caramel
76617ddf43
Add EntityEffectTickEvent ( #11838 )
2025-01-12 17:50:22 +01:00
masmc05
08ac057fda
Rename getPotentialBedLocation to getPotentialRespawnLocation ( #11950 )
2025-01-12 02:17:46 +01:00
Noah van der Aa
ed75b0e54b
Disallow calling JavaPlugin#getCommand during onEnable for Paper plugins ( #11914 )
...
Co-authored-by: leguan <longboard.noah@gmail.com>
2025-01-11 22:46:36 +01:00
Strokkur24
c2f24e1567
Feat: Add 'with' methods to CommandSourceStack ( #11868 )
2025-01-11 13:29:16 -08:00
Miles
c94922514a
MenuType API addition InventoryView Builders ( #11816 )
2025-01-11 20:21:24 +01:00
Jake Potrebic
ac3aaa248b
Don't use delayed registries in impl anywhere ( #11918 )
2025-01-11 20:02:28 +01:00
Tamion
19ddbeff9e
Fix InventoryAction wrong for Bundles ( #11902 )
2025-01-11 19:50:24 +01:00
Pedro
5e14504f20
[ci skip] Add missing deprecated docs for isEnabledByFeature ( #11938 )
2025-01-09 21:08:28 +01:00
spring-dependency-management
08fc33ca03
Update CustomTimingsHandler Nag Message ( #11923 )
2025-01-09 19:02:03 +01:00
Pedro
f367f107cf
Add rotation helpers to Location ( #11908 )
2025-01-04 21:54:27 +01:00
Hannes Greule
daddcf6742
Fix JOML javadoc URL ( #11883 )
2025-01-02 08:15:47 +00:00
powercas_gamer
bdfad1c838
Add sendRich/PlainMessage methods to Server ( #11872 )
2024-12-31 19:47:57 -05:00
David
1e4669e8be
[ci skip] Clarify loot table behavior when set to null. ( #11861 )
...
Updated documentation to specify that setting a null loot table resets it to its default behavior.
2024-12-30 11:07:40 +01:00
Nicolas RAYNAUD
60edd611f2
[ci skip] Fix spelling of ignition's word into javadoc ( #11864 )
2024-12-29 22:30:51 +01:00
Jake Potrebic
d00344af65
update jb annotations to 26.0.1 ( #11860 )
2024-12-29 06:53:38 -08:00
Bjarne Koll
887f3f74d1
[ci skip] Replace FQN with import in EventExecutor
2024-12-29 00:34:45 +01:00
Hannes Greule
287eb52fa4
Use hidden classes for event executors ( #11848 )
...
Static final MethodHandles perform similar to direct calls. Additionally,
hidden classes simplify logic around ClassLoaders as they can be defined
weakly coupled to their defining class loader. All variants of methods
(static, private, non-void) can be covered by this mechanism.
2024-12-29 00:11:09 +01:00
Strokkur24
93a3df085c
Extend HumanEntity#dropItem API ( #11810 )
2024-12-28 23:47:21 +01:00
Jake Potrebic
18da1ae4c0
[ci skip] update DiscoveredDatapack javadoc
2024-12-28 13:49:11 -08:00
Jake Potrebic
feb8756567
Add datapack registration lifecycle event ( #11804 )
2024-12-28 13:30:43 -08:00
Jake Potrebic
0629524cb2
Directly build Art ( #11813 )
2024-12-27 16:07:48 -08:00
Chaosdave34
5c7537cb5c
Add DamageType RegistryEvent ( #11783 )
2024-12-28 00:13:27 +01:00
Jake Potrebic
ca8709b30f
Fix more incorrect array nullability annotations ( #11836 )
2024-12-27 22:24:16 +01:00
96DarkCode96
13c94e40ad
Updated adventure to 4.18.0 ( #11809 )
2024-12-27 22:04:17 +01:00
kokiriglade
953f6f929e
Banner pattern registry modification ( #11803 )
2024-12-26 18:57:34 -05:00
SoSeDiK
aac246ae29
Expand on entity serialization API ( #11807 )
2024-12-27 00:08:00 +01:00
Jake Potrebic
af2812fb0f
For new registry values, allow copying from existing ( #11796 )
...
