was found and the event was called uncancelled.
2023-01-19 23:09:08 +01:00
Nassim Jahnke
0ed4b9148b
Revert executor in authentication thread pool back to original patch 2023-01-18 17:20:24 +01:00
Nassim Jahnke
ec9dba85db
Update netty to 4.1.87 2023-01-14 19:53:32 +01:00
froobynooby
5aee09dd28
Fix entity types not appearing in timings (#8786) 2023-01-14 01:03:13 +00:00
Jake Potrebic
171934562b
Fix some explosion damage not scaling with difficulty (#8767)
Fixes https://github.com/PaperMC/Paper/issues/8735
2023-01-11 17:10:45 -08:00
Corey Shupe
7a64b85f92
Fix player chat messages from vanished players resulting in kicks (#8777)
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev>
2023-01-10 14:01:42 +01:00
Jake Potrebic
8e08d9b023
Fix treasure map config for loot tables (#8739) 2023-01-10 13:09:19 +01:00
byquanton
92c1a3e392
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
79e39671 SPIGOT-7034: Add methods for set/get instrument in Goat Horn

CraftBukkit Changes:
4768df736 SPIGOT-7034: Add methods for set/get instrument in Goat Horn
941d7e954 SPIGOT-7225: FireworkMeta#getPower() can throw a NullPointerException for items with no power set
2023-01-09 21:46:23 +00:00
Jake Potrebic
214a8c54a4
Use single player info update packet on join (#8773) 2023-01-08 18:46:54 -08:00
Hannes Greule
035f9d7157
Fix items never falling after being on ground (#8768) 2023-01-07 13:05:13 +01:00
Bjarne Koll
f88384efb3
Persist paper lootable on entities (#8762) 2023-01-05 11:59:10 +01:00
Hannes Greule
de5b1da681
Fix operator precedence bug (#8756) 2023-01-03 14:42:58 +01:00
Jake Potrebic
51cfcc88da
Updated Upstream (Bukkit/CraftBukkit) (#8740)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
d352d965 SPIGOT-7221: Add Enemy (Entity) interface

CraftBukkit Changes:
397c5557c SPIGOT-7221: Add Enemy (Entity) interface
a0d3dfaf2 PR-1129: Fix state corruption while handling explosion damage on EntityComplexPart
d67777f8b SPIGOT-7218: Player's outer layer of skin disappears after respawn
2023-01-01 12:17:40 -08:00
Owen
8d7d92709d
Return 0 if null for FireworkMeta (#8738) 2022-12-30 11:33:41 -06:00
Jake Potrebic
90750a6591
Rework filtering spawn egg and tile entity nbt config (#6613) 2022-12-27 18:59:15 -08:00
SoSeDiK
fa42c68b73
Expose pre-collision moving velocity to VehicleBlockCollisionEvent (#8457) 2022-12-27 16:56:19 -06:00
TreyRuffy
2040c1ec71
Player Flying Fall Damage API (#5357) 2022-12-27 14:41:59 -06:00
Jake Potrebic
52718dba10
Updated Upstream (Bukkit/CraftBukkit) (#8714)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
aef9b6d2 PR-800: Add support for NoteBlock sounds in Skulls

CraftBukkit Changes:
ae8f5fc02 PR-1125: Add support for NoteBlock sounds in Skulls
0a1c89e4b SPIGOT-7212: Allow negative firework power
909a246af SPIGOT-7211: generateTree() with Consumer or Predicate is broken
c810c3ed8 Increase outdated build delay
2022-12-26 09:53:35 -08:00
Jake Potrebic
78a91dfb48
Fix (again) Player#getPlayerProfile no such method error (#8722) 2022-12-26 13:34:23 +01:00
Owen
1975fbe368
Respect SpigotConfig logCommands & fix stopDancing() NPE (#8715) 2022-12-25 22:22:08 -06:00
Jake Potrebic
3331501f8e
Use team display name for quit message (#7127) 2022-12-25 08:57:54 -08:00
Owen
f26e9ccdd0
Tadpole lock API (#8297) 2022-12-23 14:50:32 -06:00
aerulion
47abd1c50c
Add EntityPushedByEntityEvent (#7704) 2022-12-23 13:59:11 -06:00
TehBrian
e6f61f715d
fix ArmorStandMeta not applying false flags (#8632) 2022-12-23 11:30:42 -06:00
Noah van der Aa
5717b84708
Add config option for spider worldborder climbing (#6448)
Co-authored-by: BillyGalbreath <blake.galbreath@gmail.com>
2022-12-23 10:51:24 -06:00
Noah van der Aa
c59922d94e
Expose signed message in chat events (#8694) 2022-12-23 09:54:04 -06:00
Jake Potrebic
8e83c3c7b4
Deprecate ProjectileCollideEvent (#8678)
replaced by ProjectileHitEvent
propagated the cancellation of the legacy event
to the modern one
2022-12-22 21:20:44 -08:00
Lulu13022002
e05ba9866d
Avoid to spam the transform event for hoglin->zoglin conversion (#8712) 2022-12-22 14:39:07 -08:00
Nassim Jahnke
7b52db5f61
Fix buffer-joins-to-world patch 2022-12-21 22:55:42 +01:00
Jake Potrebic
94373f0143
Fix OfflinePlayer#getPlayerProfile returning deprecated type (#8543) 2022-12-20 10:56:33 -08:00
Jake Potrebic
c1bca9ad34
Add exploded block state to BlockExplodeEvent (#6818) 2022-12-19 21:09:51 -08:00
Nassim Jahnke
d5f1ffc2e6
Remove somewhat broken patch
With the new chunk system it doesn't hurt too much to (temporarily) remove this until implemented in a safer manner
2022-12-19 11:46:55 +01:00
Lulu13022002
e498ddaa61
Add missing EntityChangeBlockEvent (#8696)
* Add missing EntityChangeBlockEvent

* Fix duplicate empty bottle when canceled for creative player

* Use native update impl instead of craftbukkit -> nms
2022-12-17 10:20:14 -08:00
Jake Potrebic
f7a13449e2
Improve PortalEvents (#8679) 2022-12-17 09:36:02 -08:00
Jason Penilla
f3eb2c70e0
Fix reobf issue in previous commit 2022-12-17 00:46:46 -07:00
Jason
86ed0d596a
ChatProcessor fixes (#8690)
Fixes handling for `ForwardingAudience.Single` and passes the signed message to non-native `Audience` types
2022-12-16 23:05:48 -07:00
Jake Potrebic
44dc5a4c26
Don't call lock check event if the block entity doesn't exist (#8687) 2022-12-16 13:31:51 -08:00
Jake Potrebic
aa9c200ea1
Fix metrics reporting unknown paper version (#8683)
Co-authored-by: BillyGalbreath <Blake.Galbreath@GMail.com>
2022-12-16 09:37:06 -08:00
Jake Potrebic
39d3a03bff
Fix Player#chat for 1.19.3 (#8684) 2022-12-16 09:15:21 -08:00
Jake Potrebic
262c08f64f
Updated Upstream (CraftBukkit) (#8680)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
2ed3e3e6e SPIGOT-7210: Fix structures in custom worlds
585ab5ba1 SPIGOT-7207: WorldCreator creates world as super flat even when normal is specified
2022-12-15 17:16:34 -08:00
Jakub Žáček
28c7d40326
Add Sneaking API for Entities (#8485) 2022-12-15 11:43:14 -08:00
Jake Potrebic
0262de0ddb
Deprecate TargetBlock/EntityInfo and assocated methods (#7381) 2022-12-15 09:10:03 -08:00
Jake Potrebic
3aec8630bb
Add BlockLockCheckEvent (#7840) 2022-12-15 08:49:49 -08:00
Nassim Jahnke
20503beee5
Remove guardian beam render issue workaround
Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
2022-12-15 14:19:09 +01:00
Jake Potrebic
eec64a4e05
Fix explosion yield with new gamerules (#8674) 2022-12-14 20:01:31 -08:00
Jake Potrebic
7789bc5afa
Improve some logging and errors (#8673) 2022-12-14 19:54:43 -08:00
Jake Potrebic
66437d059f
Add more breakNaturally functionality (#7379) 2022-12-14 19:37:16 -08:00
Jake Potrebic
c97581978a
Fix inconsistencies in dispense events regarding stack size (#8653)
* Fix inconsistencies in dispense events regarding stack size

The javadocs for BlockDispenseEvent suggest the ItemStack is a single
item which is being dispensed. Before this fix, sometimes it was the whole
stack before a single item had been taken. This fixes that so the stack size
is always 1.

