Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
6b3c598b PR-814: Add a method to send multiple equipment changes
181a984b Update Maven shade version to align with CraftBukkit
a5a36e32 Revert "Update Maven shade version to align with CraftBukkit"
7a8f4a42 Update Maven shade version to align with CraftBukkit
58327201 Add support for Java 20
CraftBukkit Changes:
b56426c7a PR-1142: Calculate explosion damage separately for each affected EntityComplexPart
fbe3410af PR-1140: Add a method to send multiple equipment changes
8434e3633 Add support for Java 20
c998a1d23 Increase outdated build delay
4a929b5d6 SPIGOT-7267: Fix EntityType#getTranslationKey() and add unit test
086d8dc8a SPIGOT-7268: CraftMetaPotion reads ShowParticles and ShowIcon properties incorrectly
8ba5e399e SPIGOT-7262: Improve visibility API
Spigot Changes:
a2190e30 Rebuild patches
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
37262de8 PR-812: Add Registry#match(String)
d6b40162 SPIGOT-4569: Add more BlockData API
f9691891 PR-809: Throw a more clear error for BlockIterators with zero direction, add Vector#isZero()
91e79e19 PR-804: Added methods to get translation keys for materials, itemstacks and more
426b00d3 PR-795: Add new BiomeParameterPoint passed to BiomeProvider#getBiome
0e91ea52 SPIGOT-7224: Add events for brewing stands and campfires starting their actions
CraftBukkit Changes:
a50301aa5 Fix issues with fluid tag conversion and fluid #isTagged
6aeb5e4c3 SPIGOT-4569: Implement more BlockData API
7dbf862c2 PR-1131: Added methods to get translation keys for materials, itemstacks and more
7167588b1 PR-1117: Add new BiomeParameterPoint passed to BiomeProvider#getBiome
7c44152eb SPIGOT-7224: Add events for brewing stands and campfires starting their actions
This PR contains all of Tuinity's patches. Very notable ones are:
- Highly optimised collisions
- Optimised entity lookups by bounding box (Mojang made regressions in 1.17, this brings it back to 1.16)
- Starlight https://github.com/PaperMC/Starlight
- Rewritten dataconverter system https://github.com/PaperMC/DataConverter
- Random block ticking optimisation (wrongly dropped from Paper 1.17)
- Chunk ticking optimisations
- Anything else I've forgotten in the 60 or so patches
If you are a previous Tuinity user, your config will not migrate. You must do it yourself. The config options have simply been moved into paper.yml, so it will be an easy migration. However, please note that the chunk loading options in tuinity.yml are NOT compatible with the options in paper.yml.
* Port tuinity, initial patchset
* Update gradle to 7.2
jmp said it fixes rebuildpatches not working for me. it fucking better
* Completely clean apply
* Remove tuinity config, add per player api patch
* Remove paper reobf mappings patch
* Properly update gradlew
* Force clean rebuild
* Mark fixups
Comments and ATs still need to be done
* grep -r "Tuinity"
* Fixup
* Ensure gameprofile lastaccess is written only under the state lock
* update URL for dataconverter
* Only clean rebuild tuinity patches
might fix merge conflicts
* Use UTF-8 for gradlew
* Clean rb patches again
* Convert block ids used as item ids
Neither the converters of pre 1.13 nor DFU handled these cases,
as by the time they were written the game at the time didn't
consider these ids valid - they would be air. Because of this,
some worlds have logspam since only DataConverter (not DFU or
legacy converters) will warn when an invalid id has been
seen.
While quite a few do need to now be considered as air, quite a lot
do not. So it makes sense to add conversion for these items, instead
of simply suppressing or ignoring the logs. I've now added id -> string conversion
for all block ids that could be used as items that existed in the game
before 1.7.10 (I have no interest in tracking down the
exact version block ids stopped working) that were on
https://minecraft-ids.grahamedgecombe.com/
Items that did not directly convert to new items will
be instead converted to air: stems, wheat crops, piston head,
tripwire wire block
* Fix LightPopulated parsing in V1466
The DFU code was checking if the number existed, not if it
didn't exist. I misread the original code.
* Always parse protochunk light sources unless it is marked as non-lit
Chunks not marked as lit will always go through the light engine,
so they should always have their block sources parsed.
* Update custom names to JSON for players
Missed this fix from CB, as it was inside
the DataFixers class.
I decided to double check all of the CB changes again:
DataFixers.java was the only area I missed, as I had inspected all
datafixer diffs and implemented them all into DataConverter. I also
checked Bootstrap.java again, and re-evaluated their changes. I had
previously done this, but determined that they were all bad.
