* Stop firing AsyncPlayerChatPreviewEvent as chat preview was removed in 1.19.3. This is in parity with upstream
* formatting and small tweaks
* correctly set MESSAGE_CHANGED flag for modern modifications
---------
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
paper previously migrated away from using executeIfPossible as this throws a
RejectedExecutionException when the server is shutting down, which is then picked
up by the Connection handler object and causes the player to be kicked without
the intended disconnection message that comes from commands such as /stop, /restart
This was fine, because previously changes made in spigot would just prevent these
packets from being executed anyways. Instead, we'll just use a marker exception
to try to detect this specific state.
* Update patches to handle vineflower decompiler
* update patches again to handle inlined simple lambdas
* update vf again and re-apply/rebuild patches
* update patches after removal of verify-merges flag
* fix compile issue
* remove maven local
* fix some issues
* address more issues
* fix collision patch
* use paperweight release
* more fixes
* update fineflower and fix patches again
* add missing comment descriptor
---------
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
f02baa38 PR-988: Add World#getIntersectingChunks(BoundingBox)
9321d665 Move getItemInUse up to LivingEntity
819eef73 PR-959: Add access to current item's remaining ticks
c4fdadb0 SPIGOT-7601: Add AbstractArrow#getItem
be8261ca Add support for Java 22
26119676 PR-979: Add more translation keys
66753362 PR-985: Correct book maximum pages and characters per page documentation
c8be92fa PR-980: Improve getArmorContents() documentation
f1120ee2 PR-983: Expose riptide velocity to PlayerRiptideEvent
CraftBukkit Changes:
dfaa89bbe PR-1369: Add World#getIntersectingChunks(BoundingBox)
51bbab2b9 Move getItemInUse up to LivingEntity
668e09602 PR-1331: Add access to current item's remaining ticks
a639406d1 SPIGOT-7601: Add AbstractArrow#getItem
0398930fc SPIGOT-7602: Allow opening in-world horse and related inventories
ffd15611c SPIGOT-7608: Allow empty lists to morph to any PDT list
2188dcfa9 Add support for Java 22
45d6a609f SPIGOT-7604: Revert "SPIGOT-7365: DamageCause blocked by shield should trigger invulnerableTime"
06d915943 SPIGOT-7365: DamageCause blocked by shield should trigger invulnerableTime
ca3bc3707 PR-1361: Add more translation keys
366c3ca80 SPIGOT-7600: EntityChangeBlockEvent is not fired for frog eggs
06d0f9ba8 SPIGOT-7593: Fix sapling growth physics / client-side updates
45c2608e4 PR-1366: Expose riptide velocity to PlayerRiptideEvent
29b6bb79b SPIGOT-7587: Remove fixes for now-resolved MC-142590 and MC-109346
* Compile against & shade the filtered jar
* Move check for if the paper asset root needs to be pushed
* Don't disable incremental compilation
* Remove mavenLocal
* use paperweight release
Previously paper disabled the abilities for entities to teleport via end
gateways if they were being used as a vehicle.
While the behaviour generally worked fine for entities riding other
entities, players would quickly end up in an invalid state, not seeing
their passenger anymore.
This commit removes the paper introduced limitation by now properly
updating the passengers location of a player when they are teleporting
through an end gateway.
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
7ca2b46c SPIGOT-7594: Fix typo and include missing MinecraftExperimental annotation in Loot Table enum
CraftBukkit Changes:
176c0ad39 Fix copying BlockStates with fields (eg, Banner)
ee685bd2a Fix Camel not standing up when hurt
619936d4b Increase outdated build delay
Because this exploit has been widely known for years and has not been fixed by Mojang, we decided that it was worth allowing people to toggle it on/off due to how easy it is to make it configurable.
It should be noted that this decision does not promise all future exploits will be configurable.