* Ensure stack size is correct in minecart and armor dispense behaviors
2022-12-14 13:05:11 -08:00
Jake Potrebic
c919e944ff
Updated Upstream (Bukkit/CraftBukkit) (#8663)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
f50ad1f8 PR-798: Add PrepareGrindstoneEvent and refactor related events to use PrepareInventoryResultEvent
0cac7963 SPIGOT-7204: Add TeleportCause#DISMOUNT
b4dd47b0 SPIGOT-7202: Deprecate removed door effects

CraftBukkit Changes:
ab1586c2f PR-1123: Add PrepareGrindstoneEvent
b402824ea SPIGOT-7204: Add TeleportCause#DISMOUNT
06a6a1012 PR-1121: Add unit test for spawn egg meta
c18668be3 SPIGOT-7192: Call PlayerInteractEvent with Action.LEFT_CLICK_AIR if the entity interacted is hidden to the player
47124f639 Increase outdated build delay
645993470 SPIGOT-7201: Spawner ItemMeta not working as expected
2022-12-13 21:03:57 -08:00
Jake Potrebic
adb8e499db
Fix fire charge not being consumed igniting a creeper (#8652) 2022-12-13 09:23:05 -08:00
SoSeDiK
0148283131
Fix locateNearestBiome nullability check (#8662) 2022-12-13 16:01:54 +01:00
Jake Potrebic
d2cb347f71
Fix items equipped on AbstractHorse losing NBT (#8647)
* Fix items equipped on AbstractHorse losing NBT

* squash later mc fix into vanilla patch
2022-12-11 15:22:56 -08:00
Jake Potrebic
d8cf30dfd1
Deprecate isPreview method in decorate events (#8645) 2022-12-11 09:55:39 -08:00
Jason Penilla
0bdbcd9d56
[ci skip] Remove non-functioning patch 2022-12-10 21:40:18 -07:00
Jake Potrebic
ecfb76a73a
Fix empty effect clouds from lingering potions (#8641) 2022-12-10 14:52:37 -08:00
Lulu13022002
7d18c6b4ac
Don't show particles when splash events are canceled (#8637) 2022-12-10 13:27:36 -08:00
Jake Potrebic
5bd8e1c191
Fix MapLike Codec missing key 'selector' (#8634)
* Fix MapLike Codec missing key 'selector'

* Make sure a new instance is created each time
2022-12-10 09:04:27 -08:00
Nassim Jahnke
7ba81b14dd
[ci skip] Fix leaf'd patch names 2022-12-10 17:49:00 +01:00
Nassim Jahnke
be50d5bcc3
Readd BlockBehavior inlining patch 2022-12-10 17:24:01 +01:00
Lulu13022002
812efd3826
Fix chunksnapshot biome getter (#8639) 2022-12-10 14:11:39 +01:00
Lulu13022002
075fb67c78
Add eating regain reason for Camels (#8638) 2022-12-10 14:07:35 +01:00
Owen
ec772bb8b8
Rabbit API (#8627) 2022-12-09 18:56:13 -06:00
Jake Potrebic
5e6ac3c46e
Properly identify golem spawn reason (#8635) 2022-12-09 16:37:03 -08:00
Jake Potrebic
f6ffbc2720
Readd improve/fix EntityTargetLivingEntityEvent (#8630) 2022-12-09 12:30:55 +01:00
Jake Potrebic
20549ff2d7
Add new 1.19.3 fires of EntityInsideBlockEvent (#8629) 2022-12-09 02:46:47 -08:00
Jake Potrebic
b4a8f14a67
last instrument fix, I promise 2022-12-09 02:03:06 -08:00
Jake Potrebic
2ad5f6f66b
couple more instrument/note fixes 2022-12-09 01:49:15 -08:00
Owen
df1f4ac26d
Update adventure (#8625) 2022-12-09 10:11:28 +01:00
Jake Potrebic
f29ab144be
fix method rename issue in Camel 2022-12-08 18:17:06 -08:00
Jason
f97bb11e4b
Account for splash water bottles now extinguishing entities (#8622)
* Account for splash water bottles now extinguishing entities

* improvements and javadocs

* reorder patches

* rename event to WaterBottleSplashEvent

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2022-12-08 16:33:22 -08:00
Jake Potrebic
b8d33f406e
fix a few structure seed configs 2022-12-08 12:15:18 -08:00
Jake Potrebic
244a523df3
readd missing structure set seeds patch 2022-12-08 11:06:54 -08:00
Jake Potrebic
6120bc9206
properly handle xray bypass perm 2022-12-08 10:35:33 -08:00
Jake Potrebic
9bace84b44
check now succeeds 2022-12-08 10:23:12 -08:00
Jake Potrebic
49f57cc170
fix some tests and DoNotUse violations 2022-12-08 09:47:29 -08:00
Nassim Jahnke
93ee9e63c9
Readd fixes for SpawnReason API patch 2022-12-08 17:51:06 +01:00
Jake Potrebic
5256716ffb
fix ChatProcessor 2022-12-08 08:32:29 -08:00
Nassim Jahnke
12fee1cf81
Update Velocity modern forwarding reading 2022-12-08 12:16:44 +01:00
Nassim Jahnke
4074d4ee99
Fix bad AT 2022-12-08 12:00:10 +01:00
Nassim Jahnke
dcc290167f
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
dea9ce0a SPIGOT-7198: Add Sittable interface to Camel

CraftBukkit Changes:
eecb4c0dc SPIGOT-7196: Exception loading alternate worlds
0ff61e8fa SPIGOT-7198: Add Sittable interface to Camel
676441aac PR-1121: Handle additional missing SpawnEggs in MetaSpawnEgg
e85280e02 Handle missing SpawnEggs in MetaSpawnEgg

