Commit Graph

14 Commits

Author SHA1 Message Date
Shane Freeder
3cd952e225
Yank 0417-Avoid-Chunk-Lookups-for-Entity-TileEntity-Current-Ch.patch
Currently causing leaks
2019-12-16 19:02:26 +00:00
Shane Freeder
c47cf32c7c
Restore 0129-Optimize-World.isLoaded-BlockPosition-Z.patch 2019-12-16 02:58:14 +00:00
Shane Freeder
16071c7e1a
Remove applied oversized chunks patch 2019-12-16 02:50:21 +00:00
Shane Freeder
cd499c92a1
Restore Use-getChunkIfLoadedImmediately-in-places.patch 2019-12-16 02:47:46 +00:00
Callahhh
7986f57e5d Bring back Reduce-sync-loads.patch (#2761) 2019-12-16 01:43:21 +00:00
Omer Uddin
a133980223 port PlayerLaunchProjectileEvent patch to 1.15 (#2758) 2019-12-15 18:25:10 +00:00
Shane Freeder
7dbceea208
Restore zero-tick farms fix
They no longer directly call the tick method, so, one step forward...
2019-12-13 22:48:40 +00:00
Shane Freeder
55944bc6ff
Revert "Drop fix zero-tick farms (Fixes #2736)"
This reverts commit 3b93c5b112.
2019-12-13 22:41:00 +00:00
Shane Freeder
3b93c5b112
Drop fix zero-tick farms (Fixes #2736)
Fixed by mojang in 1.15, farm blocks are no longer in the next tick list

Also, add hopper optimization patch to the removed folder
2019-12-13 21:53:20 +00:00
MiniDigger
bd93836d4c Nuke IOWorker, make stuff compile (#2733)
* remove removed patch cause its not removed anymore

* Nuke IOWorker, oh, and also make it compile

* synchronize writes properly

* Remove note about IOWorker
2019-12-13 13:46:45 +00:00
Shane Freeder
b0dc983f21
More progression on patches 2019-12-12 21:01:16 +00:00
MiniDigger
44d032f1e9 Houston, we got a patch (#2731)
* Houston, we got a patch

* is this the end of the beginning or the beginning of the end
2019-12-12 16:20:43 +00:00
Zach Brown
01de058bf2
Little more progress
Keep getting interrupted so not as much as I'd like :(
2019-12-11 20:48:34 -06:00
MiniDigger
b00d871009 Patches 100-260 (#2729) 2019-12-11 17:43:22 -06:00