Commit Graph

676 Commits

Author SHA1 Message Date
md_5
82ca5c2740 SPIGOT-4006: ICE rather than SNOW forming in some biomes 2018-07-16 08:53:29 +10:00
md_5
fe7db9d53b Add EntityToggleSwimEvent and isSwimming / setSwimming API 2018-07-15 16:17:35 +10:00
md_5
421c1728c8 Update to Minecraft 1.13-pre7 2018-07-15 10:00:00 +10:00
md_5
ab13683d8e SPIGOT-3987: Preserve attributes when writing in books 2018-07-08 10:25:17 +10:00
blablubbabc
8cc5a7ecb6 SPIGOT-3945: Remove RepairCost tag when cost is 0 2018-05-27 17:10:22 +10:00
Parker Hawke
d0a3620c2d Implement Arrow tile methods 2018-05-06 14:12:19 +10:00
md_5
4509a144db SPIGOT-3899: Only load advancements from primary world 2018-04-15 10:21:11 +10:00
md_5
fb423b8f48 SPIGOT-3883: Better reloading of pending unload chunks 2018-04-04 16:12:32 +10:00
md_5
68b4fb6427 SPIGOT-3882: Extra call site for VehicleEntityCollisionEvent 2018-04-02 12:55:28 +10:00
md_5
1daee53916 SPIGOT-3879: Make end->overworld spawning more consistent with vanilla 2018-03-30 19:16:53 +11:00
md_5
2e210288de SPIGOT-3875: Book selectors not resolving 2018-03-29 20:34:46 +11:00
md_5
aa255689c1 SPIGOT-3869: More resurrect fixes 2018-03-24 16:13:17 +11:00
md_5
3fed09cc42 SPIGOT-3869: Error when forcing EntityResurrectEvent 2018-03-23 19:40:16 +11:00
md_5
29705a0d4f SPIGOT-3864: Protect against suffocation on world change 2018-03-22 21:05:34 +11:00
md_5
7e94e65a1c SPIGOT-3845: Fix spawnRadius on respawn
Thanks senmori for the investigation in PR #431
2018-03-08 18:21:31 +11:00
md_5
1bb523c4e4 SPIGOT-3829: Apply some speed limits to all entities 2018-02-19 09:52:00 +11:00
Senmori
f8411ea1e5 Expand Structure Block API 2018-02-12 10:33:19 +11:00
md_5
8bb4f6ccc1 SPIGOT-3813: Player.setHealth not reliable in conjunction with attribute API 2018-02-12 08:59:32 +11:00
md_5
aa34e9bddd SPIGOT-3805: Minecart does not teleport through Nether Portal 2018-02-09 18:04:44 +11:00
Senmori
1c40a81828 Expand EnderSignal API 2018-02-03 17:48:41 +11:00
md_5
dac2a4a6ae SPIGOT-3784: Reset horse chests after event 2018-01-28 09:44:16 +11:00
Senmori
c7656468e4 Expand CreatureSpawner API 2018-01-24 17:19:41 +11:00
md_5
4a030536cd SPIGOT-3775: ghost player list entry if kicked on join 2018-01-23 22:49:26 +11:00
md_5
1dced6a2c5 Send complete metadata update to joining players 2018-01-08 19:48:32 +11:00
md_5
c3e4382c33 CauldronLevelChangeEvent does not use new level 2018-01-08 13:42:44 +11:00
md_5
dc7d31b00d SPIGOT-3735: Missing call to BlockFadeEvent 2018-01-04 08:57:01 +11:00
md_5
360629ec5a SPIGOT-3729: Add AreaEffectClouds to tracker 2018-01-02 10:14:30 +11:00
Senmori
950006003c SPIGOT-355: API for Villager careers 2017-12-31 21:21:03 +11:00
md_5
8c37e2ebda SPIGOT-3717: Fix some RCON commands 2017-12-26 07:28:56 +11:00
md_5
70cc3820cf SPIGOT-3686: Move entity event call earlier in method 2017-12-09 17:32:19 +11:00
md_5
d063cd0d3b Fix missing event call for BlockRedstoneLamp 2017-12-07 10:59:30 +11:00
md_5
22564a9177 SPIGOT-3674: Take into account max stack size for PlayerDropItemEvent 2017-12-03 08:55:19 +11:00
md_5
809c399a62 SPIGOT-3668: Missing EntityToggleGlideEvent in creative mode 2017-11-28 09:33:40 +11:00
Senmori
bdb8822625 SPIGOT-1505: PlayerItemMendEvent 2017-11-21 10:21:20 +11:00
md_5
b4c298d644 Fix mismatched setArrowCount method 2017-11-17 11:03:30 +11:00
Thinkofdeath
685ed2eb92 Fix dispensing bone meal not having the correct data value 2017-11-17 10:23:20 +11:00
Parker Hawke
305df9035f Implement max fuse tick & explosion radius methods to Creeper 2017-11-08 12:33:21 +11:00
md_5
3e3bbd4272 SPIGOT-3638: Don't process async chat on shutting down server 2017-11-08 10:36:11 +11:00
md_5
2fae23c251 SPIGOT-3637: Adjust yaw yet again 2017-11-07 17:21:38 +11:00
md_5
b8f84f375b Fix bad diff 2017-10-13 21:47:55 +11:00
md_5
ef2f38267f SPIGOT-3607: Bad yaw from armorstands treated as living 2017-10-13 21:36:32 +11:00
md_5
6733aa5635 SPIGOT-3603: Fix client timing out in scenarios where it sends no packets. 2017-10-09 18:23:58 +11:00
blablubbabc
f8500c0a3e SPIGOT-3598: Persist all beacon effects
Regardless of if they are possible in Vanilla by default.
2017-10-07 18:48:08 +11:00
md_5
e8b6e4f29b Temporarily shift L7 timeout value to L4 value of 30s. 2017-10-06 20:49:22 +11:00
md_5
362ed329f0 Supress harmless teleport error 2017-10-01 17:29:03 +11:00
md_5
94b0980852 SPIGOT-3571: Packet handling must be synchronous 2017-09-19 08:00:56 +10:00
md_5
9a1f5ee80a Update to Minecraft 1.12.2 2017-09-18 20:00:00 +10:00
md_5
357b573a19 SPIGOT-3513: Correctly set size for freshly spawned Minecarts 2017-08-16 20:47:23 +10:00
Geoff Crossland
963b19c599 Fix a few chunk saving race conditions
* ChunkRegionLoader.c() picks an entry in the save queue, removes that entry from the save queue and then actually writes the entry to the region file. So, between the last two steps, the entry is neither in the save queue nor is it in the region file; if somebody loads the chunk again (with ChunkRegionLoader.loadChunk()) in that gap, they'll get old data. I've delayed the removal until the saving is done.
* ChunkRegionLoader.c() also records the coords of the chunks it's currently saving in this.c. ChunkRegionLoader.a(ChunkCoordIntPair, NBTTagCompound), which adds an entry to the save queue, stops the addition of an entry if its coords are in this.c. Now, I'm guessing that Mojang's intended purpose for this mechanism was to prevent multiple parallel writes for the same chunk. The "stops the addition" bit above should then be something like "block until it's no longer in c"; in fact, the vanilla implementation is "discard the new state of the chunk". I've taken the easy route to solving this, by just making ChunkRegionLoader.c() synchronized (since, in normal use, only the chunk saving thread is in here).
2017-08-11 17:34:19 +10:00
md_5
27b8bf9116 SPIGOT-3497: Cancelled EntityPortalEvent leads to incorrect behaviour 2017-08-08 20:35:29 +10:00