Spigot Changes:
d90018e0 SPIGOT-7199: NPE loading or creating world with custom chunk generator
2022-12-08 11:53:14 +01:00
Jake Potrebic
66a288b4f4
fix some startup issues 2022-12-08 00:52:08 -08:00
Jake Potrebic
04801b7982
fix more compile issues 2022-12-07 22:11:20 -08:00
Jason Penilla
4a3753dbb1
more compile fixes 2022-12-07 21:24:59 -07:00
Jason Penilla
0b291cccce
compile fixes 2022-12-07 20:24:00 -07:00
Noah van der Aa
7aa90a8535
More 1.19.3 registry fun (#8618) 2022-12-07 23:49:41 +00:00
Owen
e21c1b41a7
Properly resend entities (#8617) 2022-12-07 23:11:44 +00:00
Nassim Jahnke
0f275cc228
Fix MCVersions 2022-12-07 23:29:30 +01:00
Noah van der Aa
be9a0677b1
Add missing spawn eggs: Electric Boogaloo (#8616) 2022-12-07 23:10:51 +01:00
Nassim Jahnke
93507a8e41
Almost all patches 2022-12-07 23:05:32 +01:00
Nassim Jahnke
f8430d1de7
More patchidy patched patch patches 2022-12-07 22:57:15 +01:00
Noah van der Aa
f207880ec8
Fix a handful of 1.19.3 compile issues (#8615) 2022-12-07 22:36:56 +01:00
Nassim Jahnke
4710881e40
More patchidy patched patches 2022-12-07 22:35:34 +01:00
Nassim Jahnke
5b6d903302
More patchy patched patches 2022-12-07 22:05:01 +01:00
Nassim Jahnke
d0620624d7
Patching patched patched patches 2022-12-07 21:16:54 +01:00
Nassim Jahnke
7f3d2ff503
Patching patched patches 2022-12-07 20:22:28 +01:00
Nassim Jahnke
dfab659e53
Moar, fix API 2022-12-07 19:52:24 +01:00
Nassim Jahnke
0edb5458e5
Patching patches 2022-12-07 19:32:25 +01:00
Nassim Jahnke
4d6f28bab3
Patches 2022-12-07 18:53:34 +01:00
Nassim Jahnke
4fbe8d0b9b
First server patches 2022-12-07 18:08:55 +01:00
Nassim Jahnke
fd58a696cb
API patches 2022-12-07 17:46:46 +01:00
Noah van der Aa
b07d5e0aca
Limit pet look distance (#8612) 2022-12-06 19:10:58 +01:00
Shane Freeder
407a445aac
Fix dumplisteners missing folder creation 2022-12-06 04:02:44 +00:00
Yannick Lamprecht
96fdafd935
Player Entity Tracking Events (#4722) 2022-12-03 16:46:38 -06:00
Jake Potrebic
ec6a9a3e47
Updated Upstream (Bukkit/CraftBukkit) (#8604)
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
38866413 SPIGOT-6765: Pass WorldInfo, Random and coordinates to ChunkGenerator should methods

CraftBukkit Changes:
f3dab3a48 SPIGOT-7191: TNT minecart explosions crash the server
b5aa0bed9 SPIGOT-7184: ExplosionPrimeEvent not called for ExplosiveMinecart
e7aab5493 SPIGOT-6765: Pass WorldInfo, Random and coordinates to ChunkGenerator should methods
2022-12-03 10:19:09 -08:00
Bjarne Koll
425baed78f
Fully deserialise persistent anger post async load (#8560)
The modified patch prevents entity loading off the main thread when
entities are initially loaded.

However, the initial loading of an entity is not the only time the
Entity#readAdditionalSaveData method is called. Commands like /data also
invoke the method (through Entity#load) to update an entities data
without completely re-creating it.

This however breaks with the current patch, as the patch moves parts of
the entity lookup for persistent anger deserialisation into the first
tick of an entity (which obviously is only called once and hence not
re-run when an already ticking entity is modified as laid out above).

This change actively runs the now split logic for deserialisation again
if the entity has already ticked its first tick. This way, initial
deserialisation is still split into one off thread and the first tick
parts, but following main thread deserialisations can happen completely
inside Entity#readAdditionalSaveData is called.
2022-12-02 18:09:41 +01:00
Jake Potrebic
c40f8d59a9
Sync offhand slot in menus (#7341) 2022-12-01 13:01:49 -08:00
Jason Penilla
54daefa0ca
Fix whitespace error in recent patch 2022-11-28 11:10:26 -07:00
Lulu13022002
8796175d79
Handle legacy quirk in the console formatter (#8434) 2022-11-28 14:41:29 +01:00
Denery
309133e2e1
Fix preemptive connection dropping during shutdown process (#8546) 2022-11-27 11:20:31 -06:00
sandtechnology
28b4027d45
Fix packet duplicating at some points (#8566)
Due to the weakly consistent of ConcurrentLinkedQueue iterator, at some points, packet will be resent twice times or more, causing some weird behaviors (e.g. kicked for illegal movement since the same ClientboundPlayerPositionPacket was sent two times). This changes for the patch add a flag for marking if the packet was consumed to prevent such issue and ensure consistently of the packet queue.
2022-11-27 10:36:35 -06:00
Jason
f1583fcd74
Add /paper dumplisteners tofile and increase detail of command output (#8592) 2022-11-26 10:36:11 -07:00
Ján Villim
21b964af4e
Added ability to control player's insomnia and phantoms spawning (#6500) 2022-11-26 10:59:04 -06:00
Owen
f59c802697
Schoolable Fish API (#7089) 2022-11-25 20:21:40 -06:00
SoSeDiK
4048d3ec68
Allow using degrees for ArmorStand rotations (#7847) 2022-11-25 19:42:30 -06:00
Noah van der Aa
9f7eef81fd
Friction API (#6611) 2022-11-25 18:23:12 -06:00
Jake Potrebic
d98c370fb5
Add displayName methods for advancements (#8584) 2022-11-24 23:05:48 -08:00
Jake Potrebic
414ea80d74
ItemStack damage API (#7801) 2022-11-24 22:52:00 -08:00
Jake Potrebic
f637b1a0a7
Fix async entity add due to fungus trees (#7626) 2022-11-24 22:32:29 -08:00
Jake Potrebic
b4beac0c9d
Fixes potential issues arising from optimizing getPlayerByUUID (#8585) 2022-11-24 22:22:19 -08:00
Amy
185fa48ac4
Fix chest relooting mechanics (#8580) 2022-11-25 00:21:40 +01:00
Warrior
8aff07afb0
Add /paper dumplisteners command (#8507)
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
Co-authored-by: TwoLeggedCat <80929284+TwoLeggedCat@users.noreply.github.com>
2022-11-23 16:28:38 -06:00
Lulu13022002
da230d521c
More vanilla friendly methods to update trades (#8478) 2022-11-23 15:38:49 -06:00
Jake Potrebic
e6e37ba5d7
Add api to resolve components (#7648) 2022-11-22 20:53:50 -08:00
Shane Freeder
55a16d8581
Fix Varint21FrameDecoder cached length buf usage 2022-11-22 17:50:31 +00:00
Lulu13022002
3ab194e185
Avoid a cubed max search distance for POIs (#8576)
The max search distance used to get the closest Poi data on X/Z axis is cubed
instead of squared (one time in the parameter and another time in the function)
for almost all search.
Generally this has been hidden by another check that already does a pre
distance check between the poi pos and the source pos for individual
component but the issue still happens for diagonal distance search.
Discovered by Samsuik
2022-11-21 16:02:21 +01:00
Jakub Žáček
a7df847aad
Add Player Warden Warning API (#8470) 2022-11-20 12:53:58 -06:00
Jake Potrebic
b95d4b28b8
Moving ATs from the at file to individual patches (#8573) 2022-11-19 15:53:20 -08:00
Noah van der Aa
76503f8887
Strip coordinates from lodestone compasses (#8561) 2022-11-19 15:41:09 -06:00
Owen
0a6f100a2a
Add more collision code skipping logic (#7581) 2022-11-19 15:14:19 -06:00
Lulu13022002
8f498dc19a
Sync chunk load command improvements (#8554) 2022-11-19 14:10:13 -05:00
William Blake Galbreath
669fed4b57
Fix MC-179072 (#8421) 2022-11-19 12:23:31 -06:00
Melncat
b4c1ae645f
Fix MC-121048 (#8429)
This moves the setHealth call to below the recordDamage call to prevent
recordDamage from clearing the CombatTracker, since recordDamage will
clear the CombatTracker if the entity is dead. This fixes death messages
such as the "doomed to fall" messages.
2022-11-18 22:04:52 -06:00
Lulu13022002
84b5d4a352
Reorder bukkit damage source entity for explosion (#8553) 2022-11-18 20:14:52 -06:00
Jake Potrebic
215111213b
Fix/improve Affects Spawning API (#7329) 2022-11-15 11:15:01 -08:00
Jake Potrebic
e22dacf4d2
update yarn param mappings (#8563) 2022-11-12 12:57:41 -08:00
braindead
7955bcc87b
fix MC-252817 (green map markers do not dissappear) (#8545) 2022-11-12 13:16:25 -06:00
Jake Potrebic
564356d1e0
ensure reset EnderDragon boss event name (#8562) 2022-11-12 10:34:14 -08:00
Owen
5f4952fbce
Cleanup reputation API + back with an EnumMap instead of array (#8258)
Resolves: #7142
2022-11-12 18:41:22 +01:00
Noah van der Aa
112fa18bac
Show exception when headless JRE detection is triggered (#8559) 2022-11-12 13:09:54 +01:00
Owen
117579c6bb
Add PrePlayerAttackEntityEvent (#8369)
Allows you to cancel player event attacking, preventing things like attack sounds from being played.
2022-11-09 22:05:58 -05:00
Jake Potrebic
e6ee4cdffe
Updated Upstream (CraftBukkit) (#8548) 2022-11-09 16:05:46 -08:00
Shane Freeder
3ac1a8d708
Cleanup misc import from last commit 2022-11-06 22:46:23 +00:00
Shane Freeder
3e9f39faa2
Prevent compass from loading chunks 2022-11-06 22:37:34 +00:00
Owen
df5fb9475b
Properly resend entities (#7041) 2022-11-05 13:50:16 -05:00
Jason
2b47227e38
Update Commodore modifications (#8542)
* Handle ldc insn for getOriginalOrRewrite in Commodore

