Jake Potrebic
f4eb08a477
Readd 'Fix entity type tags suggestions in selectors'
2022-02-28 22:52:37 -07:00
Nassim Jahnke
c2e2281f29
Initial 1.18 update
2022-02-28 22:52:35 -07:00
Spottedleaf
286bd1bfb5
1.18 misc performance dev branch ( #7368 )
...
- Port player chunk loader patch
Makes the chunk system act as it did in 1.17, no additional tickets (and thus logic) to make a chunk ticking.
Adds simulation distance API, deprecates old no-tick method.
- More collision optimisations
Ancient patch from tuinity that never could be pushed to master.
- Fix Optimise ArraySetSorted#removeIf patch
- Execute chunk tasks fairly for worlds while waiting for next tick
- Port Replace ticket level propagator
2022-02-18 09:44:46 -08:00
Jake Potrebic
fd4f6c5e31
Update Optimise chunk tick iteration ( #6950 )
2021-12-05 15:00:13 +01:00
Jason Penilla
c3ff7e0ff7
Update Optimise collision checking in player move packet handling
2021-12-05 02:56:09 -08:00
Jason Penilla
fcca15ff0b
Update Highly optimise single and multi-AABB VoxelShapes and collisions
2021-12-05 02:45:09 -08:00
Jason
ccabae4fb6
Update and deprecate Allow delegation to vanilla chunk gen ( #7031 )
2021-12-05 02:27:20 -08:00
Noah van der Aa
cd9fe9ca64
Port flat bedrock (generator settings) to 1.18 ( #6960 )
2021-11-30 17:31:13 -08:00
Jake
d8d7f52324
another patch
2021-11-30 19:26:33 +01:00
Jake
5ff792342c
couple more patches
2021-11-30 19:26:33 +01:00
Nassim Jahnke
bcc11dd95a
Remove old anti xray patch
2021-11-30 19:26:33 +01:00
Jake
7382bd2847
add mobcaps command patch
2021-11-30 19:26:33 +01:00
Nassim Jahnke
08939b2db8
Move seed based feature search to no longer needed
2021-11-30 19:26:33 +01:00
Spottedleaf
8e5d5b8753
Add Starlight
2021-11-30 19:26:33 +01:00
MiniDigger
4a466ac7d1
change my email in all patches
2021-11-30 19:26:33 +01:00
Nassim Jahnke
134a61c111
Readd incremental chunk saving, merge with player saving
2021-11-30 19:26:33 +01:00
Nassim Jahnke
5a90a2033d
More more more more more more more more more more more more more more more more more more work
2021-11-30 19:26:33 +01:00
Nassim Jahnke
dabbf5b193
More more more more more more more more more more more more more more more more more work
2021-11-30 19:26:33 +01:00
Nassim Jahnke
011df7dc84
More more more more more more more more more more more more more more more more work
2021-11-30 19:26:33 +01:00
Jason Penilla
055b8ab9cf
even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even more patches
2021-11-30 19:26:33 +01:00
Jason Penilla
b39fa92d5d
even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even more patches
2021-11-30 19:26:33 +01:00
Jason Penilla
f04f3321e3
even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even more patches
2021-11-30 19:26:33 +01:00
Jason Penilla
dc58f85df2
even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even more patches
2021-11-30 19:26:33 +01:00
Jake
4664528315
more patches done
2021-11-30 19:26:33 +01:00
Jake
6ccc23f457
even MOOOOOOOOOOOOAAAAAAAAAAAAAAAARRRRRRRRRRRRR patches
2021-11-30 19:26:33 +01:00
Jake
f331ac28e0
add back Optimize collision to not load chunks
2021-11-30 19:26:33 +01:00
Jake
c280dbeed0
moar patches
2021-11-30 19:26:33 +01:00
Nassim Jahnke
26dcf812a4
More more more more more more more more more more more more more more more work
2021-11-30 19:26:33 +01:00
Nassim Jahnke
97a4a70766
More more more more more more more more more more more more more more work
2021-11-30 19:26:33 +01:00
Nassim Jahnke
45c36e5d0c
More more more more more more more more more more more more more work
2021-11-30 19:26:33 +01:00
Nassim Jahnke
4e81c1fe78
More more more more more more more more more more more more work
2021-11-30 19:26:33 +01:00
Nassim Jahnke
8f67d293a2
More more more more more more more more more more more work
2021-11-30 19:26:33 +01:00
Jason Penilla
0358549f7b
p a t c h e s
2021-11-30 19:26:33 +01:00
Jason Penilla
0050c2a090
Remove no longer needed patches
2021-11-30 19:26:33 +01:00
MiniDigger
6ac2614a5f
hey, look ma, am doing my part!
2021-11-30 19:26:33 +01:00
Jake
0f23d73d1a
a bunch more patches
2021-11-30 19:26:33 +01:00
Jake
753267a57e
and here's some more patches
2021-11-30 19:26:33 +01:00
Jason Penilla
7665ae86d6
Update runServer gradle properties
2021-11-30 19:26:33 +01:00
Jason Penilla
76879ba957
Fix issues with IntIdentityHashBiMiap
2021-11-30 19:26:33 +01:00
Josh Roy
e131aff8ad
these aren't needed
2021-11-30 19:26:33 +01:00
Jason Penilla
a8ef7aa56f
Prepare for updating server patches
2021-11-30 19:26:33 +01:00
Jason Penilla
c93f56ac1c
Removed patches go in removed
2021-11-30 19:26:33 +01:00
Spottedleaf
ba4cf68774
Readd chunk priority patch, including many chunk system fixes from tuinity ( #6488 )
2021-08-26 02:16:27 +00:00
Shane Freeder
8d182e8639
Revert "Revert "Remove "Implement-Chunk-Priority-Urgency-System-for-Chunks" ( Fixes #5980 )""
...
This reverts commit 622598f1dd
.
2021-08-14 15:29:22 +01:00
Shane Freeder
622598f1dd
Revert "Remove "Implement-Chunk-Priority-Urgency-System-for-Chunks" ( Fixes #5980 )"
...
This reverts commit aa52bf9e33
.
2021-08-14 15:22:21 +01:00
Shane Freeder
aa52bf9e33
Remove "Implement-Chunk-Priority-Urgency-System-for-Chunks" ( Fixes #5980 )
...
Mojang made some changes to priorities in 1.17 and it seems that these changes
conflict with the changes made in this patch, which in some cases appears to
cause excessive rescheduling of tasks.
This, however, is not confirmed as such but seems to be the behavior that we're
seeing to cause this issue, if mojang has adopted the changes we suggested,
then a good chunk of this patch may be unneeded, but, this needs a much better
look than I'm currently able to do
2021-08-14 14:55:55 +01:00
Kyle Wood
f25facb302
Update email & name (DenWav)
...
Also I think I prefer my few tiny patches to be GPL.
2021-07-19 21:07:53 -05:00
Jake Potrebic
a831634d44
add Optimize Light Engine patch ( #5863 )
2021-07-06 04:30:39 +00:00
PaulBGD
6446e54dd9
Readd "Use getChunkIfLoadedImmediately in places" ( #6047 )
...
* Readd "Use getChunkIfLoadedImmediately in places"
* Formatting
* Fix var names
2021-07-02 20:04:29 +01:00
Jake Potrebic
9f8876e92f
add back optimizing ServerLevel chunk checking methods
2021-06-19 08:57:42 +02:00