Because this exploit has been widely known for years and has not been fixed by Mojang, we decided that it was worth allowing people to toggle it on/off due to how easy it is to make it configurable.
It should be noted that this decision does not promise all future exploits will be configurable.
When per-player mob spawning is enabled we do not need to randomly
shuffle the chunk list. Additionally, we can use the NearbyPlayers
class to quickly retrieve nearby players instead of possible
searching all players on the server.