md_5
82ca5c2740
SPIGOT-4006: ICE rather than SNOW forming in some biomes
2018-07-16 08:53:29 +10:00
md_5
fe7db9d53b
Add EntityToggleSwimEvent and isSwimming / setSwimming API
2018-07-15 16:17:35 +10:00
md_5
421c1728c8
Update to Minecraft 1.13-pre7
2018-07-15 10:00:00 +10:00
md_5
ab13683d8e
SPIGOT-3987: Preserve attributes when writing in books
2018-07-08 10:25:17 +10:00
blablubbabc
8cc5a7ecb6
SPIGOT-3945: Remove RepairCost tag when cost is 0
2018-05-27 17:10:22 +10:00
Parker Hawke
d0a3620c2d
Implement Arrow tile methods
2018-05-06 14:12:19 +10:00
md_5
4509a144db
SPIGOT-3899: Only load advancements from primary world
2018-04-15 10:21:11 +10:00
md_5
fb423b8f48
SPIGOT-3883: Better reloading of pending unload chunks
2018-04-04 16:12:32 +10:00
md_5
68b4fb6427
SPIGOT-3882: Extra call site for VehicleEntityCollisionEvent
2018-04-02 12:55:28 +10:00
md_5
1daee53916
SPIGOT-3879: Make end->overworld spawning more consistent with vanilla
2018-03-30 19:16:53 +11:00
md_5
2e210288de
SPIGOT-3875: Book selectors not resolving
2018-03-29 20:34:46 +11:00
md_5
aa255689c1
SPIGOT-3869: More resurrect fixes
2018-03-24 16:13:17 +11:00
md_5
3fed09cc42
SPIGOT-3869: Error when forcing EntityResurrectEvent
2018-03-23 19:40:16 +11:00
md_5
29705a0d4f
SPIGOT-3864: Protect against suffocation on world change
2018-03-22 21:05:34 +11:00
md_5
7e94e65a1c
SPIGOT-3845: Fix spawnRadius on respawn
...
Thanks senmori for the investigation in PR #431
2018-03-08 18:21:31 +11:00
md_5
1bb523c4e4
SPIGOT-3829: Apply some speed limits to all entities
2018-02-19 09:52:00 +11:00
Senmori
f8411ea1e5
Expand Structure Block API
2018-02-12 10:33:19 +11:00
md_5
8bb4f6ccc1
SPIGOT-3813: Player.setHealth not reliable in conjunction with attribute API
2018-02-12 08:59:32 +11:00
md_5
aa34e9bddd
SPIGOT-3805: Minecart does not teleport through Nether Portal
2018-02-09 18:04:44 +11:00
Senmori
1c40a81828
Expand EnderSignal API
2018-02-03 17:48:41 +11:00
md_5
dac2a4a6ae
SPIGOT-3784: Reset horse chests after event
2018-01-28 09:44:16 +11:00
Senmori
c7656468e4
Expand CreatureSpawner API
2018-01-24 17:19:41 +11:00
md_5
4a030536cd
SPIGOT-3775: ghost player list entry if kicked on join
2018-01-23 22:49:26 +11:00
md_5
1dced6a2c5
Send complete metadata update to joining players
2018-01-08 19:48:32 +11:00
md_5
c3e4382c33
CauldronLevelChangeEvent does not use new level
2018-01-08 13:42:44 +11:00
md_5
dc7d31b00d
SPIGOT-3735: Missing call to BlockFadeEvent
2018-01-04 08:57:01 +11:00
md_5
360629ec5a
SPIGOT-3729: Add AreaEffectClouds to tracker
2018-01-02 10:14:30 +11:00
Senmori
950006003c
SPIGOT-355: API for Villager careers
2017-12-31 21:21:03 +11:00
md_5
8c37e2ebda
SPIGOT-3717: Fix some RCON commands
2017-12-26 07:28:56 +11:00
md_5
70cc3820cf
SPIGOT-3686: Move entity event call earlier in method
2017-12-09 17:32:19 +11:00
md_5
d063cd0d3b
Fix missing event call for BlockRedstoneLamp
2017-12-07 10:59:30 +11:00
md_5
22564a9177
SPIGOT-3674: Take into account max stack size for PlayerDropItemEvent
2017-12-03 08:55:19 +11:00
md_5
809c399a62
SPIGOT-3668: Missing EntityToggleGlideEvent in creative mode
2017-11-28 09:33:40 +11:00
Senmori
bdb8822625
SPIGOT-1505: PlayerItemMendEvent
2017-11-21 10:21:20 +11:00
md_5
b4c298d644
Fix mismatched setArrowCount method
2017-11-17 11:03:30 +11:00
Thinkofdeath
685ed2eb92
Fix dispensing bone meal not having the correct data value
2017-11-17 10:23:20 +11:00
Parker Hawke
305df9035f
Implement max fuse tick & explosion radius methods to Creeper
2017-11-08 12:33:21 +11:00
md_5
3e3bbd4272
SPIGOT-3638: Don't process async chat on shutting down server
2017-11-08 10:36:11 +11:00
md_5
2fae23c251
SPIGOT-3637: Adjust yaw yet again
2017-11-07 17:21:38 +11:00
md_5
b8f84f375b
Fix bad diff
2017-10-13 21:47:55 +11:00
md_5
ef2f38267f
SPIGOT-3607: Bad yaw from armorstands treated as living
2017-10-13 21:36:32 +11:00
md_5
6733aa5635
SPIGOT-3603: Fix client timing out in scenarios where it sends no packets.
2017-10-09 18:23:58 +11:00
blablubbabc
f8500c0a3e
SPIGOT-3598: Persist all beacon effects
...
Regardless of if they are possible in Vanilla by default.
2017-10-07 18:48:08 +11:00
md_5
e8b6e4f29b
Temporarily shift L7 timeout value to L4 value of 30s.
2017-10-06 20:49:22 +11:00
md_5
362ed329f0
Supress harmless teleport error
2017-10-01 17:29:03 +11:00
md_5
94b0980852
SPIGOT-3571: Packet handling must be synchronous
2017-09-19 08:00:56 +10:00
md_5
9a1f5ee80a
Update to Minecraft 1.12.2
2017-09-18 20:00:00 +10:00
md_5
357b573a19
SPIGOT-3513: Correctly set size for freshly spawned Minecarts
2017-08-16 20:47:23 +10:00
Geoff Crossland
963b19c599
Fix a few chunk saving race conditions
...
* ChunkRegionLoader.c() picks an entry in the save queue, removes that entry from the save queue and then actually writes the entry to the region file. So, between the last two steps, the entry is neither in the save queue nor is it in the region file; if somebody loads the chunk again (with ChunkRegionLoader.loadChunk()) in that gap, they'll get old data. I've delayed the removal until the saving is done.
* ChunkRegionLoader.c() also records the coords of the chunks it's currently saving in this.c. ChunkRegionLoader.a(ChunkCoordIntPair, NBTTagCompound), which adds an entry to the save queue, stops the addition of an entry if its coords are in this.c. Now, I'm guessing that Mojang's intended purpose for this mechanism was to prevent multiple parallel writes for the same chunk. The "stops the addition" bit above should then be something like "block until it's no longer in c"; in fact, the vanilla implementation is "discard the new state of the chunk". I've taken the easy route to solving this, by just making ChunkRegionLoader.c() synchronized (since, in normal use, only the chunk saving thread is in here).
2017-08-11 17:34:19 +10:00
md_5
27b8bf9116
SPIGOT-3497: Cancelled EntityPortalEvent leads to incorrect behaviour
2017-08-08 20:35:29 +10:00