* Remove fastutil rewrite

It's no longer relocated upstream
2022-11-04 22:16:57 -07:00
Jake Potrebic
3d15120f7e
Fix Advancement#getDisplay() api break (#8541) 2022-11-04 15:59:15 -07:00
Jake Potrebic
ab1c072320
Remove old redundant fix (#8530) 2022-11-03 14:03:31 -07:00
Lulu13022002
ebc0f6bfb5
Call PlayerLaunchProjectileEvent for trident (#8027) 2022-11-03 19:43:50 +01:00
Shane Freeder
e30b082262
Fix setting difficulity inside of API (Fixes #8533)
Vanilla moved some logic around setting the world difficulty which
was not adopted for inside of upstream properly, this addresses another
such case
2022-11-01 18:29:52 +00:00
Jason Penilla
4a9c9b3fb0
Build updates 2022-10-31 15:25:30 -07:00
Denery
93b2246851
Fix EntityCombustEvent cancellation issues (#8529) 2022-10-31 17:31:40 +01:00
Jake Potrebic
b3b04f2ca1
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#8515)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
9a4de097 SPIGOT-7171: Ability to get the IP/hostname players are requesting status of

CraftBukkit Changes:
f43634ae4 SPIGOT-7170: Cannot set slots in custom smithing inventory
48f3a2258 SPIGOT-7171: Ability to get the IP/hostname players are requesting status of
30e31b4d1 SPIGOT-7177: Certain blocks don't call BlockCanBuildEvent
982364797 SPIGOT-7174: Avoid adding air to CraftMetaBundle

Spigot Changes:
6198b5ae PR-122: Add missing parentheses to pumpkin and melon growth modifier
1aec3fc1 Rebuild patches
2022-10-30 19:44:25 -07:00
Noah van der Aa
13cf5461d4
Fix pumpkin growth modifier (#8517) 2022-10-30 13:27:37 +01:00
William Blake Galbreath
b743144a12
Fix MC-147659 (#8423) 2022-10-27 19:53:16 -05:00
Jason
8acb05d567
Make CommandSyntaxException implement ComponentMessageThrowable (#8513) 2022-10-27 10:10:28 -07:00
Jason
0249750b8f
Fix EntityArgument suggestion permissions to align with EntitySelector#checkPermissions (#8511) 2022-10-26 18:31:55 -07:00
Jake Potrebic
32d95e9bab
Track projectile source for fireworks from dispensers (#8044) 2022-10-26 17:44:28 -07:00
Jake Potrebic
954e6f00f3
Fix a bunch more forceDrops for dropping items (#8095) 2022-10-26 17:32:03 -07:00
Noah van der Aa
2432233d24
Add allow server listing & text filtering client options (#7595) 2022-10-26 18:09:03 -05:00
Lulu13022002
36869ccd90
Fix new block data in EntityChangeBlockEvent for silverfish when mobGriefing isn't enabled (#8099) 2022-10-26 17:05:15 -05:00
Spottedleaf
25cd3eee99 Add dirty flag to chunk tick lists
For whatever reason, vanilla does not mark the chunk as
dirty when changing its tick lists.

We also have it return dirty if the time since the last
save has changed, since it would affect the tick offsets
in the ticklist.
2022-10-24 20:51:48 -07:00
Spottedleaf
fc5ae5be82 Fix incorrect handling of mustNotSave
CB used the dirty flag to construct the chunk unload event,
but then sets mustNotSave to the inverted value of the event
after calling the event without considering that the chunk may
actually be brought up to loaded status again later. Then, CB
overrides the isUnsaved method of LevelChunk to additionally
use mustNotSave.

Thus, if the chunk is not marked dirty when unloading, the
mustNotSave value will be set to true. Then, once the chunk
is reloaded and edited the dirty flag will be set. However,
when unloading the chunk finally, the isUnsaved method
will return false due to mustNotSave being true. Thus, the
chunk will never be saved.

To fix these issues, no longer make mustNotSave override
isUnsaved and always set the save flag for the chunk unload
event.

This issue started popping up recently due to the recent
change to mark chunks as not dirty after saving them, which
increased the chance of the save issue occurring in the first
place.
2022-10-24 19:34:03 -07:00
Jason
519cb4b214
Move classes added to net.minecraft.server to paper packages (#8500) 2022-10-24 12:43:46 -07:00
evan
1c1aeb20e2
Only limit global sounds to same world if limiting radius (#8499) 2022-10-23 20:52:40 +02:00
Jake Potrebic
44ce9b3e9c
Updated Upstream (Bukkit/Spigot) (#8445) 2022-10-23 10:41:34 -07:00
Spottedleaf
b8131a09b2 Mark chunks as saved after saving them
Prevents re-saving them again later.
2022-10-23 09:09:18 -07:00
Owen
05bd9d67b7
Ignore impossible spawn tick (#8493)
Co-authored-by: dannyball710 <dannyball710@gmail.com>
2022-10-22 23:45:07 -05:00
Owen
0b8f40cf6a
Don't fire EntityToggleSitEvent on deserialization & reorder some api patches (#8495) 2022-10-22 21:55:28 -05:00
Owen
6665076342
Add Moving Piston API (#7019) 2022-10-22 19:37:37 -05:00
uku
4e67c73b03
Add config setting for grindstone overstacking (#8156) 2022-10-22 18:25:17 -05:00
vytskalt
58483c1e18
Add fire-tick-delay option (#8037) 2022-10-22 17:57:09 -05:00
IEatBeans
6ea5aa37bd
Added EntityToggleSitEvent (#7579)
* Added EntityToggleSitEvent Patches

* Updated event phrasing, fixed Boolean not being primitive, pandas now fire event, and event is defined and called in 1 line

* Updated event phrasing, fixed Boolean not being primitive, pandas now fire event, and event is defined and called in 1 line

* Added EntityToggleSitEvent Patches

* Added EntityToggleSitEvent Patches

* Added EntityToggleSitEvent Patches
2022-10-22 17:20:52 -05:00
Lukas Alt
5cdb5f9585
Optimized dirt and snow spreading (#5124)
* Optimized dirt and snow spreading

