Aikar
8e62fb709b
Timings v2: Start methods return self for use in try-with-resources
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try (Timing ignored = timing) {
// Code to time
}
// auto stops timing, even if you return in 42 other places in the block
2016-05-15 17:34:26 -04:00
Zach Brown
b9c321ff21
TileEntityLootable can call processRefill with a null player
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Seems specific to EntityMinecartChest
Fixes GH-290
2016-05-15 01:41:36 -05:00
Aikar
0c78971552
More cases of avoiding marking active for chunks, to stop potential leaks
2016-05-13 22:27:20 -04:00
Aikar
016dca3390
Bring back an EAR optimization from 1.9.2
2016-05-13 01:39:03 -04:00
Aikar
b6d0dd32c6
Fix chunk leak issue with queued light updates
2016-05-13 01:34:37 -04:00
Zach Brown
f623f903cd
Move bad command registration workaround into SMP#dispatch
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Fixes GH-274
2016-05-13 00:13:38 -05:00
Zach Brown
f30c245be2
Make watchdoge disabler its own patch file
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Change implementation, smaller diff, less NPE
2016-05-12 23:04:49 -05:00
Aikar
6025355569
clean up spigot working files out of our Paper folder
2016-05-12 22:11:11 -04:00
Aikar
5d952ffa7e
Use a more reliable fixed width sequence for rebuild patches
2016-05-12 21:37:14 -04:00
Aikar
9bba4a53e5
Be more targetted with patch deletion
2016-05-12 21:24:19 -04:00
Zach Brown
3b4f1c9497
Merge pull request #279 from DemonWav/tmux
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Add tmux support to Paper test and add test to paper command help.
2016-05-12 13:09:51 -05:00
BlackHole
b2087ca1af
Override BlockPosition.MutableBlockPosition.isValidLocation()
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Fixes GH-281
2016-05-12 12:56:48 -05:00
Aikar
4e3d8a41ee
Fix T/TE removal list bug
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Thanks @Cat6363
2016-05-12 08:55:35 -04:00
Aikar
1850ae22cf
unmark chunk as unloading when unload is cancelled
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no obviousy bugs caused by this at the moment, but we may need to clean up process to be like
how I use to have it before vanilla did it, and we shouldn't leave this boolean in an invalid state.
2016-05-12 02:07:39 -04:00
Aikar
a1916005e1
Fix chunk unload leak issues due to neighbor updates
2016-05-12 01:55:53 -04:00
DemonWav
2f8b09e1bd
Add tmux support to Paper test and add test to paper command help.
2016-05-11 21:59:07 -05:00
Aikar
34fcd8ccc2
Paper 1.9.4 Update
2016-05-11 22:07:46 -04:00
Zach Brown
324bde1f10
Make beacons force secondary potion effect application
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Fixes GH-273
Missed case from earlier fix 29dccccac4
2016-05-08 15:33:53 -05:00
Aikar
68f8205a32
Don't save empty scoreboard teams to scoreboard.dat - Fixes #244
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While I can't think of any reason to do this except some REALLY weird workflow, I still added a config
to let you save them incase someone runs into issues.
2016-05-07 23:39:22 -04:00
Aikar
e7be15b884
fix bug with lootable API
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was returning the NMS instance of objects instead of the Bukkit API objects
2016-05-07 21:16:38 -04:00
Zach Brown
d8d75b106c
Merge pull request #269 from Gabscap/fix-entity-tracker
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Add null-check to "Entity Tracking Improvement"
2016-05-06 09:47:21 -05:00
Gabscap
b9cdcf1d68
Add null-check to "Entity Tracking Improvement"
2016-05-06 16:09:52 +02:00
Zach Brown
b6da0fdf02
Move this somewhere sane
2016-05-05 20:18:20 -05:00
Zach Brown
da5cd0a63e
Revert "Add debug property to disable the watchdog"
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This reverts commit d1c470756f962801e7d3bc19bee9440f33a4706e.