The changes to make standing_sign block map to oak_sign block in
V1450 is bad, because that's not the item id V1450 accepts. Only
in 1.14 did oak_sign even exist, and as expected there is a converter
to rename all existing sign items/blocks.
The fix to register the portal block under id 1440 is useless, as
the flattenning logic will default to the lowest registered id - which
is the exact blockstate that CB registers into 1440. So it just
doesn't do anything.
The extra item ids in the id -> string converter are already added,
but I found this from EMC originally.
The change for the spawn egg id 23 -> Arrow is just wrong,
that id DOES correspond to TippedArrow, NOT Arrow. As
expected, the spawn egg already has a dedicated mapping for
Arrow, which is id 10 - which was Arrow's entity id.
I also ported a fix for the cooked_fished id update. This doesn't
really matter since there is already a dataconverter to fix this,
but the game didn't accept cooked_fished at the time. So I see
no harm.
* Review all converters and walkers
- Refactor V99 to have helper methods for defining entity/tile
entity types
- Automatically namespace all ids that should be namespaced.
While vanilla never saved non-namespaced data for things that
are namespaced, plugins/users might have.
- Synchronised the identity ensure map in HelperBlockFlatteningV1450
- Code style consistency
- Add missing log warning in V102 for ITEM_NAME type conversion
- Use getBoolean instead of getByte
- Use ConverterAbstractEntityRename for V143 TippedArrow -> Arrow
rename, as it will affect ENTITY_NAME type
- Always set isVillager to false in V502 for Zombie
- Register V808's converter under subversion 1 like DFU
- Register a breakpoint for V1.17.1. In the future, all final
versions of major releases will have a breakpoint so that
the work required to determine if a converter needs a breakpoint
is minimal
- Validate that a dataconverter is only registered for a version
that is registered
- ConverterFlattenTileEntity is actually ConverterFlattenEntity
It even registered the converters under TILE_ENTITY, instead of
ENTITY.
- Fix id comparison in V1492 STRUCTURE_FEATURE renamer
- Use ConverterAbstractStatsRename for V1510 stats renamer
At the time I had written that class, the abstract renamer didn't
exist.
- Ensure OwnerUUID is at least set to empty string in
V1904 if the ocelot is converted to a cat (this is
likely so that it retains a collar)
- Use generic read/write for Records in V1946
Records is actually a list, not a map. So reading map was
invalid.
* Always set light to zero when propagating decrease
This fixes an almost infinite loop where light values
would be spam queued on a very small subset on blocks.
This also likely fixes the memory issues people were
seeing.
* re-organize patches
* Apply and fix conflicts
* Revert some patches
getChunkAt retains chunks so that plugins don't spam loads
revert mc-4 fix will remain unless issues pop up
* Shuffle iterated chunks if per player is not enabled
Can help with some mob spawning stacking up at locations
* Make per player default, migrate all configs
* Adjust comments in fixups
* Rework config for player chunk loader
Old config is not compatible. Move all configs to be
under `settings` in paper.yml
The player chunk loader has been modified to
less aggressively load chunks, but to send
chunks at higher rates compared to tuinity. There are
new config entries to tune this behavior.
* Add back old constructor to CompressionEncoder/Decoder (fixes
Tuinity #358)
* Raise chunk loading default limits
* Reduce worldgen thread workers for lower core count cpus
* Raise limits for chunk loading config
Also place it under `chunk-loading`
* Disable max chunk send rate by default
* Fix conflicts and rebuild patches
* Drop default send rate again
Appears to be still causing problems for no known reason
* Raise chunk send limits to 100 per player
While a low limit fixes ping issues for some people, most people
do not suffer from this issue and thus should not suffer from
an extremely slow load-in rate.
* Rebase part 1
Autosquash the fixups
* Move not implemented up
* Fixup mc-dev fixes
Missed this one
* Rebase per player viewdistance api into the original api patch
* Remove old light engine patch part 1
The prioritisation must be kept from it, so that part
has been rebased into the priority patch.