* Add optimization to bukkit event call

* Clarify var names

Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
2022-10-22 13:13:59 -05:00
Lukas Alt
60da35e359
fixed entity vehicle collision event not called (#5053) 2022-10-22 12:09:45 -05:00
Noah van der Aa
7187cab3b6
Detect headless JREs (#8491)
Crashes caused by the missing AWT dependency come up in the support channels fairly often.
This patch detects the missing dependency and stops the server with a clear error message,
containing a link to instructions on how to install a non-headless JRE.
2022-10-22 11:57:21 -05:00
Noah van der Aa
a163a96a8d
Load Allay duplication cooldown as a long (#8410)
It is saved as a long, and the API exposes a long, so loading it as an int may cause issues like overflows.
2022-10-22 16:16:24 +02:00
Jason
3dcfec4499
Add stacktrace deobfuscation in more places (#8484) 2022-10-18 19:21:07 -07:00
Spottedleaf
f7da209586 Fix inconsistent isChunkLoaded calls
When we update the chunk state to border, it should be
the case that isChunkLoaded returns true and that
getChunkIfLoadedImmediately returns a non-null value.
Now add the chunk to the loaded map before making any
callbacks after updating to border state.
2022-10-18 08:11:23 -07:00
Nassim Jahnke
e1d4b26a62
Fix another case of missing chat headers 2022-10-18 10:20:35 +02:00
Melncat
ed2c88ba89
Add LivingEntity knockback API (#8479) 2022-10-18 09:33:58 +02:00
Jakub Žáček
ec00f991a4
Fix package for PlayerInventorySlotChangeEvent (#8475)
Co-authored-by: Jakub Zacek <dawon@dawon.eu>
2022-10-16 08:49:47 +01:00
19MisterX98
603df98897
FIx bedrock patterns (#8474) 2022-10-16 00:34:10 +02:00
SoSeDiK
eb68bd49a2
Allow changing bed's 'occupied' property (#8458) 2022-10-14 10:37:01 +02:00
Lulu13022002
2094011485
Update settings directory path in exceptions (#7968) 2022-10-13 13:38:06 +02:00
SoSeDiK
514a60647d
Elder Guardian appearance API (#8455) 2022-10-13 12:26:51 +02:00
Shane Freeder
7fe34e9508
Make CraftMinecartTNT public
adding the getHandle method causes some issues with things like ProtocolLib
due to the expectation that all classes which provide a getHandle method
are public.
2022-10-12 16:10:52 +01:00
Jake Potrebic
b9cf1ac580
Fix a classloading issue in tests (#8459) 2022-10-11 20:05:28 -07:00
Jason Penilla
f7c8d79667 Fix stacktrace in server tests 2022-10-11 16:52:49 -07:00
Jakub Žáček
de2d2d4d94
Add PlayerInventorySlotChangeEvent (#7321) 2022-10-11 22:49:10 +01:00
Owen
6b26cfcd31
Add missing Entity + Projectile API (#7632) 2022-10-11 22:04:26 +01:00
SoSeDiK
b097a241c0
Expose isUnderWater to Entity (#8454) 2022-10-11 14:43:10 +02:00
Jake Potrebic
57555b8c6a
Add missing structure set seed configs (#8030) 2022-10-09 22:19:35 +02:00
Jake Potrebic
c389b1c408
Fix configs that relied on outdated min/max y levels (#6986) 2022-10-09 08:52:09 +02:00
Warrior
60c973e461
Exempt players in creative/spectator from nether ceiling damage (#8427) 2022-10-07 20:43:26 +02:00
Jake Potrebic
bcb4220b5f
Correctly handle interactions with items on cooldown (#8008) 2022-10-07 17:22:45 +02:00
Jake Potrebic
ff67f1fa18
EntityPickupItemEvent fixes (#8096) 2022-10-04 21:38:39 -07:00
Jake Potrebic
9d63b070a1
Fix custom piglin interest items (#8097) 2022-10-04 20:28:46 -07:00
Nassim Jahnke
ad3d35751a
Remove unnecessary onTrackingStart during nav warning
Closes #8396
2022-10-03 20:50:53 +02:00
Gero
15e1748fd5
Avoid resizing of ArrayList in ChunkMap#getPlayers (#8416) 2022-10-03 19:22:01 +02:00
Nassim Jahnke
011caa4d8e
[ci skip] Minor patch cleanup 2022-10-03 19:07:03 +02:00
Friwi
616db7118d
Fix nothing mlg (#8432) 2022-10-03 18:44:19 +02:00
Nassim Jahnke
928bcc8d3a
Updated Upstream (Bukkit/CraftBukkit) (#8430)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
09943450 Update SnakeYAML version
5515734f SPIGOT-7162: Incorrect description for Entity#getVehicle javadoc
6f82b381 PR-788: Add getHand() to all relevant events

CraftBukkit Changes:
aaf484f6f SPIGOT-7163: CraftMerchantRecipe doesn't copy demand and specialPrice from BukkitMerchantRecipe
5329dd6fd PR-1107: Add getHand() to all relevant events
93061706e SPIGOT-7045: Ocelots never spawn with babies with spawn reason OCELOT_BABY
2022-10-02 09:56:36 +02:00
TetraTheta
ec3cfa9b7f
Only create paper.yml-README.txt on config conversion (#8334) 2022-10-02 09:29:09 +02:00
Jake Potrebic
ec76e36a4e
Fix a handful of vanilla bugs (#8187) 2022-10-01 19:39:42 +02:00
Melncat
6d1409316e
Add getDrops to BlockState and isPreferredTool to BlockData (#8284) 2022-10-01 12:30:00 +02:00
Remynfv
2534e5cbbf
Fix other jigsaw related disconnect bug (#8414) 2022-10-01 10:08:07 +02:00
Nassim Jahnke
f5fa69173c
Don't print full packages in new chunk system classes
Closes #8391, #8412
2022-09-30 23:19:51 +02:00
Pasqual Koschmieder
14c32bc43d
Fix wrong yaw and pitch of CommandSourceStack#getBukkitLocation (#8411) 2022-09-30 21:03:42 +02:00
Remynfv
c6d737528d
use BlockFormEvent for mud converting into clay (#8398)
Co-authored-by: Legitimoose <legitimoose@gmail.com>
2022-09-30 20:33:31 +10:00
Ilari Suhonen
8d69cfc6ce Reduce allocation rate for checkBlock
Use ObjectOpenHashSet instead of HashSet
Remove unnecessary chunkToSave modification
2022-09-29 09:04:52 -07:00
Spottedleaf
7d3a882670 Do not log throwable for duplicate entity adds 2022-09-29 08:55:47 -07:00
Bjarne Koll
8a7dd61348
Mark parsed PoiChunks with data as not loaded (#8405)
Previously, PoiChunk#empty would create a new empty poi chunk with
loaded already set to true, as no data was contained in the chunk.
This allowed the poi chunk to skip expensive trips to the main thread.

However, PoiChunk#parse used #empty to create the initial PoiChunk
instance that is then filled with data.
This leads to PoiChunks returned from #parse to already be marked as
loaded, preventing the then needed trip to the tick thread to update
things like the village distance tracker.

