md_5
6733aa5635
SPIGOT-3603: Fix client timing out in scenarios where it sends no packets.
2017-10-09 18:23:58 +11:00
md_5
e8b6e4f29b
Temporarily shift L7 timeout value to L4 value of 30s.
2017-10-06 20:49:22 +11:00
md_5
362ed329f0
Supress harmless teleport error
2017-10-01 17:29:03 +11:00
md_5
94b0980852
SPIGOT-3571: Packet handling must be synchronous
2017-09-19 08:00:56 +10:00
md_5
9a1f5ee80a
Update to Minecraft 1.12.2
2017-09-18 20:00:00 +10:00
md_5
2a927e8638
Update to Minecraft 1.12.1
2017-08-03 23:00:00 +10:00
md_5
4670a84bd9
SPIGOT-3432: Add playNote support for new sounds
2017-07-24 17:44:44 +10:00
md_5
bb4ae3b3b8
Update to Minecraft 1.12
2017-06-08 18:00:00 +10:00
md_5
9a032b246b
SPIGOT-3290: /teleport command overrides player rotation
2017-06-04 08:34:52 +10:00
md_5
e13d119686
Update to Minecraft 1.12-pre6
2017-05-30 21:55:13 +10:00
Pokechu22
44dd60ac27
SPIGOT-3272: Fix duplicate creative inventory
...
This change properly identifies the creative inventory as one with 5 crafting slots (as that's the default set in ContainerPlayer, and handled properly in other containers), instead of having the same inventory twice (which breaks slot identification).
2017-05-28 10:32:31 +10:00
md_5
1004352990
Update to Minecraft 1.12-pre5
2017-05-19 21:00:13 +10:00
md_5
5195487ec6
Update to Minecraft 1.12-pre2
2017-05-14 12:00:00 +10:00
md_5
fcc5dcce54
SPIGOT-3235: Disconnect for payload errors
2017-05-14 09:25:25 +10:00
md_5
1c3428e534
Add small throttle to book edits.
2017-04-20 22:10:31 +10:00
md_5
f4822eb93d
Add additional methods sigs for binary compat
2017-03-24 15:23:23 +11:00
md_5
31a852d619
SPIGOT-3142: Plugin event changes not using TeleportCause.PLUGIN
2017-03-24 15:09:34 +11:00
md_5
acf544e775
SPIGOT-3141: Missing TeleportCause.SPECTATE when lift clicking spectate
2017-03-24 15:08:19 +11:00
md_5
2ad21b87f1
Ensure PlayerResourcePackStatusEvent is synchronous
2017-03-14 21:56:19 +11:00
md_5
f709362074
SPIGOT-3002: Mob spawners are valid
2017-01-11 09:24:08 +11:00
md_5
63b5f7d338
More robust inventory handling
2017-01-04 10:04:27 +11:00
md_5
f9e044059f
SPIGOT-2960: Fire HOTBAR_MOVE_AND_READD in more cases
2016-12-27 12:14:55 +11:00
md_5
0fb3f8b47a
Correct some code.
2016-12-24 22:52:50 +11:00
md_5
8ea0c87f51
Update to Minecraft 1.11.1
2016-12-21 07:00:00 +11:00
md_5
aa257534dc
SPIGOT-2524: Update inventory for cancelled air right click
2016-12-10 12:36:09 +11:00
md_5
a710176e46
SPIGOT-2889: Error cancelling creative InventoryClickEvent
2016-12-05 09:07:25 +11:00
md_5
c3d951ddcd
Farmland is a pickable block
2016-11-24 21:29:41 +11:00
LukBukkit
221508dce3
Fix cancelling PlayerEditBookEvent
2016-11-20 09:33:22 +11:00
md_5
32048c4690
SPIGOT-2795: InventoryClickEvent issues
2016-11-19 13:51:10 +11:00
md_5
c25ddf063a
Update to Minecraft 1.11
2016-11-17 12:41:03 +11:00
md_5
2e39de698d
SPIGOT-1903, MC-98153: Portal Location Sync Issues
2016-10-23 14:00:35 +11:00
md_5
d86d282f63
SPIGOT-2738: Revert SPIGOT-1903 fix
...
Reverted from commit 8e5e90d5eb
2016-10-23 12:45:43 +11:00
md_5
8e5e90d5eb
SPIGOT-1903: Only issue player location update after tick
...
Previously after a player tick, the player's location would be reset back to the location which they had prior to the tick, only to be (hopefully) corrected at a later point, after the client had attempted (and failed) to acknowledge the location change.
2016-10-19 20:43:47 +11:00
md_5
8788b79a48
SPIGOT-2639: Better state validation
2016-09-05 17:33:28 +10:00
md_5
37d08c52ca
SPIGOT-1224: InventoryClickEvent issues for containers opened during event
2016-06-30 14:27:49 +10:00
md_5
02f4218da5
SPIGOT-2414: Repeated disconnects
2016-06-15 13:45:11 +10:00
minoneer
e2ff10bdcd
SPIGOT-1124: Changed To-Location on Teleport event ignored
2016-06-12 10:33:08 +10:00
md_5
3ae3ea08f2
SPIGOT-1550, SPIGOT-2306: Custom payload / book + event fixes
2016-06-11 12:21:04 +10:00
md_5
a8a4bedd2a
Update to Minecraft 1.10
2016-06-09 11:43:49 +10:00
md_5
c5e9a169fa
Minecraft 1.9.4
2016-05-10 21:47:39 +10:00
Thinkofname
22dcde52c9
Ignore movement packets from dead players.
...
As funny as the idea sounds of having corpses sliding around it
shouldn't really be allowed. Due to other checks added by CB
previously this was mostly harmless anyway.
2016-04-24 17:35:59 +01:00
Thinkofname
048849ce51
SPIGOT-2102: Don't reduce the movement limit below vanilla's default
2016-04-01 23:21:09 +01:00
md_5
ab8459e181
SPIGOT-1532: Add PlayerSwapHandItemsEvent
2016-03-14 16:53:46 +11:00
md_5
6026dad124
Fix switch case labelling and drop items check.
2016-03-12 21:07:17 +11:00
BlackHole
5d90f9712b
SPIGOT-1845: Use correct hand for interact events
2016-03-09 07:44:39 +11:00
Thinkofdeath
a06e5cf8e8
SPIGOT-1788: Correctly teleport the player back to their old location
2016-03-06 22:17:32 +00:00
Thinkofdeath
8ad0cd0895
SPIGOT-1611: Make vehicles use the same speed checks as players
2016-03-06 21:33:27 +00:00
md_5
5a3813d7fe
SPIGOT-1608: Add a way to get the hand used in PlayerInteract*Events
2016-03-04 15:24:51 +11:00
Thinkofdeath
31caee5a94
SPIGOT-1646: Capture the previous location earlier
2016-03-03 11:15:04 +00:00
Thinkofdeath
ed8cef0edb
SPIGOT-1646: Don't move the player until after the PlayerMoveEvent completes
2016-03-02 23:06:53 +00:00