2016-05-05 20:10:32 -05:00
Zach Brown
139c4ccf0d
Add debug property to disable the watchdog
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Use at your own risk, we will not waste our time with support
if your server times out and you cant put 2+2 together to
figure out that its because you killed the watchdoge
2016-05-05 20:02:38 -05:00
Aikar
5c5c2b0a22
Fix hopper suck in patch bug
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was checking for ItemStack's instead of EntityItem
2016-05-05 20:22:01 -04:00
Aikar
2570184ba1
Implement getNMSWorld on EntityMinecartContainer
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Was missed because the class is abstract and nothing implementing the class was imported in Paper
2016-05-04 20:33:16 -04:00
Aikar
22d5cbee82
Update Upstream
2016-05-04 20:10:27 -04:00
Aikar
37eafdba1b
Entity Tracking Improvements
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If any part of a Vehicle/Passenger relationship is visible to a player,
send all passenger/vehicles to the player in the chain.
2016-05-04 20:10:22 -04:00
Aikar
7947dd83ae
Do not load chunks for pathfinding
2016-05-04 19:53:33 -04:00
Aikar
3da6be053f
LootTable API & Replenishable Lootables Feature
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Provides an API to control the loot table for an object.
Also provides a feature that any Lootable Inventory (Chests in Structures)
can automatically replenish after a given time.
This feature is good for long term worlds so that newer players
do not suffer with "Every chest has been looted"
API and Event added to control the Auto Replenish feature for players.
2016-05-01 23:54:08 -04:00
Aikar
4e7355aa95
update upstream
2016-05-01 15:58:10 -04:00
Aikar
3b3f85f88f
Try to determine plugin name on bad plugin command registration
2016-04-30 12:53:20 -04:00
Zach Brown
81f624837f
Timings v2: Plugins don't always register commands properly
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*mumbles*
2016-04-30 00:09:29 -05:00
Aikar
496b49861c
Rename a Timings class and split up Tracker timings
2016-04-29 21:23:40 -04:00
Aikar
b1e4588ae7
Improve Maps (in item frames) performance and bug fixes
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Maps used a modified version of rendering to support plugin controlled
imaging on maps. The Craft Map Renderer is much slower than Vanilla,
causing maps in item frames to cause a noticeable hit on server performance.
This updates the map system to not use the Craft system if we detect that no
custom renderers are in use, defaulting to the much simpler Vanilla system.
Additionally, numerous issues to player position tracking on maps has been fixed.
2016-04-29 20:04:12 -04:00
Aikar
156b1cc524
comment out the other update call instead
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otherwise might break stuff
2016-04-27 22:22:35 -04:00
Aikar
1652bda38d
Improve Minecraft Hopper Performance
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Removes unnecessary extra calls to .update() that are very expensive
Also reset cooldown each hopper tick that a hopper is full.
2016-04-27 22:15:57 -04:00
Zach Brown
8c96f893c8
Update CB
2016-04-26 23:15:39 -05:00
Daniel Ennis
a2599693be
Merge pull request #232 from willies952002/implement/BookEditEvent
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Reimplement PlayerEditBookEvent
2016-04-26 23:06:54 -04:00
willies952002
4d7ed88be2
Reimplement PlayerEditBookEvent
2016-04-26 23:00:23 -04:00
Riley Park
af9010bd2a
Merge pull request #229 from kashike/feature/frosted-ice
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Add ability to disable, and to set min/max next tick delay, of frosted_ice
2016-04-25 13:33:41 -07:00
Riley Park
9d57423ba3
Merge pull request #230 from kashike/feature/arrow-pickup
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Arrow pickup rule API
2016-04-25 13:27:51 -07:00
Zach Brown
c2407019bf
SPIGOT-1401: Fix dispenser/dropper/furnace placement being different from SP
2016-04-24 19:56:04 -05:00
Zach Brown
ee1ea990e1
Update CB
2016-04-24 19:27:43 -05:00
Aikar
71db253321
update upstream
2016-04-23 22:41:46 -04:00
Aikar
8b2f631d9b
Fix Player View Distance API corrupting Chunk Sending - Fixes #207
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The Player View Distance patch has been screwing with the configured world view distance.
The world a player was created in would set the players view distance, which would be locked to that distance.
Then switching worlds would not give you an updated view distance.
This then caused issues with what view distance the player should have in the chunk map and did not send chunks to the client correctly during movement.
This patch has now been changed to use a -1 default for "default" and will not override view distance until someone has actually used the API to change it.
2016-04-23 21:39:22 -04:00
Zach Brown
ef8ee10bd6
Update CB + Paperclip
2016-04-23 15:47:25 -05:00
Aikar
b91603c782
remove potentially bad check
2016-04-23 13:10:55 -04:00
Aikar
73c44798c5
Fix a vanilla bug thats likely causing the mob spawn issues
2016-04-23 12:27:46 -04:00