Aikar
af3bd62f9e
Merge pull request #1248
...
1cff9820
PlayerElytraBoostEvent (BillyGalbreath)
* pull/1248/head:
PlayerElytraBoostEvent
Also merged paper config into parent
2018-07-23 20:24:44 -04:00
Shane Freeder
0c14fc6ee6
Update B/CB/S
2018-07-23 09:39:55 +01:00
Aikar
70c967fb6b
Update Paper to 1.13 proper - THIS IS STILL HIGHLY UNSTABLE
...
DO NOT RUN ON PRODUCTION SERVERS!!! Use Backups!!
2018-07-22 01:27:46 -04:00
Shane Freeder
93a7205ba8
NOT FINISHED!!! More progress on 1.13-pre7
...
This work is unfinished, keep your paws off this branch!
2018-07-16 16:34:55 +01:00
Brokkonaut
b77a601ae0
Avoid int overflow in lootable refill time calculations ( #1146 )
...
Fixes https://github.com/PaperMC/Paper/issues/1141
2018-06-13 20:15:31 +02:00
Nikita Rudy
9105e06867
Added options to disable additional ore generation in Mesa and Extreme Hills ( #1006 )
2018-02-13 03:44:50 +03:00
Zach Brown
c93e1ee068
Update upstream B/CB/S
2018-01-10 23:31:19 -06:00
Shane Freeder
2c4293b0f6
Update B/CB/S
2017-08-05 23:36:47 +01:00
Aikar
104b4ec3ae
Fix Lootable bug
2017-06-20 18:59:18 -04:00
Zach Brown
1c208bf05b
Update upstream CB/S
2017-06-18 20:36:55 -05:00
Zach Brown
ab4ae72fd5
Update to MC 1.12-pre2
2017-05-14 13:05:01 -05:00
Zach Brown
de6a101264
Update upstream B/CB/S
...
Adds /paper command for reloading the paper config.
Closes GH-639
Per-world config logging has been removed in favor of all or nothing
logging for all paper settings. I don't believe it was used enough to
warrant maintaining. If this is not the case it should be possible to
re-add it.
2017-03-24 22:18:58 -05:00
Zach Brown
b0348aea3e
Update upstream B/CB/S
2017-01-20 05:21:44 -06:00
Zach Brown
464b0455bd
Add ShulkerBoxes to the LootTable API
2016-11-19 11:31:01 -06:00
Aikar
7d73fa7ae0
Update Upstream
2016-11-18 23:58:56 -05:00
Zach Brown
4832b1a385
Update Paper to MC 1.11
2016-11-16 20:23:38 -06:00
Zach Brown
2515c80051
Update upstream B/CB
2016-10-21 15:28:44 -05:00
Zach Brown
2ee4beaa3a
Cleanup obfuscation helper comment format
2016-07-27 17:46:02 -05:00
Zach Brown
9b192b2708
Update to Minecraft 1.10
2016-06-08 22:57:14 -05:00
Aikar
c9bf3f3819
Fix issue with chests being erased - #322 Fixed
2016-06-07 03:03:51 -04:00
Aikar
49c8b34653
Fix bug with lootable refresh not saving inventory if on
2016-06-06 19:56:51 -04:00
Aikar
a9ec7b3a75
Fix skeleton horse spawn chance ignoring difficulty modifier if custom set
...
Also reduce diff
2016-05-30 12:50:57 -04:00
Aikar
cac7bbc139
Remove unneeded mob spawn cap patch - Fixes #235
...
I misread the code and thought the code kept looping until the mob spawn cap was hit.
Upon furthur review, this is not true, so this patch doesn't do anything sane.
2016-05-27 21:35:28 -04:00
Zach Brown
b9c321ff21
TileEntityLootable can call processRefill with a null player
...
Seems specific to EntityMinecartChest
Fixes GH-290
2016-05-15 01:41:36 -05:00
Aikar
34fcd8ccc2
Paper 1.9.4 Update
2016-05-11 22:07:46 -04:00
Aikar
e7be15b884
fix bug with lootable API
...
was returning the NMS instance of objects instead of the Bukkit API objects
2016-05-07 21:16:38 -04:00
Aikar
2570184ba1
Implement getNMSWorld on EntityMinecartContainer
...
Was missed because the class is abstract and nothing implementing the class was imported in Paper
2016-05-04 20:33:16 -04:00
Aikar
3da6be053f
LootTable API & Replenishable Lootables Feature
...
Provides an API to control the loot table for an object.
Also provides a feature that any Lootable Inventory (Chests in Structures)
can automatically replenish after a given time.
This feature is good for long term worlds so that newer players
do not suffer with "Every chest has been looted"
API and Event added to control the Auto Replenish feature for players.
2016-05-01 23:54:08 -04:00