To fix this, this commit now marks the PoiChunks loaded state as false
if the parse logic actually read and parsed any data.
This allows the PoiChunk#load method to properly run its callbacks when
called for the first time.
2022-09-29 08:54:47 -07:00
F1rsi
017af785ff
[ci skip] Added the missing "d" character (#8267) 2022-09-29 15:36:01 +01:00
Remynfv
21661a7557
Fix jigsaw block kicking user (#8404) 2022-09-29 12:37:56 +01:00
Jason
79f2aa3eed
Update Velocity natives (#8387) 2022-09-29 12:18:20 +01:00
Shane Freeder
bd496d0e0d
[ci skip] shuffle patches and rebuild 2022-09-28 04:27:26 +01:00
Nassim Jahnke
1bbd273bbd
Fix user auth thread pool queue 2022-09-27 18:00:46 +02:00
Jake Potrebic
f7d16f656a
Fixes a couple issues with entity spawn reasons (#8390) 2022-09-27 01:24:56 +01:00
Spottedleaf
01a13871de
Rewrite chunk system (#8177)
Patch documentation to come

Issues with the old system that are fixed now:
- World generation does not scale with cpu cores effectively.
- Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps.
- Unreliable prioritisation of chunk gen/load calls that block the main thread.
- Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved.
- Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal.
- Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles.

The above list is not complete. The patch documentation will complete it.

New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil.

Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft.

The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 01:02:51 -07:00
Owen
b4c025b92c
Fix player desync on dimension change (#8253) 2022-09-24 06:45:13 +01:00
Lulu13022002
62680d5f83
Avoid item meta usage for itemstack enchantment getter (#8373) 2022-09-24 06:19:51 +01:00
willkroboth
4d52f1d247
Add method isTickingWorlds to Bukkit (#8316)
Co-authored-by: Shane Freeder <theboyetronic@gmail.com>

Also, restores un/loading worlds mid tick. This will not be officially supported API contract that such a routine is safe, and these restrictions may be restored in the future.
2022-09-24 06:19:05 +01:00
Shane Freeder
6736f390a2
Fix mangled patch 2022-09-24 05:48:46 +01:00
willkroboth
d3326235f0
Avoid potential place where the world map could be modified after its iterator is created (#8315) 2022-09-24 05:33:20 +01:00
Shane Freeder
3996e6ef29
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
c7c11188 SPIGOT-2620: Add Player#sendBlockChanges()
f63d2b44 Improve annotation test on parameters
3372e7b4 SPIGOT-1244, SPIGOT-6860, SPIGOT-6874: Various Javadoc and formatting fixes
a1e8a9ab PR-793: Ignore .checkstyle file generated by Eclipse IDE

CraftBukkit Changes:
c2c39089e SPIGOT-2620: Add Player#sendBlockChanges()
8209158db PR-1113: Ignore .checkstyle file generated by Eclipse IDE

Spigot Changes:
4aa5ead2 Rebuild patches
2022-09-24 02:38:12 +01:00
Jake Potrebic
f528f53e81
Correct javadocs on PlayerArmorStandManipulateEvent (#7719) 2022-09-23 06:55:02 +01:00
Lulu13022002
ec0c550482
Call BlockPhysicsEvent more often (#8264) 2022-09-23 06:35:15 +01:00
Lulu13022002
8681503d10
Call EntityChangeBlockEvent for frogs egg (#8136) 2022-09-23 06:32:32 +01:00
Shane Freeder
980c1d1f90
Updated Upstream (Bukkit/CraftBukkit) (#8378) 2022-09-23 06:08:43 +01:00
Jake Potrebic
9e614e6f9a
Fix ground pathfinding (#7683) 2022-09-20 14:06:11 -07:00
ChristopheG
8db45c4312
Copper clear on lightning strike calls EntityChangeBlockEvent (#8126) 2022-09-20 03:35:38 +01:00
Owen
ad3dffe715
Respect preventMovingIntoUnloadedChunks for optimized collision checking (#8259) 2022-09-20 03:02:52 +01:00
tahmid-23
f7e68091a0
Fix Pathfinding After World Has Changed (#8068) 2022-09-20 02:39:46 +01:00
Shane Freeder
dbc2d60ce0
Make WorldCreator#keepSpawnLoaded return the WorldCreator (Fixes #8321) (#8371)
* Make WorldCreator#keepSpawnLoaded return the WorldCreator (Fixes #8321)

Thought that I fixed this before push/merge, apparently not, hence, fix
the return type and add mitigation for this.

* Fix patch/build

* Rebuild patches
2022-09-20 01:28:22 +01:00
Shane Freeder
470c6388d2
Configurable chat thread limit (#7878) 2022-09-20 01:16:23 +01:00
Melncat
ea777c345b
Add a consumer parameter to ProjectileSource#launchProjectile (#8374)
Co-authored-by: MelnCat <melncatuwu@gmail.com>
2022-09-20 01:03:59 +01:00
Nex
63cb7472ac
Added byte array serialization/deserialization for PersistentDataContainers (#7505) 2022-09-18 05:06:53 +01:00
Lulu13022002
dbda887457
Missing some effect cause (#8307) 2022-09-18 04:46:20 +01:00
Lulu13022002
34777cdcbe
Missing eating regain reason (#8244) 2022-09-18 04:24:28 +01:00
Jake Potrebic
b826065a4b
fire EntityChangeBlockEvent in more places (#6371)
* fire EntityChangeBlockEvent in more places

* Rebuild patches

Co-authored-by: Shane Freeder <theboyetronic@gmail.com>
2022-09-18 04:03:54 +01:00
elmital
ef670ebafb
EndDragonFight killed statuses should be false for newly created worlds (#8354) 2022-09-18 02:44:06 +01:00
Peter Crawley
05f6a5c005
Limit size of Authenticator Cache Thread Pool (#8360) 2022-09-17 22:58:51 +01:00
Fruxz
f5f84ff476
Add custom destroyerIdentity parameter to the sendBlockBreak function (#5840) 2022-09-17 22:27:46 +01:00
Bjarne Koll
751d092af3
Properly close section storage managed files (#8364) 2022-09-17 19:50:01 +01:00
Shane Freeder
36f0c1b3cc
Rebuild patches 2022-09-17 04:35:39 +01:00
Jaren
267dd180b6
Stop large look changes from crashing the server (#8326) 2022-09-17 04:30:00 +01:00
karthanistyr
178f035aa7
Restore no-crash behaviour when read-only config file(s) (#8318) 2022-09-17 04:22:17 +01:00
Nassim Jahnke
ef0e5a642d
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
9ae3f10f SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API
48c0c547 PR-786: Add methods to get sounds from entities

CraftBukkit Changes:
5cc9c022a SPIGOT-7152: Handle hand item changing during air interact event
4ffa1acf6 SPIGOT-7154: Players get kicked when interacting with a conversation
4daa21123 SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API
e5d6a9bbf PR-1100: Add methods to get sounds from entities
b7e9f1c8b SPIGOT-7146: Reduce use of Material switch in ItemMeta

Spigot Changes:
4c157bb4 Rebuild patches
2022-09-12 13:31:45 +02:00
Jake Potrebic
51183af967
Fix console completer/highlighter having invalid source stack (#8346) 2022-09-09 14:25:54 -07:00
Jake Potrebic
e51401e764
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#8347) 2022-09-09 11:54:00 -07:00
okx-code
36a5f150c5
Allow preventing BlockDestroyEvent from dropping items (#8349) 2022-09-08 17:13:50 +02:00
Spottedleaf
09904fd780 Re-add legacy getChunkAtAsynchronously to ChunkProviderServer
Apparently some plugins use it
2022-09-02 04:42:05 -07:00
Spottedleaf
e8c2c3bfda Fix World#refreshChunk not working for chunks in no-tick range
The chunk would not be marked as ticking in this case, so
retrieving the ticking chunk would not work.
2022-09-01 15:39:24 -07:00
Spottedleaf
046466f3ba
Re-arrange most chunk system patches to front (#8338)
* Re-arrange most chunk system patches to front

Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2022-09-01 09:51:59 -07:00
Spottedleaf
eff22eb054 Ensure players are removed from pendingLogin
Looks like they would not have been removed if they disconnected
during the chunk load, preventing the world from being unloaded.
2022-08-29 06:21:45 -07:00
Spottedleaf
aabf676721 Prevent unloading worlds with pending player logins
Logging into an unloaded world isn't going to end well.
This may fix the cases of people seeing errors about regionfiles
being closed, as loading chunks in an unloaded world will cause this
as the regionfile cache is closed but not cleared.
2022-08-26 22:20:27 -07:00
Nassim Jahnke
0bf8790c9c
Fix client lag spikes due to client light recalc 2022-08-25 12:59:08 +02:00
José Miguel Moreno
a76998d235
Fix plugin loggers on shutdown (#5592)
Potentially this should be merged back into the original logging changes patches
2022-08-21 03:57:17 +01:00
Nassim Jahnke
2da891fcfa
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
0b32cbaa PR-782: ThrownPotion now extends ThrowableProjectile
474238ca SPIGOT-7138: Can't retrieve pixel color from map

CraftBukkit Changes:
cdef8fc72 PR-1097: CraftThrownPotion now extends CraftThrowableProjectile
419010b13 SPIGOT-7112: Mobs added 1.17 and after do not create an EntityTargetEvent properly
e71426201 SPIGOT-7079: Allays don't call EntityTargetEvent on ground items
f80adb8b9 SPIGOT-7138: Can't retrieve pixel color from map
2022-08-17 13:02:35 +02:00
petersv5
4ba43fe02a
Grant temporary immunity to hopper minecarts while actively pulling (fixes #8281) (#8282)
Reduce the impact from EAR on hopper minecart based unloaders by making them immune to
EAR while pulling objects. The EAR is still active outside misc activation range when
the hopper minecart is idle, keeping lag low.
2022-08-14 19:41:15 +02:00
Nassim Jahnke
4516aedb43
More ThrownPotion API 2022-08-14 19:12:02 +02:00
Josh Roy
5bf259115c Add NamespacedKey biome methods
Co-authored-by: Thonk <30448663+ExcessiveAmountsOfZombies@users.noreply.github.com>
2022-08-14 13:09:10 -04:00
Nassim Jahnke
9592da1f84
Add method to get highest anger level of warden 2022-08-14 10:25:28 +02:00
Nassim Jahnke
0ddd20c6f7
Updated Upstream (CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
ead719a65 SPIGOT-7136: Cancelling PlayerInteractEntityEvent with the Allay desyncs
8468e167e SPIGOT-7137: StructureGrowEvent isFromBonemeal and getPlayer have incorrect values
d45057c59 SPIGOT-7089: Crash when command blocks attempt to load worlds

Spigot Changes:
450dcaa8 Rebuild patches
2022-08-14 10:03:13 +02:00
Shane Freeder
3f0415b453
Use thread safe Random inside of ServerLoginPacketListenerImpl
Vanilla uses a Random instance which is not thread safe inside of the
constructor for ServerLoginPacketListenerImpl, this is an issue because
instances of that class are created on the network worker threads, which
means that there is a potential (which we have reports confirming) that
multiple users logging on could trip this
2022-08-11 14:38:45 +01:00
TheTuso
7e11afa426
Fix mad cursor addition via API (#8276) 2022-08-11 10:40:19 +02:00
Spottedleaf
2a74071bcb Simple patch changes for chunk system
Major ones soon
2022-08-10 08:07:49 -07:00
Shane Freeder
2cab6963a7
Don't manually send ClientboundPlayerPositionPacket for refreshPlayer
in 1.19, mojang made it so that teleporations validate that an awaiting pos was
set in the server when teleporting, thus we need to ensure that this is set when
sending the player pos, otherwise the player will be kicked when the client sends
back the aknowledgement
2022-08-10 15:01:55 +01:00
Nassim Jahnke
954b3fb7d5
Send signature headers when chat event viewers are modified
Fixes #8275
2022-08-10 09:59:28 +02:00
Owen
22ad9eedec
Fix command pool submitting on shutdown (#8272) 2022-08-09 20:51:17 -07:00
Nassim Jahnke
e6f8284125
Updated Upstream (Bukkit/CraftBukkit) (#8270)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
d43a1e72 SPIGOT-2450: Improve scoreboard criteria API, add missing DisplaySlots
9d6e4847 SPIGOT-7122: New Allay Methods from 1.19.1

CraftBukkit Changes:
c379a6b4e SPIGOT-2450: Improve scoreboard criteria API, add missing DisplaySlots
051fcced1 SPIGOT-7122: New Allay Methods from 1.19.1
2022-08-09 09:18:08 +02:00
FivePB (Xer)
c7e118b394
Update modern forwarding to v3 (#8219) 2022-08-08 16:25:41 +01:00
Owen
78b19f89a4
Separate Command Sending to Separate Thread Pool (#8170) 2022-08-08 12:32:17 +01:00
Josh Roy
a47301e40f
Fix Player#chat kicking all clients (#8262) 2022-08-08 09:31:10 +02:00
Jason
a15152e96a
Allow old behavior for CommandRegisteredEvent (#8249) 2022-08-06 16:22:51 -07:00
Jake Potrebic
bef2c9d005
1.19.2 (#8250) 2022-08-05 15:58:34 -07:00
Owen
69950d5a6a
Block Ticking API (#7202) 2022-08-03 23:14:04 +02:00
Jake Potrebic
ef42d2a575
Fix null profile key breaking nullability contracts for PlayerProfile API (#8233) 2022-08-03 22:46:33 +02:00
Spottedleaf
a817697e8a Add async catcher to PlayerConnection internalTeleport 2022-08-03 12:59:54 -07:00
Nassim Jahnke
4a00cee9cc
Readd patch to remove invalid signature on login error 2022-08-03 15:25:11 +02:00
Jake Potrebic
7044a9c538
Leave a paper.yml.txt stub pointing to new location (#8090) 2022-08-02 13:24:57 -07:00
Nassim Jahnke
c032050ad8
Fix command preprocess cancelling and command changing
When a command with signed arguments is cancelled, message headers need to be sent out. Same thing for when the executed command is changed.
2022-08-02 19:19:16 +02:00
chickeneer
e0486ae2cd
Fix suggest command message for brigadier syntax exceptions (#8221) 2022-08-02 09:51:21 +02:00
Nassim Jahnke
ceef4b9c09
Don't call AsyncTabCompleteEvent from netty IO thread (#8218) 2022-08-01 21:56:28 +02:00
Jake Potrebic
dd3e4e7bd6
Initial support for signed messages (#8198) 2022-08-01 12:34:55 -07:00
Nassim Jahnke
d60497ebf2
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
ff64962b SPIGOT-7124: MapPalette.getColor(0) returns the wrong color

