Jake Potrebic
6249dd5ecb
remove more unused config options
2022-06-09 15:15:01 -07:00
Jake Potrebic
77de07a15d
fix more config migration issues
2022-06-09 15:03:02 -07:00
Jake Potrebic
e5ed99a29a
fix compile issue
2022-06-09 14:50:05 -07:00
Jake Potrebic
3f1c6a45da
move commands out of configuration
2022-06-09 14:44:20 -07:00
Shane Freeder
ad51c406d5
Fix don't lookup profiles for blank names patch
2022-06-09 22:37:33 +01:00
Nassim Jahnke
5052a4515e
Minor patch changes
2022-06-09 23:27:06 +02:00
Jake Potrebic
c946526ab1
minimessage conversion
2022-06-09 14:25:16 -07:00
Owen
c34a306393
Remove old config options ( #7908 )
2022-06-09 22:48:35 +02:00
Jake Potrebic
f27aa33aba
catch IAE from empty transformation builder
2022-06-09 13:06:08 -07:00
Owen
d9fcf39f65
Remove locname ( #7909 )
2022-06-09 12:56:21 -07:00
Jake Potrebic
2e68ecc289
more configuration fixes/changes
2022-06-09 12:51:29 -07:00
Owen
e47848f112
Correctly handle ElderGuardianAppearanceEvent canceling ( #7902 )
2022-06-09 21:04:10 +02:00
Noah van der Aa
84434e6ae9
Don't validate chunk before it's been run through DataConverter ( #7907 )
2022-06-09 17:39:02 +01:00
Nassim Jahnke
a3a0390e3b
Fix config migration error preventing server startup
...
There's at least two more, but those are less pressing
2022-06-09 14:27:48 +02:00
Nassim Jahnke
d385af0e01
Updated Upstream (Bukkit/CraftBukkit)
...
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
0a4b84d6 SPIGOT-7003: Add missing PlayerAnimationType
830db7d5 SPIGOT-5984: Add non deprecated / magic value way to set pixel in MapCanvas
20caf8ff PR-754: Add DamageCause.SONIC_BOOM
CraftBukkit Changes:
576a03704 SPIGOT-7003: Add missing PlayerAnimationType
0dcc5fdd0 SPIGOT-5984: Add non deprecated / magic value way to set pixel in MapCanvas
d75aacb43 Update Netty version
3b34c6bea SPIGOT-7044: Modified RandomSourceWrapper to ensure random is not null before setting seed
4b60bfd18 PR-1059: Add DamageCause.SONIC_BOOM
2022-06-09 13:55:33 +02:00
Nassim Jahnke
e1c2939c11
Update configurable feature seed patch
2022-06-09 13:16:00 +02:00
Nassim Jahnke
b26d590d0c
Fixes
...
Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
2022-06-09 11:57:19 +02:00
Nassim Jahnke
7be0194157
Readd dummy PaperConfig and PaperWorldConfig classes
2022-06-09 11:46:41 +02:00
Jason
d7cc306336
Update Optimise general POI access ( #7903 )
2022-06-09 11:37:28 +02:00
Jake Potrebic
172d260d67
Move to configurate for paper.yml ( #7609 )
2022-06-09 10:51:45 +02:00
Jake Potrebic
467a16642a
fallback to default locate logic if no API found
2022-06-08 13:42:54 -07:00
Noah van der Aa
9107753202
(1.19) Make timings link clickable ( #7897 )
2022-06-08 13:27:24 -07:00
Owen
cbb47cacdb
Add missing spawn eggs ( #7896 )
2022-06-08 13:25:47 -07:00
Nassim Jahnke
11c2705ac2
Slightly untrash Spigot chat handling
...
Vanilla technically allows chat messages with starting slashes now,
Spigot still accepts them as commands, most likely due to being too
lazy to properly differentiate between chat and command intent in
their implementation. This disallows modified clients to send chat
messages with slashes and makes sure chat validation always happens
on the netty event loop, rather than there and possibly being moved
to the main thread, thus having the delayed handling cause a bad
process order of message ids.
2022-06-08 21:42:49 +02:00
Owen
86c16504d6
Dont resent entity on art update ( #7887 )
2022-06-08 21:25:15 +02:00
Jake Potrebic
29e918948a
Fix structures issues/api ( #7895 )
2022-06-08 21:00:19 +02:00
Owen
a93aa05bf8
Wrap NBTOps in RegistryOps ( #7892 )
2022-06-08 20:25:39 +02:00
Jake Potrebic
e24a25097a
correct patch description
2022-06-08 11:06:52 -07:00
Nassim Jahnke
897cc27c8b
Remove no longer needed patch
2022-06-08 20:06:04 +02:00
Nassim Jahnke
d1e1217a01
Only send empty chunk when player is dead
...
Currently not needed at all with chunk rewrites not yet updated, but considering it's only actually needed for dead players, no need to fuck up a chunk without the future applied patch
2022-06-08 19:50:57 +02:00
Noah van der Aa
44ccc15a30
Port Fix missing chunks due to integer overflow to 1.19 ( #7891 )
2022-06-08 19:39:07 +02:00
Nassim Jahnke
4c1b338e0f
Remove level propagator patch for now
2022-06-08 19:33:07 +02:00
Space Walker
bd134f856b
Update Alternate Current patch ( #7890 )
2022-06-08 19:29:34 +02:00
Owen
222391f809
Check if is light status or above / isLightOn / starlight version fits ( #7888 )
2022-06-08 18:32:49 +02:00
Nassim Jahnke
b3b63d3a02
Fix tests (again?)
2022-06-08 18:18:49 +02:00
Nassim Jahnke
57dfcdf4eb
Reorder some patches
2022-06-08 18:13:02 +02:00
Owen
a02874e014
Remove painting desync ( #7886 )
2022-06-08 17:45:54 +02:00
MiniDigger | Martin
8399e10c43
fix reobf issues around randomsource impls
...
prolly should be fixed in a mapping patch instead but I don't wanna
2022-06-08 17:43:25 +02:00
Nassim Jahnke
02804a49a2
Fix tests
2022-06-08 17:31:27 +02:00
Jake Potrebic
7a165c9c5d
Add back fix swamp hut deadlock patch
2022-06-08 07:58:57 -07:00
Nassim Jahnke
a6bc17b8bb
IT COMPILES BOIS
2022-06-08 16:51:37 +02:00
Nassim Jahnke
913d2ae0b8
Fix
2022-06-08 16:46:39 +02:00
Jake Potrebic
9ab6893183
Add back Fix locateNearestStructure patch
2022-06-08 07:46:01 -07:00
Jake Potrebic
d5216d8588
Add back Fix NotePlayEvent patch
2022-06-08 07:36:43 -07:00
Jake Potrebic
af4b5ee4f0
add back removed kelp modifier patch
2022-06-08 07:29:32 -07:00
Nassim Jahnke
1d5b298c19
More compilation error fixes
2022-06-08 16:24:55 +02:00
Nassim Jahnke
b561fd8b25
Compilation error fixes
2022-06-08 15:59:48 +02:00
Owen
7ece9454f7
Use biome source method to prevent loading chunks ( #7885 )
2022-06-08 15:57:04 +02:00
Noah van der Aa
b1f5e70075
Moar 1.19 fixes ( #7884 )
2022-06-08 15:38:56 +02:00
Nassim Jahnke
55d7f562b8
More more more more more more more more more more more patches
2022-06-08 15:36:56 +02:00