Commit Graph

1658 Commits

Author SHA1 Message Date
md_5
7639a2f972 Remove custom links patch. 2015-06-05 05:26:00 -07:00
md_5
619f854054 SPIGOT-945 - random light ticking not called whenoptimal chunks is zero. 2015-06-05 05:25:59 -07:00
Byteflux
d6fa7c2b99 FallingBlock and TNT entities collide with specific blocks 2015-06-05 01:24:22 -07:00
Byteflux
e82e438855 Add configurable fix for TNT cannnons.
This attempts to revert cannoning mechanics to pre-1.8 behavior. A huge
thanks to TheIceAP who championed almost every fix in this patch.

Another shoutout to Jebediah Smith from SportBukkit for the velocity
update patch which mostly fixes the client issue of TNT moving in water.
2015-06-04 14:25:07 -07:00
Byteflux
d75469a33d Migrate old TNT height nerf settings to falling block height nerf 2015-06-04 03:57:23 -07:00
Byteflux
9420859807 Remove giant TNT changes patch 2015-06-04 01:42:09 -07:00
Byteflux
a5158e4b5c Fix another structure generator NPE 2015-06-02 02:13:19 -07:00
Byteflux
4bd0540daa Fix NPE when disabling certain structure generators 2015-06-02 01:47:50 -07:00
Byteflux
1a53596cb0 Add generator settings from Paper 1.7
As of 1.8, it is possible to customize worlds beyond what these settings
allow using a Customized world type, however, this is still useful for
non-Customized worlds and Nether worlds.
2015-06-02 00:44:06 -07:00
Iceee
a34f61611b Fix lag from explosions processing dead entities 2015-06-01 22:56:10 -07:00
Byteflux
3cf6c48811 Stackable Buckets 2015-06-01 22:27:22 -07:00
Zach Brown
9ac5394f72 Re-add the teleport passenger/vehicel with player patch from 1.7.10 2015-05-31 01:52:17 -05:00
Zach Brown
233814297b Remove the spigot TileEntity/Entity capping feature
It appears to cause visual glitching issues with certain TNT entities
fired from cannons. TileEntity tick capping has already been removed
for some time, Entity tick capping removal is new to this patch.
2015-05-30 01:39:20 -05:00
Zach Brown
31fe931194 Rebuild Patches for upstream changes 2015-05-30 01:11:16 -05:00
md_5
1865d856c6 Rebuild patches for scoreboard API pull to Bukkit. 2015-05-30 01:03:26 -05:00
Zach Brown
32f10ee552 Bring chunkloading TNT/FallingBlocks/EnderPearls to 1.8
Forward ported from PaperSpigot 1.7.10
2015-05-28 22:19:49 -05:00
Zach Brown
a193a0a898 Rebuild patch 2015-05-28 20:38:53 -05:00
md_5
e4766ba80b Update patch so that systems without old blobs can merge. 2015-05-28 20:34:58 -05:00
DoctorDark
7752c5973f Configurable end credits when leaving the end 2015-05-28 20:30:05 -05:00
Zach Brown
efaef117d3 Rebuild patches for upstream changes 2015-05-28 00:11:18 -05:00
Thinkofdeath
566d52f182 SPIGOT-929: Remove the hopper ticks patch 2015-05-27 23:54:24 -05:00
Thinkofdeath
060c7ee7c0 SPIGOT-927: Only schedule ticks for blocks in loaded chunks 2015-05-27 23:54:17 -05:00
md_5
015e038b89 Add back hopper tick scheduling
Tick a hopper only if certain conditions have changed i.e. inventory changes, redstone updates, etc.
2015-05-27 23:53:59 -05:00
md_5
f3abde1675 Fix crop growth patch 2015-05-27 23:53:48 -05:00
olivervscreeper
48c32652a2 Added growth rate modifier to NetherWart 2015-05-27 23:53:33 -05:00
Ginger Geek
e02c239421 Allow specifying location of spigot.yml
As requested here: http://www.spigotmc.org/threads/specify-location-of-spigot-yml.67747/
2015-05-27 23:53:24 -05:00
olivervscreeper
9c0b7d59cb Fixes SPIGOT-906 - issue with the grammar used in timings command. 2015-05-27 23:53:15 -05:00
Zach Brown
dfdbaa3bd8 Update to 1.8.6 2015-05-25 15:59:30 -05:00
md_5
2c46441a7b Update to Minecraft 1.8.6 2015-05-25 15:24:33 -05:00
Zach Brown
ebb90ceeae Things compile better when you update mc-dev 2015-05-23 13:04:28 -05:00
Zach Brown
d69690af14 Update PaperSpigot to 1.8.5 2015-05-23 12:09:55 -05:00
Thinkofdeath
e6c909c623 Update to 1.8.5 2015-05-23 12:03:12 -05:00
Zach Brown
51360537c1 Misc. cleanup from 1.8.4 update 2015-05-18 19:22:48 -05:00
Jedediah Smith
06c96d094f Fix jar being shaded multiple times 2015-05-18 19:06:27 -05:00
Zach Brown
41cc0debed Re-enable Metrics so that we can better understand our userbase 2015-05-18 19:03:24 -05:00
Zach Brown
4c8a717466 Update PaperSpigot to 1.8.4 2015-05-18 18:41:57 -05:00
Thinkofdeath
033b54d5de Update to 1.8.4 2015-05-18 16:56:05 -05:00
Zach Brown
07ff818e53 Rebuild patches 2015-05-10 19:24:52 -05:00
Evan Haskell
7b3e9e5197 Fix tile tick capping variable becoming out of sync 2015-05-10 19:17:28 -05:00
Zach Brown
9012499383 Add ArmorStand Marker NBT API 2015-05-03 17:47:28 -05:00
Zach Brown
d167eb42de Fix a typo in the server POM 2015-05-03 16:28:13 -05:00
Isaac Moore
4651b50153 Add PlayerLocaleChangeEvent 2015-04-27 21:44:11 -05:00
Zach Brown
0348f3fb5e Rebuild patch for update 2015-04-21 17:29:36 -05:00
md_5
5ce6c2914b Fix exiting due to count condition eating packets. 2015-04-21 17:27:48 -05:00
Thinkofdeath
cbef2f32fe Fix a deadlock that could happen in offline mode when shutting down the server 2015-04-21 17:27:42 -05:00
md_5
cf6a7ce46d Use CLQ for main thread tasks.
Means netty threads aren't blocked for long synchronisations whilst tasks are running.
2015-04-21 17:27:35 -05:00
Zach Brown
6c710c1692 Rebuild a patch for an upstream merge 2015-04-18 16:00:48 -05:00
Thinkofdeath
943a2a3782 Upstream merge 2015-04-18 16:00:01 -05:00
Zach Brown
8022d678b3 Fix the repo's patches because I can't merge things today
Thanks to Byteflux for all the PRs you see below bringing 1.8 PaperSpigot that much closer to feature parity with it's 1.7 branch
2015-04-18 15:50:17 -05:00
Byteflux
1fba83469e Toggleable player crits 2015-04-18 15:10:26 -05:00