Part 2 will deal with rebasing all of the patches _after_
* Rebase remaining patches for old light patch removal
* Remove other mid tick patch
* Remove Optimize-PlayerChunkMap-memory-use-for-visibleChunks.patch
Replaced by `Do not copy visible chunks`
* Revert AT for Vec3i setX/Y/Z
The class is immutable. set should not be exposed
* Remove old IntegerUtil class
* Replace old CraftChunk#getEntities patch
* Remove import for SWMRNibbleArray in ChunkAccess
* Finished merge checklist
* Remove ensureTickThread impl in urgency patch
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
5be41fb8 SPIGOT-6720: Fix bed explosion checks
09b99daf SPIGOT-6722: Close entity manager when unloading world
3a9561bf SPIGOT-6686: Changes in MaximumRepairCost for Anvil Rename cause inconsistency
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
c9a46ebf #653: Add World#spawn with randomizeData parameter
e49c2e3a Damageable should extend ItemMeta
01ff04f4 SPIGOT-5880, SPIGOT-5567: New ChunkGenerator API
ca5b4b1a SPIGOT-6697: Deprecate generateTree with BlockChangeDelegate as it does not handle tiles
CraftBukkit Changes:
7c8bbcbe SPIGOT-6716: Preserve the order of stored enchantments of enchanted books.
18027d02 #914: Add World#spawn with randomizeData parameter
3cad0316 SPIGOT-6714: Don't fire PlayerBucketEvent when empty
8c6d60cf Fix server crash with BlockPopulator when entities are at a negative chunk border
4f6bcc84 SPIGOT-5880, SPIGOT-5567: New ChunkGenerator API
78d5b35b SPIGOT-6697: Restore generateTree with BlockChangeDelegate behaviour
15792f0d Rebuild patch
c949675e SPIGOT-6713: Cancelling EntityTransformEvent Causes Deceased Slimes To Not Despawn
a955f15c Fix issues with new ChunkGenerator API
a0a37f41 SPIGOT-6630: Replacing an enchantment on an item creates a conflict error
Spigot Changes:
b166a49b Rebuild patches
3c1fc60a SPIGOT-6693: Composters only take in one item at custom hopper speeds
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
e0598aa2 SPIGOT-6692: Add sendSignChange overload with a hasGlowingText parameter
CraftBukkit Changes:
2cdc6b1e4 SPIGOT-6692: Add sendSignChange overload with a hasGlowingText parameter
The previously existing toBuilder method defined on the CraftMetaBook
would, no matter if called on a writable or written book, return a
builder targetting a writable book, in which complex components, such as
hover or click text are not allowed.
The builer hence serializes the page components using LEGACY_UXRC to
ensure only colour may be passed. While this works as intented for
writable books, the builder fails to fully support the complex
components that may be used in a written book.
This commit implemements a child class of the CraftMetaBookBuilder, the
CraftMetaBookSignedBuilder, which builds to a CraftMetaBookSigned
instance and hence serializes the pages to json.
This builder instance is automatically supplied when calling toBuilder
on a CraftMetaBookSigned instance.
Resolves: #6296
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
75a0ee4f SPIGOT-6691: Material.LAVA_CAULDRON is not Levelled
CraftBukkit Changes:
e1c96e50 SPIGOT-6682: Blocking with shield not reset after die
97f629b6 SPIGOT-6220: Structures in the world with custom generator not work
85379258 Increase outdated build delay
f7f8dce4 SPIGOT-6552: Some inventory types reset cursor on switch
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
e7b0f8d6 #642: Add Crafting methods to API
9e58831e SPIGOT-6641: Use varargs in sendMessage
e409fe49 SPIGOT-6545: Unable to set Guardian target via API while awareness is disabled
6997c726 SPIGOT-6661: Fix missing radius from GenericGameEvent
02d03f35 SPIGOT-6369: Add ItemStack to HangingPlaceEvent
CraftBukkit Changes:
0abf420c SPIGOT-6665: Shearing a Snowman does not drop a carved pumpkin
e8e3cbcc #893: Add Crafting methods to API
879acfee Fix missing varargs from previous commit
6572b9c3 SPIGOT-6641: Use varargs in sendMessage
9e06bb2a SPIGOT-6663: Chicken Jockeys chickens don't despawn
699f2d36 SPIGOT-6545: Unable to set Guardian target via API while awareness is disabled
8ffa54ba SPIGOT-6369: Add ItemStack to HangingPlaceEvent