Co-authored-by: Bjarne Koll <git@lynxplay.dev>
2024-12-26 13:41:15 -08:00
Yannick Lamprecht
a14c06bbd8
fix annotation test for null marked inner classes ( #11826 )
2024-12-26 10:22:00 -08:00
Lulu13022002
3331805d0b
Deprecate #furnace_materials item tag ( #11823 )
2024-12-26 15:24:02 +01:00
Maddy Miller
d85d318951
Fix NullPointerException in PlayerInteractEvent#getClickedPosition ( #11827 )
...
Fixes a NullPointerException in PlayerInteractEvent#getClickedPosition
Re: https://github.com/EngineHub/CraftBook/issues/1340
2024-12-26 08:41:37 +00:00
Jake Potrebic
3a479eadd7
Add Registry#getTags ( #11795 )
2024-12-25 19:39:27 -08:00
masmc05
a07cec16f8
Add effective name to ItemStack ( #11770 )
2024-12-25 21:56:24 +01:00
Pedro
d568e175ee
Port basic lookAt methods from Player to Entity ( #11775 )
2024-12-24 23:00:07 +01:00
Jake Potrebic
d0d0efee02
Partially revert 083c083188
for Transformation ( #11798 )
...
* Partially revert 083c083188
for Transformation
The type is used in a way that requires mutability
* keep copy in ctors
2024-12-23 15:46:17 -08:00
masmc05
62d4130bba
[ci skip] Fix Inventory#addItem javadoc mismatch with behaviour ( #11782 )
2024-12-23 16:20:12 +01:00
Nassim Jahnke
63c94c90d9
[ci skip] Comment out update tasks, update comments
2024-12-23 12:29:27 +01:00
Jake Potrebic
eb793c3131
[ci skip] more cleanup from repo reorg
2024-12-22 19:07:17 -08:00
Jake Potrebic
083c083188
Fix a bunch more issues arising from mutable types ( #11769 )
2024-12-22 22:50:00 +01:00
Jake Potrebic
4c6ea8416b
move junit platform dep to -server and -api
2024-12-21 15:10:08 -08:00
Jason Penilla
a18b1b7ef1
Add capabilities for old API coordinates
...
This will cause Gradle to throw a selection error when for example paper-api and spigot-api are on the classpath. Users will need to add selection rules or excludes for certain transitive deps to solve this rather than build with a broken classpath.
2024-12-20 15:07:43 -08:00
Jake
413751ae2d
Update Mob.java ( #11757 )
2024-12-19 23:14:21 +01:00
Jake Potrebic
49f715fdda
update brig in the API and patch cleanup
2024-12-18 18:30:29 -08:00
Lulu13022002
5922e6334b
fix allowPermanentBlockBreakExploits config
2024-12-18 23:35:47 +01:00
Jason Penilla
ff75689b08
Adjust build for config cache compat
2024-12-12 11:36:57 +01:00
Nassim Jahnke
0280fbb374
Disable deprecated annotation test
2024-12-03 15:33:45 +01:00
kokiriglade
ed6663d2b9
Expanded Art API
2024-11-23 18:08:13 +00:00
Abel
b9a4e9a745
API to allow/disallow tick sleeping
2024-11-12 22:25:35 +01:00
Abel
7c0d854ed3
API to check if the server is sleeping
2024-11-10 16:32:51 +01:00
Bjarne Koll
a47a008ce1
Fix incorrect invulnerability damage reduction
...
Fixes incorrect spigot handling of the invulnerability damage
reduction applied when an already invulnerable entity is damaged with a
larger damage amount than the initial damage.
Vanilla still damages entities even if invulnerable if the damage to be
applied is larger than the previous damage taken. In that case, vanilla
applies the difference between the previous damage taken and the
proposed damage.
Spigot's damage modifier API takes over the computation of damage
reducing effects, however spigot invokes this handling with the initial
damage before computing the difference to the previous damage amount.
This leads to the reduction values to generally be larger than expected,
as they are computed on the not-yet-reduced value.
Spigot applies these reductions after calling the EntityDamageEvent and
*then* subtracts the previous damage point, leading to the final damage
amount being smaller than expected.
This patch cannot simply call the EntityDamageEvent with the reduced
damage, as that would lead to EntityDamageEvent#getDamage() returning
the already reduced damage, which breaks its method contract.
Instead, this patch makes use of the DamageModifier API, implementing
the last-damage-reduction as a DamageModifier.
2024-11-11 21:35:22 +01:00
Barnaby
14832a70e9
Optimise color distance check in MapPalette by removing floating point math
2024-06-29 12:04:48 +01:00