CraftBukkit Changes:
8f3647242 SPIGOT-7127: /say doesn't work from console
2022-08-01 16:01:20 +02:00
Maddy Miller
babffb5a46
Undeprecate and fix Boat#getBoatMaterial (#8217) 2022-08-01 23:02:23 +10:00
Jake Potrebic
1f0d70743e
Fix issues with CreeperIgniteEvent (#7507) 2022-07-31 10:14:54 -07:00
Owen
307778fc70
Collision API (#6736) 2022-07-31 17:30:34 +02:00
Owen
532dc51d5f
Add missing BlockFadeEvents (#8171) 2022-07-30 18:58:37 +02:00
Owen
6ecdbc09c2
Use Worldheight for Activation Ranges (#8061) 2022-07-30 18:47:35 +02:00
Owen
8a08b86f4b
Custom Chat Completions API (#8212) 2022-07-30 18:28:24 +02:00
Owen
65f0b2e2e4
Add more needed BlockStateListPopulator Methods (#8021) 2022-07-30 00:28:46 +01:00
Owen
b74c4d4587
Warn on plugins accessing faraway chunks (#8208) 2022-07-30 00:16:26 +01:00
Owen
b72eafc04d
Send block entities after destroy prediction (#8053) 2022-07-29 23:26:41 +01:00
Jake Potrebic
e5bbb56ac6
Added 1.19 kick event causes (#8204) 2022-07-29 09:31:02 -07:00
Nassim Jahnke
3b895f36fd
Updated Upstream (CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
401f1ad58 Re-enable outdated build delay
40eaff8a5 SPIGOT-7125: Command execution exceptions are not logged
639814683 SPIGOT-7123: NullPointerException thrown by Player#chat method
2022-07-29 09:11:11 +02:00
stonar96
2acb479b41
[ci skip] Fix xray patch code style (#8196) 2022-07-28 10:30:32 +02:00
Jake Potrebic
4a4ee79cd6
Separate out chat and commands sent via API (#8131) 2022-07-27 19:07:26 -07:00
Nassim Jahnke
71544ab01f
Readd deobfuscation of chat executor stacktraces 2022-07-28 02:02:40 +02:00
Nassim Jahnke
c488d15359
Don't fire preview event for non-player senders
Fixes #8195
2022-07-28 01:59:19 +02:00
Nassim Jahnke
2184cd2252
Fix chat message api using overlay 2022-07-28 00:38:37 +02:00
Nassim Jahnke
d41ecbe5c3
Make it compie 2022-07-28 00:20:14 +02:00
Nassim Jahnke
cb6f029de9
More compile fixed 2022-07-28 00:10:27 +02:00
Nassim Jahnke
063e6b288c
Compile fixes 2022-07-28 00:04:27 +02:00
Jake Potrebic
64cb313386
some compile fixes 2022-07-27 15:00:14 -07:00
Nassim Jahnke
c8f3d9ee8c
More more more more more more more work 2022-07-27 23:50:05 +02:00
Nassim Jahnke
6b80b342d9
More more more more more more work 2022-07-27 23:32:15 +02:00
Nassim Jahnke
c7304035b6
More more more more work 2022-07-27 23:19:52 +02:00
Nassim Jahnke
aab40382a5
More more more more work 2022-07-27 22:55:55 +02:00
Nassim Jahnke
7a133678da
More more more work 2022-07-27 22:46:05 +02:00
Nassim Jahnke
50710fa684
More more work 2022-07-27 22:17:18 +02:00
Nassim Jahnke
08828fde02
More work 2022-07-27 21:49:24 +02:00
Nassim Jahnke
afb9e818fc
Fix timings diff 2022-07-27 21:22:02 +02:00
Nassim Jahnke
faafca851c
New work 2022-07-27 21:18:51 +02:00
Nassim Jahnke
734a43657a
Move patches over, start with first few 2022-07-27 20:52:03 +02:00
Nassim Jahnke
86f87ba400
Fix custom merchant trade event world reference 2022-07-25 19:21:31 +02:00
Nassim Jahnke
345a6a6205
Updated Upstream (CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
ef0946409 PR-1091: Fix exit position in entity travel with portals
d12768f75 PR-1090: Remove no longer needed world reference from CraftMerchantCustom
7550f6854 SPIGOT-7115: Support hex color codes in custom merchant inventory titles
2022-07-25 18:44:24 +02:00
Nassim Jahnke
22ac7d6817
Add internal netty pipeline events 2022-07-25 16:13:09 +02:00
Nassim Jahnke
b327e17634
Fix regenerate chunk method 2022-07-24 22:11:35 +02:00
Shane Freeder
46a9d2a4ac
Cache Component MOTDs 2022-07-23 02:56:50 +01:00
Jake Potrebic
1a8bea734a
Fix wrong world being passed into portal event (#8174) 2022-07-22 17:42:34 -07:00
Jake Potrebic
4952c04610
Don't use level random in entity constructors (#8122) 2022-07-22 16:42:13 -07:00
Jake Potrebic
0193a9db5d
Add EntityPortalReadyEvent (#5619) 2022-07-22 16:23:12 -07:00
Owen
5deafd1969
Teleportation API (#6562) 2022-07-22 20:36:43 +01:00
Jake Potrebic
52a60ad946
Updated Upstream (Bukkit/CraftBukkit) (#8172)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
23f557a0 SPIGOT-5380, SPIGOT-6958, PR-772: Add some missing entity API

CraftBukkit Changes:
fc3071161 SPIGOT-5380, SPIGOT-6958, PR-1085: Add some missing entity API
2022-07-22 11:18:00 -07:00
Jake Potrebic
d0e7fa4dc9
Updated Upstream (Bukkit) (#8158) 2022-07-21 20:53:04 +01:00
ChristopheG
73dca00ba5
Add yaw and pitch to CommandSourceStack#getBukkitLocation() (#8167) 2022-07-21 09:26:36 +02:00
Noah van der Aa
a76a1ab862
Make Biome implement Translatable (#8161) 2022-07-20 18:23:26 +02:00
Pedro
16ee379389
Add SpawnReason to Tadpoles spawned by Frogspawn (#8165) 2022-07-20 18:18:28 +02:00
Lulu13022002
bebfc79708
Call jump event for the beast (#8100) 2022-07-20 18:17:42 +02:00
Jake Potrebic
b7faa655cb
Fix update future return type (#8120) 2022-07-18 23:06:59 -07:00
Space Walker
384d63918c
Fix missing redstone event call with Eigencraft redstone (#8148) 2022-07-18 13:46:52 +02:00
stonar96
90836d0da6
1.19 Anti-Xray cleanup (#8104) 2022-07-18 12:30:31 +02:00
Pedro
036a09c300
Fix spigot config not using commands.spam-exclusions (#8151) 2022-07-17 18:37:39 +02:00
Space Walker
cd215af6eb
Fix #8138 (#8139) 2022-07-13 23:20:26 +02:00
Noah van der Aa
e4f21e3178
Move old user conversion down slightly (fixes #8050) (#8052) 2022-07-12 22:13:27 +01:00
Jake Potrebic
b58063a949
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#8124)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
607ce370 SPIGOT-7069: Material.BARREL has Directional data class, should also be Openable
f14cea82 SPIGOT-7070: Material.SCULK_VEIN has Waterlogged data class, should also be MultipleFacing
8e43b278 PR-767: Add support checking/survivability methods for BlockData
b3dee151 SPIGOT-7083: Add Boat.WoodenType, Boat.Status; deprecate TreeSpecies

CraftBukkit Changes:
9a8e08010 SPIGOT-7069: Material.BARREL has Directional data class, should also be Openable
26bd88ccd SPIGOT-7070: Material.SCULK_VEIN has Waterlogged data class, should also be MultipleFacing
7ba06e15b SPIGOT-7095: StructureGrowEvent doesn't fire for mangrove propagules growing to a tree
163e35c91 PR-1079: Add support checking/survivability methods for BlockData
4230f8f0e SPIGOT-7083: Add Boat.WoodenType, Boat.Status; deprecate TreeSpecies

Spigot Changes:
14a2382f Rebuild patches
2022-07-12 10:16:05 -07:00
Jason
e294802977
Refactor paper command (#8112)
* Refactor paper command

* Improve paper dumpitem output

* Register paper command permissions

Would be nice to add descriptions for these too, but that's an enhancement for another time

* Update MobcapsCommandTest fail message

* Notify on bad radius for fix light

* fixup rebase
2022-07-08 16:01:42 -07:00
Jason Penilla
5ffeb70186
Use getChunkForLighting instead of getChunkAtImmediately in fixlight to properly ignore imposter chunks
We need chunks to actually have their light status future done to relight them, an imposter with for example only the empty future complete but with a light status cannot be relit.

getChunkForLighting gives the desired behavior and is the method used by the light engine, so updating fixlight to use it as well fixes #8115
2022-07-08 15:27:37 -07:00