md_5
63029f4ff3
SPIGOT-3492: Ensure player functionality uses their specific scoreboard
2017-08-05 09:15:52 +10:00
md_5
2a927e8638
Update to Minecraft 1.12.1
2017-08-03 23:00:00 +10:00
md_5
49c2537fe2
Fix memory leak in PlayerList
2017-07-17 09:55:47 +10:00
md_5
0481ae963a
SPIGOT-3382: Ensure players can pickup stuff
2017-06-26 11:21:38 +10:00
md_5
2c34c38d7a
SPIGOT-3303: Warn when attempting to grant non existent recipe
2017-06-09 16:13:35 +10:00
md_5
bb4ae3b3b8
Update to Minecraft 1.12
2017-06-08 18:00:00 +10:00
md_5
e13d119686
Update to Minecraft 1.12-pre6
2017-05-30 21:55:13 +10:00
MiniDigger
274304b8ca
SPIGOT-439: Add player locale related APIs.
2017-05-27 19:06:28 +10:00
md_5
1004352990
Update to Minecraft 1.12-pre5
2017-05-19 21:00:13 +10:00
md_5
68b0515b51
SPIGOT-3243: Remove recipe reset on world change / death
2017-05-15 18:11:48 +10:00
md_5
5195487ec6
Update to Minecraft 1.12-pre2
2017-05-14 12:00:00 +10:00
Pokechu22
a2af8f0a73
SPIGOT-3207: Fix hiding players in a BukkitRunnable after joining
...
This happened because "joining" wasn't cleared until the player was ticked. Runnables (presumably) ran _after_ the player list packet was sent, but before the player was ticked; thus, the player list packet was sent, but not cleared. The fix is to replace joining with hasSentListPacket, which is set immediately before sending any player list packets (thus, if hidePlayer is called after, it sees that the list packet has been sent and sends a new one to reset it). With this fix, the player is added to the list and then removed shortly afterwards.
The reason why running /hideall in the example wouldn't fix the invisibility is because the server already thinks the player's been removed from the list (as they're hidden), and thus doesn't want to send another hide packet. This is correct behavior assuming that they get hidden correctly the first time, which they now do.
2017-04-28 15:27:57 +10:00
md_5
2453830549
Reset player arrow count on death
2017-04-26 15:56:06 +10:00
md_5
b5f7b6d69f
SPIGOT-3157: Use Vanilla gamemode change code
2017-03-31 21:21:11 +11:00
md_5
7dd77d7340
SPIGOT-3154: Sleeping players cannot change dimensions
2017-03-30 21:53:23 +11:00
md_5
acf544e775
SPIGOT-3141: Missing TeleportCause.SPECTATE when lift clicking spectate
2017-03-24 15:08:19 +11:00
md_5
80dd971b52
Make tile activeContainer assignment consistent.
2017-01-27 11:42:21 +11:00
md_5
27dd3ca45f
SPIGOT-2997: Explicitly disallow invalid tiles to be opened
2017-01-10 09:56:20 +11:00
md_5
8ea0c87f51
Update to Minecraft 1.11.1
2016-12-21 07:00:00 +11:00
md_5
8d7e4d17e9
Expand definition of isFrozen
2016-11-30 09:16:01 +11:00
md_5
2ba48b4965
SPIGOT-2855: Empty ItemStacks in PlayerDeathEvent drops
2016-11-28 12:34:21 +11:00
md_5
c25ddf063a
Update to Minecraft 1.11
2016-11-17 12:41:03 +11:00
md_5
2e39de698d
SPIGOT-1903, MC-98153: Portal Location Sync Issues
2016-10-23 14:00:35 +11:00
md_5
a8a4bedd2a
Update to Minecraft 1.10
2016-06-09 11:43:49 +10:00
md_5
106ced01e0
Implement PlayerChangedMainHandEvent
2016-05-27 18:53:36 +10:00
md_5
3c19fef26e
SPIGOT-2321: Fully check Vanilla command permissions
2016-05-26 21:06:28 +10:00
md_5
c5e9a169fa
Minecraft 1.9.4
2016-05-10 21:47:39 +10:00
Thinkofname
420afc57ef
Handle cases where Mojang uses an empty string for permission checks
2016-04-01 22:58:20 +01:00
Zach Brown
712213dacc
Fix player dimension change invulnerability never getting unset when certain dimensions are disabled
2016-03-24 08:48:04 +11:00
0x277F
1386bd3ddf
SPIGOT-1571: Add Entity Glide Events.
2016-03-12 21:01:07 +11:00
md_5
0619f0eb3b
SPIGOT-1725: Fix dynamic scoreboard criteria on non-main scoreboards
2016-03-12 17:57:40 +11:00
md_5
ac251f0cf9
SPIGOT-1613: Fix missed use of scaled health
2016-03-06 08:38:01 +11:00
md_5
ffacb6cf79
SPIGOT-1624: Fix setPlayerListName
2016-03-02 18:32:06 +11:00
md_5
aa008dff0f
Update to Minecraft 1.9
2016-03-01 09:32:45 +11:00
md_5
a65e45d889
[SPIGOT-946] Begin making use of access transforms to simplify patching.
2015-06-06 19:46:42 +10:00
Thinkofdeath
8c14eb49ef
Handle a missed case with our vanilla permissions override
2015-05-30 00:06:18 +01:00
md_5
d63abf6cf1
Cut fluff from patch headers.
2015-05-25 20:37:24 +10:00
Thinkofdeath
a486600749
Update to 1.8.4
2015-05-17 10:32:59 +01:00
Thinkofdeath
d8a9c7be42
Update to Minecraft 1.8.3
2015-03-04 09:48:58 +00:00
md_5
1d63ff0d9b
SPIGOT-447: Fix dismount causing a quick remount
2015-02-20 15:37:17 +11:00
md_5
4470462a54
SPIGOT-387: Remove redundant custom vehicle handling.
2015-01-09 16:59:40 +11:00
Thinkofdeath
850a9e0772
Correctly close chests cancelled for cancelled inventory open events
2014-12-28 16:05:42 +00:00
Thinkofdeath
0a0d3aa5a7
SPIGOT-287: Fire a cancelled inventory open event for locked chests
2014-12-28 15:14:53 +00:00
Thinkofdeath
4207eeffe0
SPIGOT-212: Modify the vanilla change gamemode method to call our version
2014-12-15 14:14:59 +00:00
Thinkofdeath
64157d1de5
SPIGOT-189: Remove ListenerWrapper in favour of just doing it in EntityPlayer
2014-12-12 19:27:37 +00:00
Thinkofdeath
0af8ea10d8
Fix another missed scoreboard rename
2014-12-10 17:04:45 +00:00
Thinkofdeath
b6cff41473
SPIGOT-96/BUKKIT-5016: Fix thunder storms not darkening the sky and transitions being broken.
2014-12-02 15:14:17 +00:00
Fabian Faßbender
cc0d8bb327
Update the correct Scoreboard Criteria when a health change comes in. This fixes SPIGOT-20
2014-11-30 13:34:38 +01:00
Thinkofdeath
90ac03522a
Revert "Remove patch headers"
...
This reverts commit d6e3dff7d8
.
2014-11-28 23:02:15 +00:00
GunfighterJ
d6e3dff7d8
Remove patch headers
2014-11-28 16:54:14 -06:00