Commit Graph

9 Commits

Author SHA1 Message Date
Shane Freeder
ff085b8e8e
Improve timings around chunk loading
Timers such as syncChunkLoad are hit persistently due to changes in how
this mechanism works which impacts the usablity of timings
2019-07-12 05:13:15 +01:00
Shane Freeder
6048122e23
Revert "Optimize Pathfinding"
This patch appears to be causing some issues with 1.14.3 entity AI
2019-06-25 20:18:50 +01:00
Zach Brown
d84080e6d1
MC 1.14.1 2019-05-13 21:20:58 -05:00
Spottedleaf
5a44b38dc5 Resolve TODO on PlayerNaturallySpawnCreaturesEvent
- Add missing isCancelled check

We don't need to worry about going out of range of int
since the value is clamped to view distance, and view
distance is clamped to 33
2019-05-12 23:57:49 -04:00
Spottedleaf
b5b481da62 Fix more runtime stuff
Remove chunk neighbour system until we can figure out the chunk system
2019-05-06 17:05:41 -07:00
Spottedleaf
a189bdc0fc Fix some runtime issues 2019-05-06 13:45:02 -07:00
Spottedleaf
eeb2ecd789 Update Upstream 2019-05-05 19:58:04 -07:00
Spottedleaf
027575df7f Fix some issues on the list 2019-05-05 14:39:51 -07:00
Spottedleaf
4296582054 More 1.14 patches 2019-04-28 10:59:47 -07:00