c851639c SPIGOT-6645: Call EntityChangeBlockEvent before PlayerHarvestBlockEvent
8d244b0b SPIGOT-3725, SPIGOT-6638, MC-136917: Properly clear tile entities before replacing
Spigot Changes:
18c71bf4 Rebuild patches
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
17c35d6e SPIGOT-6637: Revert "#636: Add FurnaceStartSmeltEvent"
4b27230b SPIGOT-6623: Missing API reasons for entity freezing
e1528c85 #636: Add FurnaceStartSmeltEvent
CraftBukkit Changes:
a6292cc3 SPIGOT-6637: Revert "#874: Add FurnaceStartSmeltEvent"
f4066854 SPIGOT-6579: DragonFireBall movement with setDirection jumps around a lot
9add952b SPIGOT-6623: Missing API reasons for entity freezing
2ea359f1 #874: Add FurnaceStartSmeltEvent
be8d625e SPIGOT-5560, SPIGOT-6574, SPIGOT-6632: Remove no longer needed tile entity fix
Spigot Changes:
eac3cd96 Rebuild patches
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
214b9f14 SPIGOT-6605: Add method to access value of enforce-whitelist
CraftBukkit Changes:
b121d3b9 SPIGOT-6605: Add method to access value of enforce-whitelist
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
70d24eb8 SPIGOT-6587: Update documentation/error of drop chance API
CraftBukkit Changes:
470050ad SPIGOT-6587: Update documentation/error of drop chance API
1c39efa3 Fix Inventory#getViewers on the player inventory not returning the player first time their inventory is opened
d161627d Fix PrepareItemCraftEvent#isRepair
aa1fae73 SPIGOT-6586: EntityChangeBlockEvent for falling block does not cancel properly
8a04072e SPIGOT-6583: Throwing eggs doesn't make sounds
Spigot Changes:
f773da84 Remove redundant patch
cd367234 Rebuild patches
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
f992ce60 Fix duplicate datapack reload on /reload
Spigot Changes:
9472b09d Rebuild patches
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
8503c3c9 #621: Add HumanEntity#getItemInUse and Material#getSlipperiness
248deb09 #622: Add methods to check if item is the breed item for an entity
2ce691d8 Clarify Player#breakBlock only works for blocks in the same world
5dcdd48e SPIGOT-6514: Small Dripleaf block data is missing half property
cc9610b7 #619: Add Player#breakBlock()
862bc475 Fix bad merge of SPIGOT-6502 fix
989bb0c1 Downgrade SnakeYAML due to issues with comments parsing
1dff62ae Fix inverted visual fire docs
CraftBukkit Changes:
40caacc8 SPIGOT-6526: World entities are not populated when plugin onEnable is called
c9a92ad0 SPIGOT-6536: Marker position not set on spawn
20d3e57c #855: Add HumanEntity#getItemInUse and Material#getSlipperiness
d9c69b44 SPIGOT-6529: Fix BundleMeta#setItems
8bd43be5 SPIGOT-6535: PlayerGameModeChangeEvent event incorrectly reports old gamemode
4ece3ff3 #856: Add methods to check if item is the breed item for an entity
dd4bec5f Add additional validation to Player#breakBlock
bc835ae6 SPIGOT-6532: Fix Entity#setGlowing
384e116e Restore 1.16.5 behaviour of InventoryDragEvent being called even when a single item is 'dragged' to its own slot
b42e708c Fix new map colors rendering as transparent
cfe7fecf SPIGOT-6524: Inventory desync when InventoryClickEvent is cancelled
eeae1b19 SPIGOT-6522: ItemStack on cursor is always AIR
7490724d Fix missing PlayerEditBookEvent
06875f76 SPIGOT-6513: Placing ItemStack in Inventory causes InventoryAction.NOTHING
27835bde SPIGOT-6519: Fix end gateway teleports
4ac634ad SPIGOT-6515: "Un-waterlogging" throws UnsupportedOperationException in some cases
da425fa2 SPIGOT-6518: Anvils falling onto dripstone can sometimes crash server
50530da9 SPIGOT-6514: Small Dripleaf block data is missing half property
6fdecf20 #853: Implement Player#breakBlock()
4db9c49f SPIGOT-6510: Bukkit#createMap throws NullPointerException
89e2b127 SPIGOT-6517: Spider jockey crash on dripstone
cbf2f678 SPIGOT-6508: Rename conflicted getServer
74575d48 SPIGOT-6506: Fix crash with custom inventories
a3df386f Fix NPE with Entity.getNearbyEntities
d747f8ed Fix NPE with World.getNearbyEntities
4d2c7800 Fix second usage of worldGenSettings just in case
5182f923 SPIGOT-6504: Fix generating fresh worlds
Spigot Changes:
66f9d3c1 Rebuild patches
191e4971 Rebuild patches
a09c0bb6 Restore Spigot experience merging